This Pokémon takes 0.75× as much damage from moves that are super effective against it.
This ability functions identically to Solid Rock.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Iron Armor Pokémon | National Pokédex | 306 | Introduced in | 3 | |
Shape | Footprint | Color | Gray | |||
Height | 2.2 m | Weight | 395 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
Egg groups | Monster | Hatch counter | 35 | Capture rate | 45 | |
Base EXP | 284 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Aron | LaironLevel up, starting at level 32 | AggronLevel up, starting at level 42 |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Alpha Sapphire Aggron difende strenuamente il proprio territorio. In caso di frana o incendio, questo Pokémon è in grado di risistemare il terreno, ripiantare gli alberi e ristabilire al meglio il proprio ambiente naturale. |
|
Omega Ruby Aggron è solito delimitare un’intera montagna come suo territorio esclusivo ed è spietato con coloro che osano violare tali confini. Questo Pokémon pattuglia il proprio spazio senza mai abbassare la guardia. |
|
Y Cerca ferro da mangiare scavando tunnel nella roccia con le sue corna d’acciaio. |
|
X Sceglie come territorio intere montagne. Se ha tante cicatrici sul suo corpo, è meglio non scherzare con lui. |
|
Black 2, White 2 Sceglie come territorio intere montagne. Se ha tante cicatrici sul suo corpo, è meglio non scherzare con lui. |
|
Black, White Cerca ferro da mangiare scavando tunnel nella roccia con le sue corna d'acciaio. |
|
HeartGold, SoulSilver Nella lunghezza delle corna si legge l’età di AGGRON. Ha designato suo territorio un’intera montagna. |
|
Platinum Cerca ferro da mangiare scavando tunnel nella roccia con le sue corna d’acciaio. |
|
Diamond, Pearl Cerca ferro da mangiare scavando tunnel nella roccia con le sue corna d’acciaio. |
|
FireRed, LeafGreen Delimita un’intera montagna come suo territorio esclusivo, scagliandosi spietatamente su chi osa violarlo. |
|
Emerald Osservando le corna, che crescono poco alla volta, è possibile determinare l’età di AGGRON. Va fiero dei graffi sull’armatura che considera come dei trofei di lotta. |
|
Sapphire AGGRON difende strenuamente il proprio territorio. In caso di frana o incendio, questo POKéMON è in grado di risistemare il terreno, ripiantare gli alberi e ristabilire al meglio il proprio ambiente naturale. |
|
Ruby AGGRON è solito delimitare un’intera montagna come suo territorio esclusivo ed è spietato con coloro che osano violare tali confini. Questo POKéMON pattuglia il proprio spazio senza mai abbassare la guardia. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 56.5 | 344 | ||||
Attacco | 95.7 | 379 | ||||
Difesa | 99.8 | 559 | ||||
Attacco Speciale | 41.5 | 219 | ||||
Difesa Speciale | 63.9 | 259 | ||||
Velocità | 29.7 | 199 | ||||
Media | 95.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
4 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
7 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
10 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |||
13 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
16 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
22 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
25 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
28 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
31 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |||
35 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
39 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
45 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
51 | Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | |||
57 | Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |||
63 | Metal Burst | * | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Aron ma non da Aggron. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Head Smash | 150 | 80% | 5 | User receives 1/2 the damage inflicted in recoil. | ||||
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Reversal | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Smelling Salts | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||||
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | ||||
Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | ||||
Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Aron ma non da Aggron. Can be taught at any time by an NPC. | ||||||||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Lairon ma non da Aggron. Can be taught at any time by an NPC. | ||||||||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
67 | Smart Strike | 70 | — | 10 | Never misses. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
82 | Dragon Tail | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. | ||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.