#15 Beedrill

Beedrill

Bug Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swarm

When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.

Abilities nascosta » ottenibile in diversi modi

Sniper

This Pokémon inflicts triple damage with critical hits, rather than the usual double damage.

Work in progress ... Essentials
Species Poison Bee Pokémon National Pokédex 15 Introduced in 1
Shape Footprint Beedrill Color Yellow
Height 1 m Weight 29.5 kg

Breeding & Training
Egg groups Bug Hatch counter 15 Capture rate 45
Base EXP 178 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

  »» Back to top ««  

Beedrill: linea evolutiva

Baby Base Fase 1 Fase 2
Weedle KakunaLevel up, starting at level 7 BeedrillLevel up, starting at level 10

  »» Back to top ««  

Beedrill: dove catturarlo

Black
Walking in rustling grass
  • Route 12
SoulSilver
Walking in tall grass or a cave
  • Route 2, south, towards Viridian City
  • Route 2, north, towards Pewter City
  • Viridian Forest
Silver
Walking in tall grass or a cave
  • Route 2, south, towards Viridian City

  »» Back to top ««  

Beedrill: comments


  »» Back to top ««  

Beedrill: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Beedrill difende strenuamente il proprio territorio. Per ragioni di sicurezza nessuno può avvicinarsi al suo nido. Se vengono disturbati, questi Pokémon attaccano violentemente in sciami.
X
Possiede tre aculei velenosi sulle zampe anteriori e sull’addome con cui punge i nemici ripetutamente.
Y
Si può trovare anche in sciami. Vola a incredibili velocità, colpendo con il velenoso pungiglione situato sull’addome.
Black 2, White 2
Vola intorno al nemico ad alta velocità, attacca con i pungiglioni avvelenati e si allontana rapido.
Black, White
Vola intorno al nemico ad alta velocità, attacca con i pungiglioni avvelenati e si allontana rapido.
SoulSilver
Ha tre aculei velenosi. Quello sulla coda secerne il veleno più potente.
HeartGold
Può abbattere ogni avversario con i velenosissimi aculei. Talvolta attacca in sciami.
Platinum
Vola intorno al nemico ad alta velocità, attacca con i pungiglioni avvelenati e si allontana rapido.
Diamond, Pearl
Vola intorno al nemico ad alta velocità, attacca con i pungiglioni avvelenati e si allontana rapido.
FireRed
Si può trovare anche in sciami. Vola ad incredibili velocità, colpendo con il velenoso pungiglione sulla coda.
LeafGreen
Vola velocemente e attacca usando i suoi grandi e velenosi pungiglioni sulla coda e sulle zampe anteriori.
Emerald
BEEDRILL difende strenuamente il proprio territorio. Questi POKéMON attaccano violentemente in sciami chi si avvicina al loro nido disturbandoli.
Ruby, Sapphire
BEEDRILL difende strenuamente il proprio territorio. Per ragioni di sicurezza nessuno può avvicinarsi al suo nido. Se vengono disturbati, questi POKéMON attaccano violentemente in sciami.

  »» Back to top ««  

Beedrill: forme

  »» Back to top ««  

Beedrill: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
90 (2)
65 279
Difesa
40
10.6 179
Attacco Speciale
45
21 189
Difesa Speciale
80 (1)
63.9 259
Velocità
75
58.8 249
Media
65
35.4

  »» Back to top ««  

Beedrill: verso

  »» Back to top ««  

Beedrill: Pokémon compatibili

  »» Back to top ««  

Beedrill: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Fury Attack1585%20

Hits 2-5 times in one turn.

11Fury Attack1585%20

Hits 2-5 times in one turn.

14Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

17Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

20Focus Energy30

Increases the user's chance to score a critical hit.

23Venoshock65100%10

Inflicts double damage if the target is Poisoned.

26Assurance60100%10

Power is doubled if the target has already received damage this turn.

29Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

32Pin Missile2595%20

Hits 2-5 times in one turn.

35Poison Jab80100%20

Has a 30% chance to poison the target.

38Agility30

Raises the user's Speed by two stages.

41Endeavor*100%5

Lowers the target's HP to equal the user's.

44Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
0Harden30

Raises the user's Defense by one stage.

Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Drill Run8095%10

Has an increased chance for a critical hit.

Electroweb5595%15

Lowers the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Knock Off65100%20

Target drops its held item.

Laser Focus30

Guarantees a critical hit with the user's next move.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Kakuna ma non da Beedrill. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Fury Attack1585%20

Hits 2-5 times in one turn.

11Fury Attack1585%20

Hits 2-5 times in one turn.

14Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

17Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

20Focus Energy30

Increases the user's chance to score a critical hit.

23Venoshock65100%10

Inflicts double damage if the target is Poisoned.

26Assurance60100%10

Power is doubled if the target has already received damage this turn.

29Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

32Pin Missile2595%20

Hits 2-5 times in one turn.

35Poison Jab80100%20

Has a 30% chance to poison the target.

38Agility30

Raises the user's Speed by two stages.

