#681 Shield Aegislash

Aegislash

Shield Forme

Steel Ghost

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Stance Change

Changes Aegislash to Blade Forme before using a damaging move, or Shield Forme before using Kings Shield.

Work in progress ... Essentials
Species Royal Sword Pokémon National Pokédex 681 Introduced in 6
Shape Footprint Aegislash Color Brown
Height 1.7 m Weight 53 kg

Breeding & Training
Egg groups Mineral Hatch counter 20 Capture rate 45
Base EXP 234 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Aegislash: linea evolutiva

Baby Base Fase 1 Fase 2
Honedge DoubladeLevel up, starting at level 35 AegislashUse a Dusk Stone

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Aegislash: dove catturarlo

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Aegislash: comments


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Aegislash: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Ha accompagnato generazioni di re. È in grado di controllare e manipolare esseri umani e Pokémon col suo potere spettrale.
Alpha Sapphire
Si dice che sia in grado di riconoscere chi possiede le qualità per diventare re e che le persone da lui indicate siano effettivamente destinate al trono.
X
Ha accompagnato generazioni di re. È in grado di controllare e manipolare esseri umani e Pokémon col suo potere spettrale.
Y
Si dice che sia in grado di riconoscere chi possiede le qualità per diventare re e che le persone da lui indicate siano effettivamente destinate al trono.

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Aegislash: forme

Forms have different stats. If Aegislash's ability is Stance Change, it changes to Blade Forme before using a damaging move, and reverts to Shield Forme before using King's Shield or upon leaving the field.

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Aegislash: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
50
17 199
Difesa
150 (2)
98.1 399
Attacco Speciale
50
27.2 199
Difesa Speciale
150 (1)
98.9 399
Velocità
60
41.3 219
Media
86
76.5

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Aegislash: Pokémon compatibili

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Aegislash: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Slash70100%20

Has an increased chance for a critical hit.

Iron Defense15

Raises the user's Defense by two stages.

Night Slash70100%15

Has an increased chance for a critical hit.

Power Trick10

User swaps Attack and Defense.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Swords Dance20

Raises the user's Attack by two stages.

Aerial Ace6020

Never misses.

King’s Shield10+4

Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme.

Sacred Sword90100%15

Ignores the target's stat modifiers.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Honedge ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Doublade ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Honedge ma non da Aegislash. Appears on a newly-hatched Pokémon, if the father had the same move.
Destiny Bond5

If the user faints this turn, the target automatically will, too.

Metal Sound85%40

Lowers the target's Special Defense by two stages.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Block5

Prevents the target from leaving battle.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Laser Focus30

Guarantees a critical hit with the user's next move.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Slash70100%20

Has an increased chance for a critical hit.

Iron Defense15

Raises the user's Defense by two stages.

Night Slash70100%15

Has an increased chance for a critical hit.

Power Trick10

User swaps Attack and Defense.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Swords Dance20

Raises the user's Attack by two stages.

Aerial Ace6020

Never misses.

King’s Shield10+4

Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme.

Sacred Sword90100%15

Ignores the target's stat modifiers.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Honedge ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Doublade ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Honedge ma non da Aegislash. Appears on a newly-hatched Pokémon, if the father had the same move.
Destiny Bond5

If the user faints this turn, the target automatically will, too.

Metal Sound85%40

Lowers the target's Special Defense by two stages.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Slash70100%20

Has an increased chance for a critical hit.

Iron Defense15

Raises the user's Defense by two stages.

Night Slash70100%15

Has an increased chance for a critical hit.

Power Trick10

User swaps Attack and Defense.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Swords Dance20

Raises the user's Attack by two stages.

Aerial Ace6020

Never misses.

King’s Shield10+4

Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme.

Sacred Sword90100%15

Ignores the target's stat modifiers.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Honedge ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Doublade ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Honedge ma non da Aegislash. Appears on a newly-hatched Pokémon, if the father had the same move.
Destiny Bond5

If the user faints this turn, the target automatically will, too.

Metal Sound85%40

Lowers the target's Special Defense by two stages.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Block5

Prevents the target from leaving battle.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Slash70100%20

Has an increased chance for a critical hit.

Iron Defense15

Raises the user's Defense by two stages.

Night Slash70100%15

Has an increased chance for a critical hit.

Power Trick10

User swaps Attack and Defense.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Swords Dance20

Raises the user's Attack by two stages.

Aerial Ace6020

Never misses.

King’s Shield10+4

Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme.

Sacred Sword90100%15

Ignores the target's stat modifiers.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Honedge ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Doublade ma non da Aegislash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

8Metal Sound85%40

Lowers the target's Special Defense by two stages.

26Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Honedge ma non da Aegislash. Appears on a newly-hatched Pokémon, if the father had the same move.
Destiny Bond5

If the user faints this turn, the target automatically will, too.

Metal Sound85%40

Lowers the target's Special Defense by two stages.

Shadow Sneak40100%30+1

Inflicts regular damage with no additional effect.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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