While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out.
Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item.
Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold.
If this Pokémon is holding a Focus Sash, this ability takes precedence and the item will not be consumed.
When this Pokémon uses a Normal moves, that move is Electric its power is 1.2×.
Work in progress ... Essentials | ||||||
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Species | Megaton Pokémon | National Pokédex | 76 | Introduced in | 1 | |
Shape | Footprint | Color | Brown | |||
Height | 1.7 m | Weight | 316 kg |
Breeding & Training | ||||||
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Egg groups | Mineral | Hatch counter | 15 | Capture rate | 45 | |
Base EXP | 223 | Growth rate | 1.059.860 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Geodude | GravelerLevel up, starting at level 25 | GolemTrade |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Alpha Sapphire Golem è noto per rotolare in discesa lungo il pendio dei monti. Per evitare che finisca dentro le case a valle, sono stati creati dei canaloni sui pendii dei monti per guidarne il percorso durante la discesa. |
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Omega Ruby I Golem vivono in alta montagna. In caso di terremoto, questi Pokémon rotolano giù per i monti in massa e si fermano a valle. |
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X A furia di rotolare giù dalla cima dei monti, ha formato dei solchi. Meglio evitarli. |
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Y Muta il guscio solo una volta all’anno. Neanche la dinamite può scalfire il suo corpo durissimo. |
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Black 2, White 2 Muta il guscio solo una volta all'anno. Neanche la dinamite può scalfire il suo corpo durissimo. |
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Black, White Muta il guscio solo una volta all'anno. Neanche la dinamite può scalfire il suo corpo durissimo. |
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HeartGold Cambia pelle una volta all’anno. Il vecchio guscio subito si indurisce e si sgretola. |
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SoulSilver Ha la capacità di esplodere. Se usa la sua forza esplosiva può saltare da un monte all’altro. |
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Platinum Muta il guscio solo una volta all’anno. Neanche la dinamite può scalfire il suo corpo durissimo. |
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Pearl A furia di rotolare giù dalla cima dei monti, ha formato dei solchi. Meglio evitarli. |
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Diamond Muta il guscio una volta all’anno. Il suo corpo duro come la roccia non è scalfito neanche dalla dinamite. |
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FireRed È avvolto in un guscio duro e ruvido come la roccia. Ogni anno muta questa scorza, crescendo. |
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LeafGreen Il suo durissimo corpo roccioso resiste ad esplosioni dinamitarde senza subire alcun danno. |
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Emerald Si presume che GOLEM viva in montagna all’interno di crateri vulcanici. Una volta all’anno muta la pelle e si ingrandisce. La pelle, sgretolandosi, va a nutrire il suolo. |
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Sapphire GOLEM è noto per rotolare in discesa lungo il pendio dei monti. Per evitare che finisca dentro le case a valle, sono stati creati dei canaloni sui pendii dei monti per guidarne il percorso durante la discesa. |
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Ruby I GOLEM vivono in alta montagna. In caso di terremoto, questi POKéMON rotolano giù per i monti in massa e si fermano a valle. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 74 | 364 | ||||
Attacco | 87.6 | 339 | ||||
Difesa | 95.3 | 359 | ||||
Attacco Speciale | 34.2 | 209 | ||||
Difesa Speciale | 44.2 | 229 | ||||
Velocità | 23.7 | 189 | ||||
Media | 67 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |||
— | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |||
— | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
4 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |||
6 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
10 | Steamroller | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |||
12 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
16 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |||
18 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
22 | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
24 | Self-Destruct | 200 | 100% | 5 | User faints. | |||
30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
34 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
40 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
44 | Explosion | 250 | 100% | 5 | User faints. | |||
50 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
54 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
60 | Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Geodude ma non da Golem. Learned when a Pokémon reaches a certain level. | ||||||||
4 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |||
10 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
12 | Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | |||
22 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
34 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Graveler ma non da Golem. Learned when a Pokémon reaches a certain level. | ||||||||
— | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |||
4 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |||
10 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
12 | Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | |||
22 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Geodude ma non da Golem. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | ||||
Block | — | — | 5 | Prevents the target from leaving battle. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | |||
Hammer Arm | 100 | 90% | 10 | Lowers user's Speed by one stage. | ||||
Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | ||||
Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Geodude ma non da Golem. Can be taught at any time by an NPC. | ||||||||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |||
— | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Graveler ma non da Golem. Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | ||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |||
— | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
57 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
72 | Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |||
74 | Gyro Ball | * | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
93 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.