When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user.
All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable.
A move reflected by this ability or Magic Coat cannot be reflected back.
When this Pokémon is targeted by a move flagged as being reflectable, the move is redirected to its user.
All reflectable moves are non-damaging, and most non-damaging moves that target other Pokémon are reflectable.
A move reflected by this ability or Magic Coat cannot be reflected back.
Work in progress ... Essentials | ||||||
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Species | Darkness Pokémon | National Pokédex | 302 | Introduced in | 3 | |
Shape | Footprint | Color | Purple | |||
Height | 0.5 m | Weight | 161 kg |
Breeding & Training | ||||||
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Egg groups | Human-Like | Hatch counter | 25 | Capture rate | 45 | |
Base EXP | 168 | Growth rate | 1.059.860 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Sableye |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Sableye conduce una vita tranquilla nel profondo delle grotte. Tuttavia, è molto temuto perché si dice che rubi lo spirito degli umani con lo sguardo sinistro dei suoi occhi opalescenti che fendono le tenebre. |
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Alpha Sapphire Sableye scava il terreno con i suoi artigli affilati per trovare le pietre di cui si nutre. Le sostanze ingerite si cristallizzano ed emergono a livello epidermico. |
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X Si cela nell’oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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Y Si costruisce la tana in grotte oscure dove con le affilate unghie scava gemme per poi nutrirsene. |
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Black 2, White 2 Si cela nell'oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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Black, White Si cela nell'oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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HeartGold, SoulSilver Si costruisce la tana in grotte oscure dove con le affilate unghie scava gemme per poi nutrirsene. |
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Platinum Si cela nell’oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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Diamond, Pearl Si cela nell’oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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FireRed, LeafGreen Si nutre di gemme. Nella notte, gli occhi gli brillano come gioielli. |
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Emerald SABLEYE scava nelle caverne con i suoi artigli affilati alla ricerca di gemme grezze di cui si nutre. Questo POKéMON vive nell’oscurità e lo si vede raramente. |
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Ruby SABLEYE conduce una vita tranquilla nel profondo delle grotte. Tuttavia, è molto temuto perché si dice che rubi lo spirito degli umani con lo sguardo sinistro dei suoi occhi opalescenti che fendono le tenebre. |
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Sapphire SABLEYE scava il terreno con i suoi artigli affilati per trovare le pietre di cui si nutre. Le sostanze ingerite si cristallizzano ed emergono a livello epidermico. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 22.7 | 304 | ||||
Attacco | 60.4 | 269 | ||||
Difesa | 93.9 | 349 | ||||
Attacco Speciale | 67.2 | 269 | ||||
Difesa Speciale | 92.9 | 329 | ||||
Velocità | 2.7 | 139 | ||||
Media | 58.8 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
6 | Night Shade | * | 100% | 15 | Inflicts damage equal to the user's level. | |||
9 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
11 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
16 | Shadow Sneak | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
19 | Feint Attack | 60 | — | 20 | Never misses. | |||
21 | Fake Out | 40 | 100% | 10 | +3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
24 | Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |||
26 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
29 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
31 | Confuse Ray | — | 100% | 10 | Confuses the target. | |||
34 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
36 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
39 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
41 | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
44 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
46 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
04 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
61 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
99 | Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.