#374 Beldum

Beldum

Steel Psychic

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Clear Body

This Pokémon cannot have its stats lowered by other Pokémon.

This ability does not prevent any stat losses other than stat modifiers, such as the Speed cut from paralysis. This Pokémon can still be passed negative stat modifiers through Guard Swap, Heart Swap, or Power Swap.

This ability functions identically to White Smoke in battle.

Abilities nascosta » ottenibile in diversi modi

Light Metal

This Pokémon has half the usual weight for its species.

Work in progress ... Essentials
Species Iron Ball Pokémon National Pokédex 374 Introduced in 3
Shape Footprint Beldum Color Blue
Height 0.6 m Weight 95.2 kg

Breeding & Training
Egg groups Mineral Hatch counter 40 Capture rate 3
Base EXP 60 Growth rate 1.250.000 Base happiness 35
Gender
Genderless

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Beldum: linea evolutiva

Baby Base Fase 1 Fase 2
Beldum MetangLevel up, starting at level 20 MetagrossLevel up, starting at level 45

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Beldum: dove catturarlo

Omega Ruby
Receive as a gift
  • Mossdeep City, Steven's house
Alpha Sapphire
Receive as a gift
  • Mossdeep City, Steven's house
Platinum
Walking in tall grass or a cave
  • Route 228
Diamond
Walking in tall grass or a cave
  • Route 228
Pearl
Walking in tall grass or a cave
  • Route 228
Emerald
Receive as a gift
  • Mossdeep City, Steven's house
Ruby
Receive as a gift
  • Mossdeep City, Steven's house
Sapphire
Receive as a gift
  • Mossdeep City, Steven's house

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Beldum: comments


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Beldum: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Al posto del sangue, il corpo di Beldum è attraversato da una potente forza magnetica. Il Pokémon comunica con gli altri inviando impulsi magnetici controllati.
Alpha Sapphire
Beldum fluttua nell’aria generando una forza magnetica contraria alla naturale forza di gravità terrestre. Quando dorme, si ancora alle scogliere usando i suoi ganci posteriori.
Y
Comunica con i suoi simili mediante onde magnetiche. I gruppi di Beldum si muovono in perfetta sintonia.
X
Riesce a fluttuare in aria grazie alla repulsione tra le proprie onde magnetiche e quelle della terra.
Black 2, White 2
Le cellule del suo corpo sono calamite. Il suo corpo emette onde magnetiche, tramite le quali comunica con i suoi simili.
Black, White
Comunica con i suoi simili mediante onde magnetiche. I gruppi di Beldum si muovono in perfetta sintonia.
HeartGold, SoulSilver
Riesce a fluttuare in aria grazie alla repulsione tra le proprie onde magnetiche e quelle della terra.
Platinum
Comunica con i suoi simili mediante onde magnetiche. I gruppi di BELDUM si muovono in perfetta sintonia.
Diamond, Pearl
Comunica con i suoi simili mediante onde magnetiche. I gruppi di BELDUM si muovono in perfetta sintonia.
FireRed, LeafGreen
Comunica con i suoi simili attraverso onde magnetiche. Tutte le cellule del corpo sono magnetiche.
Emerald
Quando sono in gruppo, i BELDUM si muovono perfettamente all’unisono quasi fossero un unico POKéMON. Comunicano fra di loro servendosi delle onde cerebrali.
Ruby
Al posto del sangue, il corpo di BELDUM è attraversato da una potente forza magnetica. Il POKéMON comunica con gli altri inviando pulsazioni magnetiche controllate.
Sapphire
BELDUM fluttua nell’aria generando una forza magnetica contraria alla naturale forza di gravità terrestre. Quando dorme, si ancora alle scogliere usando il suo gancio posteriore.

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Beldum: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
55
23.5 209
Difesa
80 (1)
63.6 259
Attacco Speciale
35
9.2 169
Difesa Speciale
60
36.9 219
Velocità
30
8 159
Media
50
13.4

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Beldum: verso

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Beldum: Pokémon compatibili

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Beldum: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version Omega Ruby & Alpha Sapphire
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version Black 2 & White 2
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version HeartGold & SoulSilver
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version FireRed & LeafGreen
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version XD
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version Colosseum
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version Emerald
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Pokémon version Ruby & Sapphire
Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

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