#27 Alolan Sandshrew

Sandshrew

Alola Form

Ice Steel

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Snow Cloak

During hail, this Pokémon has 1.25× its evasion, and it does not take hail damage regardless of type.

The evasion bonus does not count as a stat modifier.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in snow.

Abilities nascosta » ottenibile in diversi modi

Slush Rush

During Hail, this Pokémon has double Speed.

Work in progress ... Essentials
Species Mouse Pokémon National Pokédex 27 Introduced in 1
Shape Footprint Sandshrew Color Yellow
Height 0.7 m Weight 40 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 255
Base EXP 60 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Sandshrew: linea evolutiva

Baby Base Fase 1 Fase 2
Sandshrew SandslashLevel up, starting at level 22

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Sandshrew: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Desert Resort, entrance
  • Desert Resort
  • Relic Castle, a
White 2
Walking in tall grass or a cave
  • Desert Resort, entrance
  • Desert Resort
  • Relic Castle, a
HeartGold
Walking in tall grass or a cave
  • Mt. Moon, 1F
  • Mt. Moon, 2F
  • Union Cave, 1F
  • Union Cave, B1F
Platinum
Walking in tall grass or a cave
  • Wayward Cave, 1F
  • Wayward Cave, B1F
Diamond
Walking in tall grass or a cave
  • Wayward Cave, 1F
  • Wayward Cave, B1F
Pearl
Walking in tall grass or a cave
  • Wayward Cave, 1F
  • Wayward Cave, B1F
LeafGreen
Walking in tall grass or a cave
  • Route 10
  • Route 11
  • Route 23
  • Route 4
  • Route 8
  • Route 9
Emerald
Walking in tall grass or a cave
  • Mirage Tower
  • Route 111
Ruby
Walking in tall grass or a cave
  • Route 111
  • Route 113
Sapphire
Walking in tall grass or a cave
  • Route 111
  • Route 113
Crystal
Walking in tall grass or a cave
  • Mt. Moon, 1F
  • Union Cave, 1F
Gold
Walking in tall grass or a cave
  • Mt. Moon, 1F
  • Union Cave, 1F
  • Union Cave, B1F
Yellow
Walking in tall grass or a cave
  • Mt. Moon, 1F
  • Route 3
  • Route 4
Blue
Walking in tall grass or a cave
  • Route 10
  • Route 11
  • Route 23
  • Route 4
  • Route 8
  • Route 9

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Sandshrew: comments


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Sandshrew: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Il corpo di Sandshrew ha una conformazione che gli consente di assorbire l’acqua senza perdite e di sopravvivere nell’aridità del deserto. Questo Pokémon si avvolge su se stesso per proteggersi dai nemici.
Alpha Sapphire
Sandshrew ha una corazza estremamente secca e dura. Può chiudersi a sfera e rotolare per difendersi dagli attacchi. Quando cala la notte, si nasconde nella sabbia del deserto per dormire.
Y
Odia l’acqua e vive in tane profonde all’interno di zone aride. È capace di appallottolarsi in un istante.
X
Vive sottoterra, scavando buche. Se minacciato, si protegge raggomitolandosi.
Black 2, White 2
Scava profondi tunnel in cui poi vive. Se fiuta un pericolo o se viene attaccato si ripara appallottolandosi su se stesso.
Black, White
Vive in zone aride con precipitazioni minime. Si arrotola come se fosse una palla per difendersi dai nemici.
SoulSilver
Odia l’acqua e vive in tane profonde all’interno di zone aride. È capace di appallottolarsi in un istante.
HeartGold
Se cade da una grande altezza, questo Pokémon può salvarsi appallottolandosi e rimbalzando.
Platinum
Vive in zone aride con precipitazioni minime. Si arrotola come se fosse una palla per difendersi dai nemici.
Diamond, Pearl
Vive in zone aride con precipitazioni minime. Si arrotola come se fosse una palla per difendersi dai nemici.
LeafGreen
Si nasconde sotto terra in zone aride lontano dall’acqua. Risale solo per cercare cibo.
FireRed
Vive sottoterra, scavando buche. Se minacciato, si protegge raggomitolandosi.
Emerald
SANDSHREW si chiude a sfera e in tal modo si difende con facilità dagli attacchi. Poiché vive nel deserto, questo POKéMON ha sviluppato una corazza resistente.
Ruby
Il corpo di SANDSHREW ha una conformazione che gli consente di assorbire l’acqua senza perdite e di sopravvivere nell’aridità del deserto. Questo POKéMON si avvolge su se stesso per proteggersi dai nemici.
Sapphire
SANDSHREW ha una corazza estremamente secca e dura. Può chiudersi a sfera e rotolare per difendersi dagli attacchi. Quando cala la notte, si nasconde nella sabbia del deserto per dormire.

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Sandshrew: forme

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Sandshrew: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
75
48.9 249
Difesa
90 (1)
73.5 279
Attacco Speciale
10
0.2 119
Difesa Speciale
35
6.2 169
Velocità
40
17.2 179
Media
50
13.4

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Sandshrew: verso

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Sandshrew: Pokémon compatibili

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Sandshrew: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

3Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

5Powder Snow40100%25

Has a 10% chance to freeze the target.

7Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

11Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

17Swift6020

Never misses.

20Fury Swipes1880%15

Hits 2-5 times in one turn.

23Iron Defense15

Raises the user's Defense by two stages.

26Slash70100%20

Has an increased chance for a critical hit.

30Iron Head80100%15

Has a 30% chance to make the target flinch.

34Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

38Swords Dance20

Raises the user's Attack by two stages.

42Hail10

Changes the weather to a hailstorm for five turns.

46Blizzard11070%5

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

70Aurora Veil20

Reduces damage five turns, but must be used during hail.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

79Frost Breath6090%10

Always scores a critical hit.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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