#801 Original Magearna

Magearna

Original Color

Steel Fairy

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Soul-Heart

This Pokémon's Special Attack rises by one stage every time any Pokémon faints.

Work in progress ... Essentials
Species Artificial Pokémon National Pokédex 801 Introduced in 7
Shape Footprint Magearna Color Gray
Height 1 m Weight 80.5 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 120 Capture rate 3
Base EXP 270 Growth rate 1.250.000 Base happiness 0
Gender
Genderless

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Magearna: linea evolutiva

Baby Base Fase 1 Fase 2
Magearna

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Magearna: dove catturarlo

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Magearna: comments


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Magearna: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Magearna: forme

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Magearna: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
80
74 364
Attacco
95
69.8 289
Difesa
115
89.8 329
Attacco Speciale
130 (3)
93.8 359
Difesa Speciale
115
92.9 329
Velocità
65
47.8 229
Media
100
91.7

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Magearna: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Magearna: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Crafty Shield10+3

Protects all friendly Pokémon from non-damaging moves.

Gear Up20

Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage.

Shift Gear10

Raises the user's Attack by one stage and its Speed by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Sonic Boom*90%20

Inflicts 20 points of damage.

Defense Curl40

Raises user's Defense by one stage.

Psybeam65100%20

Has a 10% chance to confuse the target.

9Lucky Chant30

Prevents the target from scoring critical hits for five turns.

17Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

25Mirror Shot6585%10

Has a 30% chance to lower the target's accuracy by one stage.

33Mind Reader5

Ensures that the user's next move will hit the target.

41Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

49Fleur Cannon13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

57Iron Defense15

Raises the user's Defense by two stages.

65Pain Split20

Sets the user's and targets's HP to the average of their current HP.

73Synchronoise120100%10

Hits any Pokémon that shares a type with the user.

81Aura Sphere8020

Never misses.

89Heart Swap10

User and target swap stat changes.

97Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

72Volt Switch70100%20

User must switch out after attacking.

73Thunder Wave90%20

Paralyzes the target.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

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