#719 Mega Diancie

Diancie

Mega Diancie

Rock Fairy

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Magic Bounce

When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user.

All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable.

A move reflected by this ability or Magic Coat cannot be reflected back.

Work in progress ... Essentials
Species Jewel Pokémon National Pokédex 719 Introduced in 6
Shape Footprint Diancie Color Pink
Height 1.1 m Weight 27.8 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 25 Capture rate 3
Base EXP 315 Growth rate 1.250.000 Base happiness 70
Gender
Genderless

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Diancie: linea evolutiva

Baby Base Fase 1 Fase 2
Diancie

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Diancie: dove catturarlo

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Diancie: comments


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Diancie: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
È in grado di creare una grande quantità di diamanti in un istante comprimendo tra le mani il carbonio presente nell’aria.
Omega Ruby
Questo Pokémon è una mutazione inaspettata di Carbink. Alcuni ritengono che il suo corpo rosa splendente sia la cosa più bella del mondo.
Y
È in grado di creare una grande quantità di diamanti in un istante comprimendo tra le mani il carbonio presente nell’aria.
X
Questo Pokémon è una mutazione inaspettata di Carbink. Alcuni ritengono che il suo corpo rosa splendente sia la cosa più bella del mondo.

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Diancie: forme

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Diancie: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
160
98.4 419
Difesa
110 (1)
88 319
Attacco Speciale
160
98.7 419
Difesa Speciale
110 (2)
91.2 319
Velocità
110
91 319
Media
116
98.7

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Diancie: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Diancie: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Rock Throw5090%15

Inflicts regular damage with no additional effect.

5Sharpen30

Raises the user's Attack by one stage.

8Smack Down50100%15

Removes any immunity to Ground damage.

12Reflect20

Reduces damage from physical attacks by half.

18Stealth Rock20

Causes damage when opposing Pokémon switch in.

21Guard Split10

Averages Defense and Special Defense with the target.

27Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

31Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

35Skill Swap10

User and target swap abilities.

40Power Gem80100%20

Inflicts regular damage with no additional effect.

46Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

49Stone Edge10080%5

Has an increased chance for a critical hit.

50Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

50Diamond Storm10095%5

Has a 50% chance to raise the user's Defense by two stages for each target hit.

60Light Screen30

Reduces damage from special attacks by 50% for five turns.

70Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

77Psych Up10

Discards the user's stat changes and copies the target's.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

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