This Pokémon's non-damaging moves have their priority increased by one stage.
Work in progress ... Essentials | ||||||
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Species | Marionette Pokémon | National Pokédex | 354 | Introduced in | 3 | |
Shape | ![]() |
Footprint | ![]() |
Color | Black | |
Height | 1.2 m | Weight | 13 kg |
Breeding & Training | ||||||
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Egg groups | Amorphous | Hatch counter | 25 | Capture rate | 45 |
Base EXP | 194 | Growth rate | 800.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Shuppet | BanetteLevel up, starting at level 37 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Banette genera energia per lanciare terribili maledizioni, conficcandosi alcuni spilli nel corpo. Originariamente questo Pokémon era un dolce peluche, successivamente gettato via. |
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Alpha Sapphire Un’energia maledetta ha permeato l’imbottitura di un peluche vecchio e dimenticato, dando vita a Banette. Questo Pokémon deve tenere sempre la bocca chiusa per evitare che l’energia accumulata scappi fuori. |
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Y Peluche trasformato in Pokémon da un forte odio. Appena apre la sua bocca, sprigiona una forte energia negativa. |
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X Un peluche divenuto Pokémon per la rabbia di essere stato buttato via da un bimbo, di cui è alla ricerca. |
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Black 2, White 2 Un peluche divenuto Pokémon per il rancore di essere stato buttato via da un bimbo, di cui è alla ricerca. |
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Black, White Un peluche divenuto Pokémon per la rabbia di essere stato buttato via da un bimbo, di cui è alla ricerca. |
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HeartGold, SoulSilver Peluche mutato in Pokémon dal rancore per essere stato gettato. Bazzica i vicoli bui un po’ nascosti. |
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Platinum Un peluche divenuto Pokémon per la rabbia di essere stato buttato via da un bimbo, di cui è alla ricerca. |
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Diamond, Pearl Un peluche divenuto Pokémon per la rabbia di essere stato buttato via da un bimbo, di cui è alla ricerca. |
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FireRed, LeafGreen Peluche trasformato in POKéMON da un forte odio. Appena apre la sua bocca, sprigiona una forte energia negativa. |
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Emerald I BANETTE si sono generati da peluche vecchi e abbandonati. Pare che vivano nelle discariche e che si aggirino in cerca dei bambini che li hanno gettati via. |
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Ruby BANETTE genera energia per lanciare terribili maledizioni, conficcandosi alcuni spilli nel corpo. Originariamente questo POKéMON era un dolce peluche, successivamente gettato via. |
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Sapphire Un’energia maledetta ha permeato l’imbottitura di un peluche vecchio e dimenticato, dando vita a BANETTE. Questo POKéMON deve tenere sempre la bocca chiusa per evitare che l’energia accumulata scappi fuori. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 45 | 332 | ||||
Attacco | 98.9 | 429 | ||||
Difesa | 57 | 249 | ||||
Attacco Speciale | 72.7 | 285 | ||||
Difesa Speciale | 67.8 | 265 | ||||
Velocità | 58.8 | 249 | ||||
Media | 84.4 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Phantom Force | ![]() | ![]() | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
— | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
— | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
— | Night Shade | ![]() | ![]() | * | 100% | 15 | Inflicts damage equal to the user's level. | |
— | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
4 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
7 | Night Shade | ![]() | ![]() | * | 100% | 15 | Inflicts damage equal to the user's level. | |
10 | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
13 | Shadow Sneak | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
16 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
19 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
22 | Hex | ![]() | ![]() | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
26 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
34 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
40 | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
46 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
52 | Grudge | ![]() | ![]() | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
58 | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
64 | Phantom Force | ![]() | ![]() | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Shuppet ma non da Banette. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
![]() | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
![]() | Destiny Bond | ![]() | ![]() | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
![]() | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
![]() | Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
![]() | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
![]() | Imprison | ![]() | ![]() | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
![]() | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
![]() | Phantom Force | ![]() | ![]() | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
![]() | Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
![]() | Shadow Sneak | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Shuppet ma non da Banette. Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | ![]() | ![]() | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. |
— | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
— | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
— | Magic Coat | ![]() | ![]() | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. |
— | Magic Room | ![]() | ![]() | — | — | 10 | Negates held items for five turns. | |
— | Pain Split | ![]() | ![]() | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
— | Role Play | ![]() | ![]() | — | — | 10 | Copies the target's ability. | |
— | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Skill Swap | ![]() | ![]() | — | — | 10 | User and target swap abilities. | |
— | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
— | Telekinesis | ![]() | ![]() | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |
— | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
83 | Infestation | ![]() | ![]() | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
92 | Trick Room | ![]() | ![]() | — | — | 5 | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
99 | Dazzling Gleam | ![]() | ![]() | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.