This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted.
This ability does not take effect when a battle ends.
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted.
This ability does not take effect when a battle ends.
Work in progress ... Essentials | ||||||
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Species | Cyclone Pokémon | National Pokédex | 641 | Introduced in | 5 | |
Shape | ![]() |
Footprint | ![]() |
Color | Green | |
Height | 1.4 m | Weight | 63 kg |
Breeding & Training | ||||||
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Egg groups | Undiscovered | Hatch counter | 120 | Capture rate | 3 |
Base EXP | 261 | Growth rate | 1.250.000 | Base happiness | 90 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Tornadus |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Ha la parte inferiore del corpo avvolta in una nuvola di energia. Sfreccia nei cieli a 300 km/h. |
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Alpha Sapphire L’energia sprigionata dalla coda di Tornadus provoca una violenta tempesta in grado di spazzare via le case. |
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X Ha la parte inferiore del corpo avvolta in una nuvola di energia. Sfreccia nei cieli a 300 km/h. |
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Y L’energia sprigionata dalla coda di Tornadus provoca una violenta tempesta in grado di spazzare via le case. |
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Black 2, White 2 Vola nei cieli in perenne girovagare e produce un vento così forte da spazzare via ogni cosa incontri. |
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Black Ha la parte inferiore del corpo avvolta in una nuvola di energia. Sfreccia nei cieli a 300 km/h. |
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White L'energia sprigionata dalla coda di Tornadus provoca una violenta tempesta in grado di spazzare via le case. |
Forms have different stats and abilities. Tornadus switches forms when the Reveal Glass is used on it.
The Reveal Glass may be obtained by taking a Therian Landorus to Abundant Shrine. (Landorus can be obtained in Therian Forme from the Dream Radar.)
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 71 | 362 | ||||
Attacco | 74.9 | 299 | ||||
Difesa | 63.6 | 259 | ||||
Attacco Speciale | 86.4 | 319 | ||||
Difesa Speciale | 75.2 | 279 | ||||
Velocità | 96.1 | 341 | ||||
Media | 87.7 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Hammer Arm | ![]() | ![]() | 100 | 90% | 10 | Lowers user's Speed by one stage. | |
— | Hurricane | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
— | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
— | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
— | Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
— | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
7 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
19 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
25 | Extrasensory | ![]() | ![]() | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
31 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
37 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
43 | Crunch | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
49 | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
55 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
61 | Hurricane | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
67 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
73 | Hammer Arm | ![]() | ![]() | 100 | 90% | 10 | Lowers user's Speed by one stage. | |
79 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Smack Down | ![]() | ![]() | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Sludge Wave | ![]() | ![]() | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
58 | Sky Drop | ![]() | ![]() | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
59 | Brutal Swing | ![]() | ![]() | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
76 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. |
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