#1 Bulbasaur

Bulbasaur

Grass Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Overgrow

When this Pokémon has 1/3 or less of its HP remaining, its Grass-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Work in progress ... Essentials
Species Seed Pokémon National Pokédex 1 Introduced in 1
Shape Footprint Bulbasaur Color Green
Height 0.7 m Weight 6.9 kg

Breeding & Training
Egg groups Monster; Grass Hatch counter 20 Capture rate 45
Base EXP 64 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Bulbasaur: linea evolutiva

Baby Base Fase 1 Fase 2
Bulbasaur IvysaurLevel up, starting at level 16 VenusaurLevel up, starting at level 32

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Bulbasaur: dove catturarlo

X
Receive as a gift
  • Lumiose City
Y
Receive as a gift
  • Lumiose City
HeartGold
Receive as a gift
  • Pallet Town
SoulSilver
Receive as a gift
  • Pallet Town
FireRed
Receive as a gift
  • Pallet Town
LeafGreen
Receive as a gift
  • Pallet Town
Yellow
Receive as a gift
  • Cerulean City
Red
Receive as a gift
  • Pallet Town
Blue
Receive as a gift
  • Pallet Town

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Bulbasaur: comments


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Bulbasaur: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
È possibile vedere Bulbasaur mentre schiaccia un pisolino sotto il sole. Ha un seme piantato sulla schiena. Grazie ai raggi solari il seme cresce ingrandendosi progressivamente.
X
Alla nascita gli è stato piantato sulla schiena un seme raro. La pianta sboccia e cresce con lui.
Y
Dopo la nascita, cresce traendo nutrimento dal seme piantato sul suo dorso.
Black 2, White 2
Dopo la nascita, cresce traendo nutrimento dal seme piantato sul suo dorso.
Black, White
Dopo la nascita, cresce traendo nutrimento dal seme piantato sul suo dorso.
SoulSilver
Dalla nascita ha un seme sul dorso. Quando cresce, anche il seme diventa più grande.
HeartGold
Il seme che ha sul dorso è ricco di sostanze nutrienti. Il seme cresce costantemente con il suo corpo.
Platinum
Dopo la nascita, cresce traendo nutrimento dal seme piantato sul suo dorso.
Diamond, Pearl
Dopo la nascita, cresce traendo nutrimento dal seme piantato sul suo dorso.
FireRed
Da quando è nato, questo POKéMON ha un seme sulla schiena, che cresce lentamente.
LeafGreen
Un seme raro gli è stato piantato sulla schiena alla nascita. La pianta sboccia e cresce con lui.
Emerald
È possibile vedere BULBASAUR mentre schiaccia un pisolino sotto il sole. Ha un seme piantato sulla schiena che cresce e si ingrandisce grazie ai raggi solari.
Ruby, Sapphire
È possibile vedere BULBASAUR mentre schiaccia un pisolino sotto il sole. Ha un seme piantato sulla schiena. Grazie ai raggi solari il seme cresce ingrandendosi progressivamente.

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Bulbasaur: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
45
15.8 294
Attacco
49
15 197
Difesa
49
20.1 197
Attacco Speciale
65 (1)
49 229
Difesa Speciale
65
44.2 229
Velocità
45
23.7 189
Media
53
20.1

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Bulbasaur: verso

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Bulbasaur: Pokémon compatibili

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Bulbasaur: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Knock Off65100%20

Target drops its held item.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Knock Off65100%20

Target drops its held item.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Knock Off65100%20

Target drops its held item.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

String Shot95%40

Lowers the target's Speed by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

25Growth20

Raises the user's Attack and Special Attack by one stage.

27Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

31Worry Seed100%10

Changes the target's ability to Insomnia.

33Synthesis5

Heals the user by half its max HP. Affected by weather.

37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

25Sweet Scent100%20

Lowers the target's evasion by one stage.

32Growth20

Raises the user's Attack and Special Attack by one stage.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

25Sweet Scent100%20

Lowers the target's evasion by one stage.

32Growth20

Raises the user's Attack and Special Attack by one stage.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

25Sweet Scent100%20

Lowers the target's evasion by one stage.

32Growth20

Raises the user's Attack and Special Attack by one stage.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

25Sweet Scent100%20

Lowers the target's evasion by one stage.

32Growth20

Raises the user's Attack and Special Attack by one stage.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

25Sweet Scent100%20

Lowers the target's evasion by one stage.

32Growth20

Raises the user's Attack and Special Attack by one stage.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

25Sweet Scent100%20

Lowers the target's evasion by one stage.

32Growth20

Raises the user's Attack and Special Attack by one stage.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Light Screen30

Reduces damage from special attacks by 50% for five turns.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Razor Wind80100%10

Requires a turn to charge before attacking.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

25Sweet Scent100%20

Lowers the target's evasion by one stage.

32Growth20

Raises the user's Attack and Special Attack by one stage.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Razor Wind80100%10

Requires a turn to charge before attacking.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Vine Whip45100%25

Inflicts regular damage with no additional effect.

20Poison Powder75%35

Poisons the target.

27Razor Leaf5595%25

Has an increased chance for a critical hit.

34Growth20

Raises the user's Attack and Special Attack by one stage.

41Sleep Powder75%15

Puts the target to sleep.

48Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Vine Whip45100%25

Inflicts regular damage with no additional effect.

20Poison Powder75%35

Poisons the target.

27Razor Leaf5595%25

Has an increased chance for a critical hit.

34Growth20

Raises the user's Attack and Special Attack by one stage.

41Sleep Powder75%15

Puts the target to sleep.

48Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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