#286 Breloom

Breloom

Grass Fighting

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Effect Spore

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed, poisoned, or put to sleep, chosen at random.

Nothing is done to compensate if the move's user is immune to one of these ailments; there is simply a lower chance that the move's user will be affected.

Poison Heal

If this Pokémon is poisoned, it will heal for 1/8 of its maximum HP after each turn rather than taking damage. This includes bad poison.

Abilities nascosta » ottenibile in diversi modi

Technician

This Pokémon's moves have 1.5× their power if their base power is 60 or less.

This includes moves of variable power, such as Hidden Power and Magnitude, when their power is 60 or less. Helping Hand's power boost is taken into account for any move, as is Defense Curl's power boost for Rollout.

Work in progress ... Essentials
Species Mushroom Pokémon National Pokédex 286 Introduced in 3
Shape Footprint Breloom Color Green
Height 1.2 m Weight 39.2 kg

Breeding & Training
Egg groups Fairy; Grass Hatch counter 15 Capture rate 90
Base EXP 161 Growth rate 1.640.000 Base happiness 70
Gender
50%
50%

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Breloom: linea evolutiva

Baby Base Fase 1 Fase 2
Shroomish BreloomLevel up, starting at level 23

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Breloom: dove catturarlo

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Breloom: comments


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Breloom: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Breloom si avvicina al nemico con passettini leggeri e veloci, poi sferra scariche di pugni con gli elastici arti superiori. Le sue tecniche di lotta superano quelle dei pugili più esperti.
Alpha Sapphire
I semi sulla punta della coda di Breloom sono costituiti da spore tossiche indurite. Se ingeriti hanno un effetto orribile, infatti un solo morso a questi semi crea gravi disturbi allo stomaco.
Y
Sparge spore tossiche con orribili effetti sul nemico che le respira, e aggiunge una scarica di pugni.
X
Tirando pugni, i suoi cortissimi arti si allungano. Usa una tecnica simile a quella dei pugili professionisti.
Black 2, White 2
Tirando pugni, i suoi cortissimi arti si allungano. Usa una tecnica simile a quella dei pugili professionisti.
Black, White
Tirando pugni, i suoi cortissimi arti si allungano. Usa una tecnica simile a quella dei pugili professionisti.
HeartGold, SoulSilver
Sparge spore tossiche con orribili effetti sul nemico che le respira, e aggiunge una scarica di pugni.
Platinum
Tirando pugni, i suoi cortissimi arti si allungano. Usa una tecnica simile a quella dei pugili professionisti.
Diamond, Pearl
Tirando pugni, i suoi cortissimi arti si allungano. Usa una tecnica simile a quella dei pugili professionisti.
FireRed, LeafGreen
I semi sulla coda sono formati da spore tossiche. Abbatte i nemici con pugni rapidissimi, praticamente invisibili.
Emerald
Dai fori presenti sul cappello di BRELOOM fuoriescono delle spore. Predilige i climi tiepidi e umidi e si nutre di alberi e piante che trova in campi e foreste.
Ruby
BRELOOM si avvicina al nemico con passettini leggeri e veloci, poi sferra scariche di pugni con gli elastici arti superiori. Le sue tecniche di lotta superano quelle dei pugili più esperti.
Sapphire
I semi sulla punta della coda di BRELOOM sono costituiti da spore tossiche indurite. Se ingeriti hanno un effetto orribile, infatti un solo morso a questi semi crea gravi disturbi allo stomaco.

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Breloom: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
130 (2)
92.5 359
Difesa
80
63.6 259
Attacco Speciale
60
41.5 219
Difesa Speciale
60
36.9 219
Velocità
70
53.8 239
Media
76
51.9

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Breloom: verso

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Breloom: Pokémon compatibili

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Breloom: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Stun Spore75%30

Paralyzes the target.

8Leech Seed90%10

Seeds the target, stealing HP from it every turn.

12Mega Drain40100%15

Drains half the damage inflicted to heal the user.

