This Pokémon does not receive recoil damage from its recoil moves.
Struggle's recoil is unaffected. This ability does not prevent crash damage from missing with Jump Kick or High Jump Kick.
This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects.
An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Thunder Shock's paralysis is an extra effect, but Thunder Wave's is not, nor are Knock Off's item removal and Air Cutter's increased critical hit rate.
Moves that lower the user's stats are unaffected.
Work in progress ... Essentials | ||||||
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Species | Rock Head Pokémon | National Pokédex | 371 | Introduced in | 3 | |
Shape | Footprint | Color | Blue | |||
Height | 0.6 m | Weight | 42.1 kg |
Breeding & Training | ||||||
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Egg groups | Dragon | Hatch counter | 40 | Capture rate | 45 | |
Base EXP | 60 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Bagon | ShelgonLevel up, starting at level 30 | SalamenceLevel up, starting at level 50 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Bagon serba in sé il sogno di volare alto in cielo. Nei suoi vani tentativi di spiccare il volo, si lancia a picco dalle alture. A causa di queste rovinose cadute, la testa gli è diventata dura come l’acciaio temprato. |
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Alpha Sapphire Da sempre Bagon serba in sé il sogno di volare alto tra le nuvole. Sfoga la sua frustrazione per l’incapacità di volare sbattendo la testa dura contro rocce enormi, che frantuma in mille pezzi. |
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X Frantuma grandi massi con la testa dura come il ferro e gli allenatissimi muscoli del collo. |
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Y Sogna di poter volare un giorno e, pertanto, si allena regolarmente gettandosi da alture. |
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Black 2, White 2 Sogna di poter volare un giorno e, pertanto, si allena regolarmente gettandosi da alture. |
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Black, White Sogna di poter volare un giorno e, pertanto, si allena regolarmente gettandosi da alture. |
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HeartGold, SoulSilver Frantuma grandi massi con la testa dura come il ferro e gli allenatissimi muscoli del collo. |
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Platinum Sogna di poter volare un giorno e, pertanto, si allena regolarmente gettandosi da alture. |
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Diamond, Pearl Sogna di poter volare un giorno e, pertanto, si allena regolarmente gettandosi da alture. |
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FireRed, LeafGreen La sua testa dura come l’acciaio può frantumare i massi. Vive nella speranza che gli crescano le ali, per volare. |
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Emerald Malgrado le sue piccole dimensioni, BAGON è molto potente perché il suo corpo è un insieme di muscoli. Dà di continuo testate con il suo cranio duro come l’acciaio. |
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Ruby BAGON serba in sé il sogno di volare alto in cielo. Nei suoi vani tentativi di spiccare il volo, si lancia a picco dalle alture. A causa di queste rovinose cadute, la testa gli è diventata dura come l’acciaio temprato. |
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Sapphire Da sempre BAGON serba in sé il sogno di volare alto tra le nuvole. Sfoga la sua frustrazione per l’incapacità di volare sbattendo la testa dura contro rocce enormi, che frantuma in mille pezzi. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 15.8 | 294 | ||||
Attacco | 48.9 | 249 | ||||
Difesa | 35.4 | 219 | ||||
Attacco Speciale | 14.5 | 179 | ||||
Difesa Speciale | 3.2 | 159 | ||||
Velocità | 29.7 | 199 | ||||
Media | 13.4 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
4 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
7 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
13 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
29 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
34 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
39 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
44 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
49 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
4 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
7 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
13 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
29 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
34 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
39 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
44 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
49 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
4 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
7 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
13 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
29 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
34 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
39 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
44 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
49 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
55 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black 2 & White 2 | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
55 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
55 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version HeartGold & SoulSilver | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
55 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
59 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Platinum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
55 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
59 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Diamond & Pearl | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
55 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
59 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version FireRed & LeafGreen | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
33 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
41 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
49 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
53 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version XD | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
33 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
41 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
49 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
53 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Colosseum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
33 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
41 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
49 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
53 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Emerald | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
33 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
41 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
49 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
53 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Ruby & Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
33 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
41 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
49 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
53 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |