#406 Budew

Budew

Grass Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Natural Cure

This Pokémon is cured of any major status ailment when it is switched out for another Pokémon.

If this ability is acquired during battle, the Pokémon is cured upon leaving battle before losing the temporary ability.

Poison Point

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being poisoned.

Abilities nascosta » ottenibile in diversi modi

Leaf Guard

This Pokémon cannot be given a major status ailment during strong sunlight.

This ability does not heal prior status ailments. Rest will fail altogether with this ability in effect. Yawn will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.

Work in progress ... Essentials
Species Bud Pokémon National Pokédex 406 Introduced in 4
Shape Footprint Budew Color Green
Height 0.2 m Weight 1.2 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 20 Capture rate 255
Base EXP 56 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Budew: linea evolutiva

Baby Base Fase 1 Fase 2
BudewEither parent must hold Rose Incense RoseliaLevel up, during the day, with at least 220 happiness RoseradeUse a Shiny Stone

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Budew: dove catturarlo

X
Walking in yellow flowers
  • Route 4
Walking in red flowers
  • Route 4
Y
Walking in yellow flowers
  • Route 4
Walking in red flowers
  • Route 4
HeartGold
Walking in tall grass or a cave
  • Ilex Forest
  • Viridian Forest
SoulSilver
Walking in tall grass or a cave
  • Ilex Forest
  • Viridian Forest
Platinum
Walking in tall grass or a cave
  • Eterna Forest
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 205, east, towards Eterna City
  • Route 208
Diamond
Walking in tall grass or a cave
  • Eterna Forest
  • Great Marsh, Area 1
  • Great Marsh, Area 2
  • Great Marsh, Area 3
  • Great Marsh, Area 4
  • Great Marsh, Area 5
  • Great Marsh, Area 6
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 212, north, towards Hearthome City
Pearl
Walking in tall grass or a cave
  • Eterna Forest
  • Great Marsh, Area 1
  • Great Marsh, Area 2
  • Great Marsh, Area 3
  • Great Marsh, Area 4
  • Great Marsh, Area 5
  • Great Marsh, Area 6
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 212, north, towards Hearthome City

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Budew: comments


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Budew: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
D’inverno chiude la sua gemma e resiste al freddo. In primavera la gemma si riapre e rilascia polline.
Omega Ruby
I raggi del sole gli fanno schiudere la gemma e rilasciare polline. Fa la tana vicino a bei corsi d’acqua.
Y
D’inverno chiude la sua gemma e resiste al freddo. In primavera la gemma si riapre e rilascia polline.
X
I raggi del sole gli fanno schiudere la gemma e rilasciare polline. Fa la tana vicino a bei corsi d’acqua.
Black 2, White 2
È sensibile agli sbalzi di temperatura. Quando fa caldo la sua gemma si schiude liberando nell'aria un polline velenoso.
Black, White
La sua gemma, sensibile agli sbalzi di temperatura, si schiude quando avverte i caldi raggi del sole.
HeartGold, SoulSilver
I raggi del sole gli fanno schiudere la gemma e rilasciare polline. Fa la tana vicino a bei corsi d’acqua.
Platinum
La sua gemma, sensibile agli sbalzi di temperatura, si schiude quando avverte i caldi raggi del sole.
Diamond
D’inverno chiude la sua gemma e resiste al freddo. In primavera la gemma si riapre e rilascia polline.
Pearl
Vive sulle rive di stagni puliti. Il suo polline fa starnutire e colare il naso.

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Budew: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
30
4.1 159
Difesa
35
5.4 169
Attacco Speciale
50 (1)
27.2 199
Difesa Speciale
70
50.6 239
Velocità
55
34.7 209
Media
46
8.5

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Budew: verso

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Budew: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Budew: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Natural Gift*100%15

Power and type depend on the held berry.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Natural Gift*100%15

Power and type depend on the held berry.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Natural Gift*100%15

Power and type depend on the held berry.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Natural Gift*100%15

Power and type depend on the held berry.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Natural Gift*100%15

Power and type depend on the held berry.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Natural Gift*100%15

Power and type depend on the held berry.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Growth20

Raises the user's Attack and Special Attack by one stage.

7Water Sport15

Halves all Fire-type damage.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

16Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Cotton Spore100%40

Lowers the target's Speed by two stages.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Mind Reader5

Ensures that the user's next move will hit the target.

Pin Missile2595%20

Hits 2-5 times in one turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Sleep Powder75%15

Puts the target to sleep.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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