Halves damage from physical attacks.
This Pokémon's moves have 1.5× their power if their base power is 60 or less.
This includes moves of variable power, such as Hidden Power and Magnitude, when their power is 60 or less. Helping Hand's power boost is taken into account for any move, as is Defense Curl's power boost for Rollout.
This Pokémon's Speed rises one stage with each hit from a damaging Dark-, Ghost-, or Bug-type move.
Work in progress ... Essentials | ||||||
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Species | Classy Cat Pokémon | National Pokédex | 53 | Introduced in | 1 | |
Shape | Footprint | Color | Yellow | |||
Height | 1.1 m | Weight | 33 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 20 | Capture rate | 90 | |
Base EXP | 154 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Meowth | PersianLevel up, starting at level 28 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Persian è dotato di sei baffetti furbi che gli conferiscono un aspetto forte. I baffi captano ogni movimento dell’aria riconoscendo presenze vicine. Se afferrato per i baffi, diventa docile. |
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Y I muscoli flessibili gli consentono di camminare senza fare alcun rumore. Attacca in un lampo. |
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X Sebbene molto amato per il suo pelo, è difficile addomesticarlo per la volubile crudeltà. |
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Black 2, White 2 Un Pokémon molto altezzoso. I fan parlano spesso delle dimensioni del gioiello che ha sulla testa. |
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Black, White Un Pokémon molto altezzoso. I fan parlano spesso delle dimensioni del gioiello che ha sulla testa. |
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SoulSilver I muscoli flessibili gli consentono di camminare senza fare alcun rumore. Attacca in un lampo. |
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HeartGold Molti lo amano per il suo aspetto elegante. Ma può scatenarsi e graffiare alla minima provocazione. |
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Platinum Un Pokémon molto altezzoso. I fan parlano spesso delle dimensioni del gioiello che ha sulla testa. |
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Diamond, Pearl Un Pokémon molto altezzoso. I fan parlano spesso delle dimensioni del gioiello che ha sulla testa. |
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FireRed POKéMON piuttosto malvagio. Se rizza la coda, meglio stargli alla larga: significa che sta per attaccare. |
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LeafGreen Sebbene molto amato per il suo pelo, è difficile addomesticarlo per la volubile crudeltà. |
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Emerald PERSIAN è dotato di sei baffetti furbi che captano ogni movimento dell’aria riconoscendo presenze vicine. Se afferrato per i baffi, diventa docile. |
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Ruby, Sapphire PERSIAN è dotato di sei baffetti furbi che gli conferiscono un aspetto forte. I baffi captano ogni movimento dell’aria riconoscendo presenze vicine. Se afferrato per i baffi, diventa docile. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 47.9 | 334 | ||||
Attacco | 29.7 | 219 | ||||
Difesa | 35.4 | 219 | ||||
Attacco Speciale | 58.9 | 249 | ||||
Difesa Speciale | 44.2 | 229 | ||||
Velocità | 93.5 | 329 | ||||
Media | 46.9 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Swift | 60 | — | 20 | Never misses. | |||
— | Swift | 60 | — | 20 | Never misses. | |||
— | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
— | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |||
— | Switcheroo | — | 100% | 10 | User and target swap items. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
— | Fake Out | 40 | 100% | 10 | +3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
6 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
9 | Fake Out | 40 | 100% | 10 | +3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
14 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
17 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
22 | Feint Attack | 60 | — | 20 | Never misses. | |||
25 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
32 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
37 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
44 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |||
49 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |||
56 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
61 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
65 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
69 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Meowth ma non da Persian. Learned when a Pokémon reaches a certain level. | ||||||||
30 | Pay Day | 40 | 100% | 20 | Scatters money on the ground worth five times the user's level. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Meowth ma non da Persian. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | ||||
Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | ||||
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | ||||
Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | |||
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | ||||
Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Meowth ma non da Persian. Can be taught at any time by an NPC. | ||||||||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
— | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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