When this Pokémon enters battle, if one of its opponents has a move that is super effective against it, Self Destruct, Explosion, or a one-hit knockout move, all participating trainers are notified.
The move itself is not revealed; only that there is such a move. Moves that inflict typeless damage, such as Future Sight, and moves of variable type, such as Hidden Power, count as their listed types. Counter, Metal Burst, Mirror Coat, and one-hit KO moves to which this Pokémon is immune do not trigger this ability.
This Pokémon does not take damage from weather.
Work in progress ... Essentials | ||||||
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Species | Bagworm Pokémon | National Pokédex | 413 | Introduced in | 4 | |
Shape | ![]() |
Footprint | ![]() |
Color | Green | |
Height | 0.5 m | Weight | 6.5 kg |
Breeding & Training | ||||||
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Egg groups | Bug | Hatch counter | 15 | Capture rate | 45 |
Base EXP | 148 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Burmy | WormadamLevel up, females only, starting at level 20 | ||
MothimLevel up, males only, starting at level 20 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Alpha Sapphire Con l’evoluzione, il manto di Burmy diventa parte del corpo di questo Pokémon. Non se ne separa mai. |
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Omega Ruby Il suo aspetto dipende dal luogo in cui si evolve. Tutto ciò che ha intorno va a costituire il suo corpo. |
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Y Con l’evoluzione, il manto di Burmy diventa parte del corpo di questo Pokémon. Non se ne separa mai. |
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X Il suo aspetto dipende dal luogo in cui si evolve. Tutto ciò che ha intorno va a costituire il suo corpo. |
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Black 2, White 2 Quando si evolve assorbe i materiali che ha intorno. Per questo motivo ne esistono molte varianti. |
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Black, White Quando si evolve assorbe i materiali che ha intorno. Per questo motivo ne esistono molte varianti. |
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HeartGold, SoulSilver Con l’evoluzione, nei giorni in cui la temperatura si abbassa, il mantello diventa più spesso. Così si dice. |
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Platinum Quando si evolve assorbe i materiali che ha intorno. Per questo motivo ne esistono molte varianti. |
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Diamond Con l’evoluzione, il manto di BURMY diventa parte del corpo di questo Pokémon. Non se ne separa mai. |
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Pearl Il suo aspetto dipende dal luogo in cui si evolve. Tutto ciò che ha intorno va a costituire il suo corpo. |
Forms have different stats and movepools. During evolution, Burmy's current cloak becomes Wormadam's form, and can no longer be changed.
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 38.4 | 324 | ||||
Attacco | 40.2 | 237 | ||||
Difesa | 77.8 | 289 | ||||
Attacco Speciale | 52.1 | 237 | ||||
Difesa Speciale | 79.5 | 289 | ||||
Velocità | 14.2 | 171 | ||||
Media | 43.7 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Quiver Dance | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
— | Quiver Dance | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
— | Metal Burst | ![]() | ![]() | * | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | |
— | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
— | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
— | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
— | Bug Bite | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
10 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
15 | Bug Bite | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
20 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
23 | Confusion | ![]() | ![]() | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
26 | Mirror Shot | ![]() | ![]() | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
29 | Metal Sound | ![]() | ![]() | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
32 | Psybeam | ![]() | ![]() | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
35 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
38 | Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
41 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
44 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
47 | Iron Head | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
50 | Bug Buzz | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Burmy ma non da Wormadam. Can be taught at any time by an NPC. | ||||||||
— | Bug Bite | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
— | Electroweb | ![]() | ![]() | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
74 | Gyro Ball | ![]() | ![]() | * | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
83 | Infestation | ![]() | ![]() | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
91 | Flash Cannon | ![]() | ![]() | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.