This Pokémon cannot have its stats lowered by other Pokémon.
This ability does not prevent any stat losses other than stat modifiers, such as the Speed cut from paralysis. This Pokémon can still be passed negative stat modifiers through Guard Swap, Heart Swap, or Power Swap.
This ability functions identically to White Smoke in battle.
This Pokémon has half the usual weight for its species.
Work in progress ... Essentials | ||||||
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Species | Iron Ball Pokémon | National Pokédex | 374 | Introduced in | 3 | |
Shape | Footprint | Color | Blue | |||
Height | 0.6 m | Weight | 95.2 kg |
Breeding & Training | ||||||
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Egg groups | Mineral | Hatch counter | 40 | Capture rate | 3 | |
Base EXP | 60 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Beldum | MetangLevel up, starting at level 20 | MetagrossLevel up, starting at level 45 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Al posto del sangue, il corpo di Beldum è attraversato da una potente forza magnetica. Il Pokémon comunica con gli altri inviando impulsi magnetici controllati. |
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Alpha Sapphire Beldum fluttua nell’aria generando una forza magnetica contraria alla naturale forza di gravità terrestre. Quando dorme, si ancora alle scogliere usando i suoi ganci posteriori. |
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Y Comunica con i suoi simili mediante onde magnetiche. I gruppi di Beldum si muovono in perfetta sintonia. |
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X Riesce a fluttuare in aria grazie alla repulsione tra le proprie onde magnetiche e quelle della terra. |
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Black 2, White 2 Le cellule del suo corpo sono calamite. Il suo corpo emette onde magnetiche, tramite le quali comunica con i suoi simili. |
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Black, White Comunica con i suoi simili mediante onde magnetiche. I gruppi di Beldum si muovono in perfetta sintonia. |
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HeartGold, SoulSilver Riesce a fluttuare in aria grazie alla repulsione tra le proprie onde magnetiche e quelle della terra. |
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Platinum Comunica con i suoi simili mediante onde magnetiche. I gruppi di BELDUM si muovono in perfetta sintonia. |
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Diamond, Pearl Comunica con i suoi simili mediante onde magnetiche. I gruppi di BELDUM si muovono in perfetta sintonia. |
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FireRed, LeafGreen Comunica con i suoi simili attraverso onde magnetiche. Tutte le cellule del corpo sono magnetiche. |
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Emerald Quando sono in gruppo, i BELDUM si muovono perfettamente all’unisono quasi fossero un unico POKéMON. Comunicano fra di loro servendosi delle onde cerebrali. |
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Ruby Al posto del sangue, il corpo di BELDUM è attraversato da una potente forza magnetica. Il POKéMON comunica con gli altri inviando pulsazioni magnetiche controllate. |
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Sapphire BELDUM fluttua nell’aria generando una forza magnetica contraria alla naturale forza di gravità terrestre. Quando dorme, si ancora alle scogliere usando il suo gancio posteriore. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 9.5 | 284 | ||||
Attacco | 23.5 | 209 | ||||
Difesa | 63.6 | 259 | ||||
Attacco Speciale | 9.2 | 169 | ||||
Difesa Speciale | 36.9 | 219 | ||||
Velocità | 8 | 159 | ||||
Media | 13.4 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version Black 2 & White 2 | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version HeartGold & SoulSilver | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Pokémon version Platinum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Pokémon version Diamond & Pearl | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version FireRed & LeafGreen | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version XD | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version Colosseum | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version Emerald | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Pokémon version Ruby & Sapphire | ||||||||
— | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |