During hail, this Pokémon has 1.25× its evasion, and it does not take hail damage regardless of type.
The evasion bonus does not count as a stat modifier.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in snow.
The weather changes to hail when this Pokémon enters battle and does not end unless cancelled by another weather condition.
If multiple Pokémon with this ability, Drizzle, Drought, or Sand Stream are sent out at the same time, the abilities will activate in order of Speed, respecting Trick Room. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.
Work in progress ... Essentials | ||||||
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Species | Fox Pokémon | National Pokédex | 37 | Introduced in | 1 | |
Shape | Footprint | Color | Brown | |||
Height | 0.6 m | Weight | 9.9 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 20 | Capture rate | 190 | |
Base EXP | 60 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Vulpix | NinetalesUse a Fire Stone |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Al momento della nascita Vulpix ha una sola coda bianca. Se il Pokémon riceve molto amore dal proprio Allenatore la coda si divide in sei diramazioni che poi si arricciano elegantemente. |
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Alpha Sapphire All’interno del corpo di Vulpix brucia una fiamma inestinguibile. Di giorno, quando sale la temperatura, questo Pokémon emette fiamme dalla bocca per evitare il surriscaldamento del proprio corpo. |
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X Alla nascita ha solo una coda, che con il passare del tempo sviluppa diverse diramazioni. |
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Y Quando è giovane ha sei meravigliose code, che si moltiplicano durante la sua crescita. |
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Black 2, White 2 Le sue sei code diventano sempre più belle man mano che crescono. La pelliccia di cui sono ricoperte è calda al tatto. |
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Black, White Controlla palle infuocate. Via via che cresce, dalle sue sei code se ne generano delle altre. |
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HeartGold Crescendo, la sua coda bianca si colora e si divide in sei. È molto tenero e affettuoso. |
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SoulSilver Se è attaccato da un nemico più forte, si finge ferito per ingannarlo e fuggire. |
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Platinum Controlla palle infuocate. Via via che cresce, dalle sue sei code se ne generano delle altre. |
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Diamond, Pearl Controlla palle infuocate. Via via che cresce, dalle sue sei code se ne generano delle altre. |
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LeafGreen Alla nascita ha solo una coda, che con il passare del tempo sviluppa diverse diramazioni. |
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FireRed Quando è giovane ha sei meravigliose code, che si moltiplicano durante la sua crescita. |
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Emerald VULPIX sa gestire il fuoco perfettamente e fa fluttuare nell’aria ardenti sfere. Le sei code che si surriscaldano sono il segno della sua imminente evoluzione. |
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Ruby Al momento della nascita VULPIX ha una sola coda bianca. Se il POKéMON riceve molto amore dal proprio ALLENATORE la coda si divide in sei diramazioni che poi si arricciano elegantemente. |
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Sapphire All’interno del corpo di VULPIX brucia una fiamma inestinguibile. Di giorno, quando sale la temperatura, questo POKéMON emette fiamme dalla bocca per evitare il surriscaldamento del proprio corpo. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 6.6 | 280 | ||||
Attacco | 9.9 | 181 | ||||
Difesa | 10.6 | 179 | ||||
Attacco Speciale | 27.2 | 199 | ||||
Difesa Speciale | 44.2 | 229 | ||||
Velocità | 47.8 | 229 | ||||
Media | 12.1 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |||
4 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
7 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
9 | Baby-Doll Eyes | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. | ||
10 | Ice Shard | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
12 | Confuse Ray | — | 100% | 10 | Confuses the target. | |||
15 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
18 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
20 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |||
23 | Feint Attack | 60 | — | 20 | Never misses. | |||
26 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |||
28 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |||
31 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |||
34 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
36 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
39 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |||
42 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
44 | Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |||
47 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
50 | Sheer Cold | * | 30% | 5 | Causes a one-hit KO. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
70 | Aurora Veil | — | — | 20 | Reduces damage five turns, but must be used during hail. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
79 | Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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