Moves cannot score critical hits against this Pokémon.
This ability functions identically to Battle Armor.
Work in progress ... Essentials | ||||||
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Species | Hermit Crab Pokémon | National Pokédex | 80 | Introduced in | 1 | |
Shape | Footprint | Color | Pink | |||
Height | 2 m | Weight | 120 kg |
Breeding & Training | ||||||
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Egg groups | Monster; Water 1 | Hatch counter | 20 | Capture rate | 75 | |
Base EXP | 207 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Slowpoke | SlowbroLevel up, starting at level 37 | ||
SlowkingTrade, while holding a King’s Rock |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Slowbro ha uno Shellder saldamente attaccato alla coda, che quindi non può più essere usata per pescare. Così Slowbro può essere visto nuotare di malavoglia per catturare una preda. |
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X Lo Shellder che gli sta attaccato non si stacca mai a causa del profumo appetitoso della coda. |
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Y Uno Slowpoke che si trovava in mare in cerca di cibo fu morso da uno Shellder, evolvendosi in Slowbro. |
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Black 2, White 2 Non è molto perspicace, ma sembra aguzzare l'ingegno se lo Shellder che ha sulla coda lo morde. |
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Black, White Non è molto perspicace, ma sembra aguzzare l'ingegno se lo Shellder che ha sulla coda lo morde. |
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SoulSilver Di natura piuttosto ottusa, ha perso la sensibilità al dolore a causa del veleno di uno SHELLDER. |
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HeartGold Se combattendo perde lo SHELLDER che gli morde la coda, si trasforma in un comune SLOWPOKE. |
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Platinum Non è molto perspicace, ma sembra aguzzare l’ingegno se lo SHELLDER che ha sulla coda lo morde. |
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Diamond, Pearl Non è molto perspicace, ma sembra aguzzare l’ingegno se lo SHELLDER che ha sulla coda lo morde. |
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LeafGreen Si dice che lo SHELLDER attaccato alla coda di SLOWPOKE si nutra degli avanzi di questo. |
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FireRed Uno SLOWPOKE che si trovava in mare in cerca di cibo fu morso da uno SHELLDER, evolvendosi in SLOWBRO. |
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Emerald SLOWBRO non può usare la coda per pescare perché ha uno SHELLDER attaccato ad essa. Anche se di malavoglia, è quindi costretto a nuotare per catturare una preda. |
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Ruby, Sapphire SLOWBRO ha uno SHELLDER saldamente attaccato alla coda, che quindi non può più essere usata per pescare. Così SLOWBRO può essere visto nuotare di malavoglia per catturare una preda. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 86.3 | 394 | ||||
Attacco | 48.9 | 249 | ||||
Difesa | 99.1 | 459 | ||||
Attacco Speciale | 93.8 | 359 | ||||
Difesa Speciale | 63.9 | 259 | ||||
Velocità | 8 | 159 | ||||
Media | 89.1 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |||
— | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |||
— | Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |||
— | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
— | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
5 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
9 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |||
14 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |||
19 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |||
23 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
28 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
32 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
36 | Slack Off | — | — | 10 | Heals the user by half its max HP. | |||
43 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |||
49 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
55 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
62 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
68 | Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Slowpoke ma non da Slowbro. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | ||||
Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | ||||
Block | — | — | 5 | Prevents the target from leaving battle. | ||||
Future Sight | 120 | 100% | 10 | Hits the target two turns later. | ||||
Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||||
Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | ||||
Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | ||||
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Slowpoke ma non da Slowbro. Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Magic Coat | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. | ||
— | Recycle | — | — | 10 | User recovers the item it last used up. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Skill Swap | — | — | 10 | User and target swap abilities. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
— | Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Psyshock | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |||
04 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
55 | Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
92 | Trick Room | — | — | 5 | -7 | For five turns, slower Pokémon will act before faster Pokémon. | ||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
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