#88 Alolan Grimer

Grimer

Alola Form

Poison Dark

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Poison Touch

This Pokémon's contact moves have a 30% chance of poisoning the target with each hit.

This counts as an extra effect for the purposes of Shield Dust. This ability takes effect before Mummy.

Gluttony

This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.

Abilities nascosta » ottenibile in diversi modi

Power of Alchemy

When an ally faints, this Pokémon gains its Ability.

Work in progress ... Essentials
Species Sludge Pokémon National Pokédex 88 Introduced in 1
Shape Footprint Grimer Color Purple
Height 0.7 m Weight 42 kg

Breeding & Training
Egg groups Amorphous Hatch counter 20 Capture rate 190
Base EXP 65 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Grimer: linea evolutiva

Baby Base Fase 1 Fase 2
Grimer MukLevel up, starting at level 38

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Grimer: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Fishing with a Super Rod
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Fishing in dark spots
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Surfing
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Surfing in dark spots
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
White 2
Walking in tall grass or a cave
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Fishing with a Super Rod
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Fishing in dark spots
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Surfing
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
Surfing in dark spots
  • Castelia Sewers
  • Castelia Sewers, unknown area 38
HeartGold
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
Surfing
  • Celadon City
SoulSilver
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
Surfing
  • Celadon City
Platinum
Walking in tall grass or a cave
  • Route 212, east, towards Pastoria City
Diamond
Walking in tall grass or a cave
  • Route 212, east, towards Pastoria City
Pearl
Walking in tall grass or a cave
  • Route 212, east, towards Pastoria City
FireRed
Walking in tall grass or a cave
  • Pokémon Mansion, 1F
  • Pokémon Mansion, 2F
  • Pokémon Mansion, 3F
  • Pokémon Mansion, B1F
Fishing with a Super Rod
  • Celadon City
LeafGreen
Walking in tall grass or a cave
  • Pokémon Mansion, 1F
  • Pokémon Mansion, 2F
  • Pokémon Mansion, 3F
  • Pokémon Mansion, B1F
Fishing with a Super Rod
  • Celadon City
Emerald
Walking in tall grass or a cave
  • Fiery Path
Ruby
Walking in tall grass or a cave
  • Fiery Path
Sapphire
Walking in tall grass or a cave
  • Fiery Path
Crystal
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
Surfing
  • Celadon City
Gold
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
Surfing
  • Celadon City
Silver
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
Surfing
  • Celadon City
Yellow
Walking in tall grass or a cave
  • Pokémon Mansion, 1F
  • Pokémon Mansion, 2F
  • Pokémon Mansion, 3F
  • Pokémon Mansion, B1F
  • Power Plant
Red
Walking in tall grass or a cave
  • Pokémon Mansion, 1F
  • Pokémon Mansion, 2F
  • Pokémon Mansion, 3F
  • Pokémon Mansion, B1F
Blue
Walking in tall grass or a cave
  • Pokémon Mansion, 1F
  • Pokémon Mansion, 2F
  • Pokémon Mansion, 3F
  • Pokémon Mansion, B1F

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Grimer: comments


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Grimer: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Grimer proviene dal fango depositato sui fondali inquinati. Infatti ama tutto ciò che è sudicio e tossico. Emana continuamente un fluido batterico velenoso da ogni parte del corpo.
Omega Ruby
Il corpo fangoso e gommoso di Grimer può passare attraverso ogni apertura, anche la più angusta. Si intrufola dentro le condotte fognarie per bere le ripugnanti acque di scarico.
X
Grimer è nato da fango esposto ai raggi X provenienti dalla luna. Ama nutrirsi di sostanze sudicie.
Y
Prospera in zone paludose. Cresce nutrendosi dei liquami di scarico delle fabbriche.
Black 2, White 2
Un Pokémon nato dalla melma. Predilige i posti sporchi perché gli permettono di aumentare la sua carica batterica.
Black, White
Nacque quando il fango di un fiume sudicio fu esposto ai raggi X della luna. Vive nella sporcizia.
HeartGold
Muovendosi perde pezzetti del proprio corpo, da cui nascono nuovi GRIMER. Così il fetore aumenta.
SoulSilver
Ovunque passi, GRIMER lascia così tanti germi che nessuna pianta può più crescere.
Platinum
Nacque quando il fango di un fiume sudicio fu esposto ai raggi X della luna. Vive nella sporcizia.
Diamond, Pearl
Nacque quando il fango di un fiume sudicio fu esposto ai raggi X della luna. Vive nella sporcizia.
FireRed
GRIMER è nato da fango esposto ai raggi X provenienti dalla luna. Ama nutrirsi di sostanze sudice.
LeafGreen
Prospera in zone paludose. Cresce nutrendosi dei liquami di scarico delle fabbriche.
Emerald
GRIMER è nato dal fango depositato sui fondali marini. Predilige tutto ciò che è sudicio e si nutre dei ripugnanti liquami di scarico delle fabbriche.
Sapphire
GRIMER proviene dal fango depositato sui fondali inquinati. Infatti ama tutto ciò che è sudicio e tossico. Emana continuamente un fluido batterico velenoso da ogni parte del corpo.
Ruby
Il corpo fangoso e gommoso di GRIMER può passare attraverso ogni apertura, anche la più angusta. Si intrufola dentro le condotte fognarie per bere le ripugnanti acque di scarico.

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Grimer: forme

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Grimer: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
80 (1)
74 364
Attacco
80
54.4 259
Difesa
50
23.1 199
Attacco Speciale
40
14.5 179
Difesa Speciale
50
22.7 199
Velocità
25
4.7 149
Media
54
23.7

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Grimer: verso

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Grimer: Pokémon compatibili

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Grimer: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

4Harden30

Raises the user's Defense by one stage.

7Bite60100%25

Has a 30% chance to make the target flinch.

12Disable100%20

Disables the target's last used move for 1-8 turns.

15Acid Spray40100%20

Lowers the target's Special Defense by two stages.

18Poison Fang50100%15

Has a 50% chance to badly poison the target.

21Minimize10

Raises the user's evasion by two stages.

26Fling*100%10

Throws held item at the target; power depends on the item.

29Knock Off65100%20

Target drops its held item.

32Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Screech85%40

Lowers the target's Defense by two stages.

40Gunk Shot12080%5

Has a 30% chance to poison the target.

43Acid Armor20

Raises the user's Defense by two stages.

46Belch12090%10

Can only be used after the user has eaten a berry.

48Memento100%10

Lowers the target's Attack and Special Attack by two stages. User faints.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

60Quash100%15

Makes the target act last this turn.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

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