#414 Mothim

Mothim

Bug Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swarm

When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.

Abilities nascosta » ottenibile in diversi modi

Tinted Lens

This Pokémon deals twice as much damage with moves that are not very effective against the target.

Work in progress ... Essentials
Species Moth Pokémon National Pokédex 414 Introduced in 4
Shape Footprint Mothim Color Yellow
Height 0.9 m Weight 23.3 kg

Breeding & Training
Egg groups Bug Hatch counter 15 Capture rate 45
Base EXP 148 Growth rate 1.000.000 Base happiness 70
Gender
100%

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Mothim: linea evolutiva

Baby Base Fase 1 Fase 2
Burmy WormadamLevel up, females only, starting at level 20
MothimLevel up, males only, starting at level 20

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Mothim: dove catturarlo

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Mothim: comments


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Mothim: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Ama il nettare dei fiori. Ruba e mangia il nettare raccolto da Combee.
Alpha Sapphire
Vola qua e là di notte per derubare i Combee del loro nettare mentre dormono, e poi fuggire.
X
Ama il nettare dei fiori. Ruba e mangia il nettare raccolto da Combee.
Y
Vola qua e là di notte per derubare i Combee del loro nettare mentre dormono, e poi fuggire.
Black 2, White 2
Anche se ama il nettare dei fiori, non lo raccoglie. Preferisce rubarlo ai Combee.
Black, White
Anche se ama il nettare dei fiori, non lo raccoglie. Preferisce rubarlo ai Combee.
HeartGold, SoulSilver
Vola qua e là di notte per derubare i COMBEE del loro nettare mentre dormono, e poi fuggire.
Platinum
Anche se ama il nettare dei fiori, non lo raccoglie. Preferisce rubarlo ai COMBEE.
Diamond
Ama il nettare dei fiori. Ruba e mangia il nettare raccolto da COMBEE.
Pearl
Non ha una tana fissa. Vola su campi e monti in perenne ricerca del nettare dei fiori.

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Mothim: forme

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Mothim: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
70
56.5 344
Attacco
94 (1)
68.1 287
Difesa
50
23.1 199
Attacco Speciale
94 (1)
72.8 287
Difesa Speciale
50
22.7 199
Velocità
66
50.3 231
Media
70
43.7

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Mothim: verso

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Mothim: Pokémon compatibili

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Mothim: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

Tackle40100%35

Inflicts regular damage with no additional effect.

Protect10+4

Prevents any moves from hitting the user this turn.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

10Protect10+4

Prevents any moves from hitting the user this turn.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

20Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

23Confusion50100%25

Has a 10% chance to confuse the target.

26Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

29Poison Powder75%35

Poisons the target.

32Psybeam65100%20

Has a 10% chance to confuse the target.

35Camouflage20

User's type changes to match the terrain.

38Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

41Air Slash7595%15

Has a 30% chance to make the target flinch.

44Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

47Lunge80100%15

Lowers the target's Attack by one stage after inflicting damage.

50Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Electroweb5595%15

Lowers the target's Speed by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Skill Swap10

User and target swap abilities.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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