At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one.
The Air Balloon and Eject Button cannot be picked up.
The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.
This Pokémon's moves have 1.5× their power if their base power is 60 or less.
This includes moves of variable power, such as Hidden Power and Magnitude, when their power is 60 or less. Helping Hand's power boost is taken into account for any move, as is Defense Curl's power boost for Rollout.
This Pokémon's Speed rises one stage with each hit from a damaging Dark-, Ghost-, or Bug-type move.
Work in progress ... Essentials | ||||||
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Species | Scratch Cat Pokémon | National Pokédex | 52 | Introduced in | 1 | |
Shape | Footprint | Color | Yellow | |||
Height | 0.4 m | Weight | 4.2 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 20 | Capture rate | 255 | |
Base EXP | 58 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Meowth | PersianLevel up, starting at level 28 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Meowth ritira i suoi artigli affilati all’interno delle zampe per poter aggirarsi furtivo camuffando le tracce. Per qualche oscura ragione questo Pokémon è attratto dalle monetine che splendono alla luce. |
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Y Ama gli oggetti rotondi. Di notte vaga per le vie in cerca di monetine perdute. |
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X È un Pokémon attivo di notte. Se nota qualcosa di luccicante, i suoi occhi cominciano a brillare. |
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Black 2, White 2 È un Pokémon attivo di notte. Se nota qualcosa di luccicante, i suoi occhi cominciano a brillare. |
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Black, White È un Pokémon attivo di notte. Se nota qualcosa di luccicante, i suoi occhi cominciano a brillare. |
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SoulSilver Ama tutto ciò che splende, soprattutto le monete che raccoglie e accumula segretamente. |
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HeartGold Gli piacciono gli oggetti rotondi. Non può fare a meno di giocarci fino a stancarsi e addormentarsi. |
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Platinum È un Pokémon attivo di notte. Se nota qualcosa di luccicante, i suoi occhi cominciano a brillare. |
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Diamond, Pearl È un Pokémon attivo di notte. Se nota qualcosa di luccicante, i suoi occhi cominciano a brillare. |
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LeafGreen Ama gli oggetti rotondi. Di notte vaga per le vie in cerca di monetine perdute. |
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FireRed Di giorno non fa che dormire, mentre la notte perlustra il territorio con i suoi occhi luccicanti. |
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Emerald MEOWTH ritira i suoi artigli affilati all’interno delle zampe per poter aggirarsi furtivo. Per ragioni oscure, è attratto dalle monetine che splendono alla luce. |
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Ruby, Sapphire MEOWTH ritira i suoi artigli affilati all’interno delle zampe per poter aggirarsi furtivo camuffando le tracce. Per qualche oscura ragione questo POKéMON è attratto dalle monetine che splendono alla luce. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 9.5 | 284 | ||||
Attacco | 6.1 | 169 | ||||
Difesa | 5.4 | 169 | ||||
Attacco Speciale | 27.2 | 199 | ||||
Difesa Speciale | 10.1 | 179 | ||||
Velocità | 73.3 | 279 | ||||
Media | 10.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
6 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
9 | Fake Out | 40 | 100% | 10 | +3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
14 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
17 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
22 | Feint Attack | 60 | — | 20 | Never misses. | |||
25 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
30 | Pay Day | 40 | 100% | 20 | Scatters money on the ground worth five times the user's level. | |||
33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
38 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |||
41 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |||
46 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
49 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
50 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
55 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.