#348 Armaldo

Armaldo

Rock Bug

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Battle Armor

Moves cannot score critical hits against this Pokémon.

This ability functions identically to Shell Armor.

Abilities nascosta » ottenibile in diversi modi

Swift Swim

This Pokémon's Speed is doubled during rain.

This bonus does not count as a stat modifier.

Work in progress ... Essentials
Species Plate Pokémon National Pokédex 348 Introduced in 3
Shape Footprint Armaldo Color Gray
Height 1.5 m Weight 68.2 kg

Breeding & Training
Egg groups Water 3 Hatch counter 30 Capture rate 45
Base EXP 173 Growth rate 600.000 Base happiness 70
Gender
87.5%
12.5%

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Armaldo: linea evolutiva

Baby Base Fase 1 Fase 2
Anorith ArmaldoLevel up, starting at level 40

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Armaldo: dove catturarlo

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Armaldo: comments


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Armaldo: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Armaldo è una specie di Pokémon estinta già in tempi antichi. Si dice che camminasse sugli arti inferiori per affrontare meglio il tipo di vita che conduceva sulla terraferma.
Omega Ruby
La dura corazza di Armaldo protegge da ogni tipo di attacco. I suoi due enormi artigli sono in grado di estendersi e contrarsi. Inoltre sono dotati di una potenza tale da spaccare una lastra d’acciaio.
X
Cattura il nemico infilzandolo con gli enormi artigli retrattili. È rivestito di una robusta corazza.
Y
Ha un corpo molto resistente, protetto da un duro guscio. Infilza le prede con gli artigli per poi cibarsene.
Black 2, White 2
Dopo essersi evoluto, è andato a vivere a riva. Tutto il suo corpo è rivestito da un'armatura robusta.
Black, White
Dopo essersi evoluto, è andato a vivere a riva. Tutto il suo corpo è rivestito da un'armatura robusta.
HeartGold, SoulSilver
Cattura il nemico infilzandolo con gli enormi artigli retrattili. È rivestito di una robusta corazza.
Platinum
Dopo essersi evoluto, è andato a vivere a riva. Tutto il suo corpo è rivestito da un’armatura robusta.
Diamond, Pearl
Dopo essersi evoluto, è andato a vivere a riva. Tutto il suo corpo è rivestito da un’armatura robusta.
FireRed, LeafGreen
Ha un corpo molto resistente, protetto da un duro guscio. Infilza le prede con gli artigli per poi cibarsene.
Emerald
ARMALDO vive solitamente sulla terraferma. Quando caccia, tuttavia, si tuffa nell’oceano e nuota con le sue due grandi ali.
Sapphire
ARMALDO è una specie di POKéMON estinta già in tempi antichi. Si dice che camminasse sugli arti inferiori per affrontare meglio il tipo di vita che conduceva sulla terra ferma.
Ruby
La dura corazza di ARMALDO protegge da ogni tipo di attacco. I suoi due enormi artigli sono in grado di estendersi e contrarsi. Inoltre sono dotati di una potenza tale da spaccare una lastra in acciaio.

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Armaldo: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
75
65.5 354
Attacco
125 (2)
90.5 349
Difesa
100
82 299
Attacco Speciale
70
54.2 239
Difesa Speciale
80
63.9 259
Velocità
45
23.7 189
Media
82
67

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Armaldo: verso

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Armaldo: Pokémon compatibili

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Armaldo: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

4Mud Sport15

Halves all Electric-type damage.

7Water Gun40100%25

Inflicts regular damage with no additional effect.

10Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13Smack Down50100%15

Removes any immunity to Ground damage.

17Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

21Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

25Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

29Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

34Slash70100%20

Has an increased chance for a critical hit.

39Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

46X-Scissor80100%15

Inflicts regular damage with no additional effect.

53Protect10+4

Prevents any moves from hitting the user this turn.

61Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Block5

Prevents the target from leaving battle.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

4Mud Sport15

Halves all Electric-type damage.

7Water Gun40100%25

Inflicts regular damage with no additional effect.

10Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13Smack Down50100%15

Removes any immunity to Ground damage.

17Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

21Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

25Slash70100%20

Has an increased chance for a critical hit.

29Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

34Slash70100%20

Has an increased chance for a critical hit.

39Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

46X-Scissor80100%15

Inflicts regular damage with no additional effect.

53Protect10+4

Prevents any moves from hitting the user this turn.

61Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Anorith ma non da Armaldo. Learned when a Pokémon reaches a certain level.
25Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

4Mud Sport15

Halves all Electric-type damage.

7Water Gun40100%25

Inflicts regular damage with no additional effect.

10Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13Smack Down50100%15

Removes any immunity to Ground damage.

17Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

21Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

25Slash70100%20

Has an increased chance for a critical hit.

29Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

34Slash70100%20

Has an increased chance for a critical hit.

39Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

46X-Scissor80100%15

Inflicts regular damage with no additional effect.

53Protect10+4

Prevents any moves from hitting the user this turn.

61Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Anorith ma non da Armaldo. Learned when a Pokémon reaches a certain level.
25Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Block5

Prevents the target from leaving battle.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Mud Sport15

Halves all Electric-type damage.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

37Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

46Slash70100%20

Has an increased chance for a critical hit.

55Rock Blast2590%10

Hits 2-5 times in one turn.

67Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

73X-Scissor80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Mud Sport15

Halves all Electric-type damage.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

37Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

46Slash70100%20

Has an increased chance for a critical hit.

55Rock Blast2590%10

Hits 2-5 times in one turn.

67Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

73X-Scissor80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Block5

Prevents the target from leaving battle.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Mud Sport15

Halves all Electric-type damage.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

37Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

46Slash70100%20

Has an increased chance for a critical hit.

55Rock Blast2590%10

Hits 2-5 times in one turn.

67Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

73X-Scissor80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Mud Sport15

Halves all Electric-type damage.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

37Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

46Slash70100%20

Has an increased chance for a critical hit.

55Rock Blast2590%10

Hits 2-5 times in one turn.

67Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

73X-Scissor80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Block5

Prevents the target from leaving battle.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

String Shot95%40

Lowers the target's Speed by two stages.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

54False Swipe40100%40

Cannot lower the target's HP below 1.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Mud Sport15

Halves all Electric-type damage.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

37Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

46Slash70100%20

Has an increased chance for a critical hit.

55Rock Blast2590%10

Hits 2-5 times in one turn.

67Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

73X-Scissor80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

54False Swipe40100%40

Cannot lower the target's HP below 1.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Mud Sport15

Halves all Electric-type damage.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

37Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

46Slash70100%20

Has an increased chance for a critical hit.

55Rock Blast2590%10

Hits 2-5 times in one turn.

67Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

73X-Scissor80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Screech85%40

Lowers the target's Defense by two stages.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

54False Swipe40100%40

Cannot lower the target's HP below 1.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Harden30

Raises the user's Defense by one stage.

13Mud Sport15

Halves all Electric-type damage.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

31Protect10+4

Prevents any moves from hitting the user this turn.

37Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

46Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

55Slash70100%20

Has an increased chance for a critical hit.

64Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Harden30

Raises the user's Defense by one stage.

13Mud Sport15

Halves all Electric-type damage.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

31Protect10+4

Prevents any moves from hitting the user this turn.

37Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

46Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

55Slash70100%20

Has an increased chance for a critical hit.

64Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Harden30

Raises the user's Defense by one stage.

13Mud Sport15

Halves all Electric-type damage.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

31Protect10+4

Prevents any moves from hitting the user this turn.

37Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

46Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

55Slash70100%20

Has an increased chance for a critical hit.

64Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Harden30

Raises the user's Defense by one stage.

13Mud Sport15

Halves all Electric-type damage.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

31Protect10+4

Prevents any moves from hitting the user this turn.

37Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

46Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

55Slash70100%20

Has an increased chance for a critical hit.

64Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Mud Sport15

Halves all Electric-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Harden30

Raises the user's Defense by one stage.

13Mud Sport15

Halves all Electric-type damage.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

31Protect10+4

Prevents any moves from hitting the user this turn.

37Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

46Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

55Slash70100%20

Has an increased chance for a critical hit.

64Rock Blast2590%10

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Anorith ma non da Armaldo. Appears on a newly-hatched Pokémon, if the father had the same move.
Knock Off65100%20

Target drops its held item.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

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