15Headbutt70100%15

Has a 30% chance to make the target flinch.

19Feint30100%10+2

Hits through Protect and Detect.

22Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

28Force Palm60100%10

Has a 30% chance to paralyze the target.

33Mind Reader5

Ensures that the user's next move will hit the target.

39Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

44Seed Bomb80100%15

Inflicts regular damage with no additional effect.

50Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
19Poison Powder75%35

Poisons the target.

22Worry Seed100%10

Changes the target's ability to Insomnia.

26Giga Drain75100%10

Drains half the damage inflicted to heal the user.

29Growth20

Raises the user's Attack and Special Attack by one stage.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

40Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Laser Focus30

Guarantees a critical hit with the user's next move.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Stun Spore75%30

Paralyzes the target.

8Leech Seed90%10

Seeds the target, stealing HP from it every turn.

12Mega Drain40100%15

Drains half the damage inflicted to heal the user.

15Headbutt70100%15

Has a 30% chance to make the target flinch.

19Feint30100%10+2

Hits through Protect and Detect.

22Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

28Force Palm60100%10

Has a 30% chance to paralyze the target.

33Mind Reader5

Ensures that the user's next move will hit the target.

39Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

44Seed Bomb80100%15

Inflicts regular damage with no additional effect.

50Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
19Poison Powder75%35

Poisons the target.

22Worry Seed100%10

Changes the target's ability to Insomnia.

26Giga Drain75100%10

Drains half the damage inflicted to heal the user.

29Growth20

Raises the user's Attack and Special Attack by one stage.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

40Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Stun Spore75%30

Paralyzes the target.

8Leech Seed90%10

Seeds the target, stealing HP from it every turn.

12Mega Drain40100%15

Drains half the damage inflicted to heal the user.

15Headbutt70100%15

Has a 30% chance to make the target flinch.

19Feint30100%10+2

Hits through Protect and Detect.

22Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

28Force Palm60100%10

Has a 30% chance to paralyze the target.

33Mind Reader5

Ensures that the user's next move will hit the target.

39Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

44Seed Bomb80100%15

Inflicts regular damage with no additional effect.

50Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
19Poison Powder75%35

Poisons the target.

22Worry Seed100%10

Changes the target's ability to Insomnia.

26Giga Drain75100%10

Drains half the damage inflicted to heal the user.

29Growth20

Raises the user's Attack and Special Attack by one stage.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

40Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

25Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

29Force Palm60100%10

Has a 30% chance to paralyze the target.

33Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

37Mind Reader5

Ensures that the user's next move will hit the target.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

25Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

29Force Palm60100%10

Has a 30% chance to paralyze the target.

33Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

37Mind Reader5

Ensures that the user's next move will hit the target.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

25Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

29Force Palm60100%10

Has a 30% chance to paralyze the target.

33Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

37Mind Reader5

Ensures that the user's next move will hit the target.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

25Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

29Force Palm60100%10

Has a 30% chance to paralyze the target.

33Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

37Mind Reader5

Ensures that the user's next move will hit the target.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

25Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

29Force Palm60100%10

Has a 30% chance to paralyze the target.

33Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

37Mind Reader5

Ensures that the user's next move will hit the target.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Helping Hand20+5

Ally's next move inflicts half more damage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

25Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

29Force Palm60100%10

Has a 30% chance to paralyze the target.

33Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

37Mind Reader5

Ensures that the user's next move will hit the target.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

28Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

45Mind Reader5

Ensures that the user's next move will hit the target.

54Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

28Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

45Mind Reader5

Ensures that the user's next move will hit the target.

54Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

28Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

45Mind Reader5

Ensures that the user's next move will hit the target.

54Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

28Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

45Mind Reader5

Ensures that the user's next move will hit the target.

54Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Stun Spore75%30

Paralyzes the target.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

23Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

28Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

45Mind Reader5

Ensures that the user's next move will hit the target.

54Dynamic Punch10050%5

Has a 100% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shroomish ma non da Breloom. Learned when a Pokémon reaches a certain level.
28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shroomish ma non da Breloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

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