This Pokémon's moves have twice their usual effect chance.
An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Flamethrower's chance of burning the target is doubled, but Protect's chance of success and Air Cutter's increased critical hit rate are unaffected.
Secret Power is unaffected.
Work in progress ... Essentials | ||||||
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Species | Gratitude Pokémon | National Pokédex | 492 | Introduced in | 4 | |
Shape | Footprint | Color | Green | |||
Height | 0.4 m | Weight | 5.2 kg |
Breeding & Training | ||||||
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Egg groups | Undiscovered | Hatch counter | 120 | Capture rate | 45 | |
Base EXP | 270 | Growth rate | 1.059.860 | Base happiness | 100 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Shaymin |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Può dissolvere le tossine nell’aria per mutare all’istante una terra arida in un rigoglioso campo fiorito. |
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Alpha Sapphire Si narra che Shaymin si alzi in volo per esprimere commossa gratitudine per la fioritura delle gracidee. |
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X Può dissolvere le tossine nell’aria per mutare all’istante una terra arida in un rigoglioso campo fiorito. |
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Y Si narra che Shaymin si alzi in volo per esprimere commossa gratitudine per la fioritura delle gracidee. |
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Black 2, White 2 I fiori che lo ricoprono sbocciano se viene abbracciato con affetto e si sente apprezzato. |
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Black, White I fiori che lo ricoprono sbocciano se viene abbracciato con affetto e si sente apprezzato. |
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HeartGold, SoulSilver Si narra che SHAYMIN si alzi in volo per esprimere commossa gratitudine per la fioritura delle gracidee. |
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Platinum I fiori che lo ricoprono sbocciano se viene abbracciato con affetto e si sente apprezzato. |
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Pearl Può dissolvere le tossine nell’aria per mutare all’istante una terra arida in un rigoglioso campo fiorito. |
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Diamond Vive nei campi di fiori e cerca di non farsi vedere arrotolandosi per sembrare una pianta fiorita. |
Forms have different stats and can learn different moves. Moves are retained through form changes. Shaymin transforms into Sky Forme with the use of a Gracidea. It is limited to Land Forme at night, when frozen, and in the storage system boxes; under these conditions, Sky Shaymin reverts to Land Forme, and the Gracidea has no effect. The Gracidea must be used again to return to Sky Forme.
In Generation IV, Shaymin is also limited to Land Forme in the Wi-Fi Club and the Union Room.
A Gracidea may be received by showing a Shaymin met in a fateful encounter to a certain NPC, depending on the game:
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 90.3 | 404 | ||||
Attacco | 78.2 | 305 | ||||
Difesa | 57 | 249 | ||||
Attacco Speciale | 89.9 | 339 | ||||
Difesa Speciale | 57.4 | 249 | ||||
Velocità | 97.4 | 353 | ||||
Media | 91.7 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
10 | Magical Leaf | 60 | — | 20 | Never misses. | |||
19 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |||
28 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
37 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |||
46 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
55 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
64 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
73 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
82 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |||
91 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
100 | Seed Flare | 120 | 85% | 5 | Has a 40% chance to lower the target's Special Defense by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
99 | Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.