41Endeavor*100%5

Lowers the target's HP to equal the user's.

44Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
0Harden30

Raises the user's Defense by one stage.

Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Focus Energy30

Increases the user's chance to score a critical hit.

16Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

22Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

25Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

28Pin Missile2595%20

Hits 2-5 times in one turn.

31Agility30

Raises the user's Speed by two stages.

34Assurance60100%10

Power is doubled if the target has already received damage this turn.

37Poison Jab80100%20

Has a 30% chance to poison the target.

40Endeavor*100%5

Lowers the target's HP to equal the user's.

45Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Drill Run8095%10

Has an increased chance for a critical hit.

Electroweb5595%15

Lowers the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Kakuna ma non da Beedrill. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Focus Energy30

Increases the user's chance to score a critical hit.

16Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

22Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

25Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

28Pin Missile2595%20

Hits 2-5 times in one turn.

31Agility30

Raises the user's Speed by two stages.

34Assurance60100%10

Power is doubled if the target has already received damage this turn.

37Poison Jab80100%20

Has a 30% chance to poison the target.

40Endeavor*100%5

Lowers the target's HP to equal the user's.

45Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Focus Energy30

Increases the user's chance to score a critical hit.

16Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

22Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

25Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

28Pin Missile2595%20

Hits 2-5 times in one turn.

31Agility30

Raises the user's Speed by two stages.

34Assurance60100%10

Power is doubled if the target has already received damage this turn.

37Poison Jab80100%20

Has a 30% chance to poison the target.

40Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Drill Run8095%10

Has an increased chance for a critical hit.

Electroweb5595%15

Lowers the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Knock Off65100%20

Target drops its held item.

Roost10

Heals the user by half its max HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Kakuna ma non da Beedrill. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Focus Energy30

Increases the user's chance to score a critical hit.

16Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

22Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

25Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

28Pin Missile2595%20

Hits 2-5 times in one turn.

31Agility30

Raises the user's Speed by two stages.

34Assurance60100%10

Power is doubled if the target has already received damage this turn.

37Poison Jab80100%20

Has a 30% chance to poison the target.

40Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Focus Energy30

Increases the user's chance to score a critical hit.

16Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

22Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

25Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

28Pin Missile2595%20

Hits 2-5 times in one turn.

31Agility30

Raises the user's Speed by two stages.

34Assurance60100%10

Power is doubled if the target has already received damage this turn.

37Poison Jab80100%20

Has a 30% chance to poison the target.

40Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Knock Off65100%20

Target drops its held item.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

String Shot95%40

Lowers the target's Speed by two stages.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Kakuna ma non da Beedrill. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

54False Swipe40100%40

Cannot lower the target's HP below 1.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Focus Energy30

Increases the user's chance to score a critical hit.

16Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

22Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

25Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

28Pin Missile2595%20

Hits 2-5 times in one turn.

31Agility30

Raises the user's Speed by two stages.

34Assurance60100%10

Power is doubled if the target has already received damage this turn.

37Poison Jab80100%20

Has a 30% chance to poison the target.

40Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Knock Off65100%20

Target drops its held item.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Kakuna ma non da Beedrill. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

54False Swipe40100%40

Cannot lower the target's HP below 1.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Focus Energy30

Increases the user's chance to score a critical hit.

16Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

22Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

25Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

28Pin Missile2595%20

Hits 2-5 times in one turn.

31Agility30

Raises the user's Speed by two stages.

34Assurance60100%10

Power is doubled if the target has already received damage this turn.

37Poison Jab80100%20

Has a 30% chance to poison the target.

40Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

54False Swipe40100%40

Cannot lower the target's HP below 1.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

15Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

35Pin Missile2595%20

Hits 2-5 times in one turn.

40Agility30

Raises the user's Speed by two stages.

45Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

15Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

35Pin Missile2595%20

Hits 2-5 times in one turn.

40Agility30

Raises the user's Speed by two stages.

45Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

15Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

35Pin Missile2595%20

Hits 2-5 times in one turn.

40Agility30

Raises the user's Speed by two stages.

45Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

15Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

35Pin Missile2595%20

Hits 2-5 times in one turn.

40Agility30

Raises the user's Speed by two stages.

45Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

15Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

35Pin Missile2595%20

Hits 2-5 times in one turn.

40Agility30

Raises the user's Speed by two stages.

45Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

15Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

35Pin Missile2595%20

Hits 2-5 times in one turn.

40Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

10Fury Attack1585%20

Hits 2-5 times in one turn.

15Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

35Pin Missile2595%20

Hits 2-5 times in one turn.

40Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

12Fury Attack1585%20

Hits 2-5 times in one turn.

16Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pin Missile2595%20

Hits 2-5 times in one turn.

35Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fury Attack1585%20

Hits 2-5 times in one turn.

12Fury Attack1585%20

Hits 2-5 times in one turn.

16Focus Energy30

Increases the user's chance to score a critical hit.

20Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Pin Missile2595%20

Hits 2-5 times in one turn.

35Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Weedle ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Kakuna ma non da Beedrill. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

La pagina è stata creata in 2,832 secondi.