#323 Camerupt

Camerupt

Fire Ground

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Magma Armor

This Pokémon cannot be frozen.

If a Pokémon is frozen and acquires this ability, it will immediately thaw out; this includes when regaining a lost ability upon leaving battle.

Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or Flame Body.

Solid Rock

This Pokémon takes 0.75× as much damage from moves that are super effective against it.

This ability functions identically to Filter.

Abilities nascosta » ottenibile in diversi modi

Anger Point

Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages.

This ability will still take effect if the critical hit is received by a Substitute.

Work in progress ... Essentials
Species Eruption Pokémon National Pokédex 323 Introduced in 3
Shape Footprint Camerupt Color Red
Height 1.9 m Weight 220 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 150
Base EXP 161 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

  »» Back to top ««  

Camerupt: linea evolutiva

Baby Base Fase 1 Fase 2
Numel CameruptLevel up, starting at level 33

  »» Back to top ««  

Camerupt: dove catturarlo

Omega Ruby
Receive as a gift
  • Battle Resort
Alpha Sapphire
Receive as a gift
  • Battle Resort
White 2
Walking in tall grass or a cave
  • Reversal Mountain, unknown area 48
  • Reversal Mountain, unknown area 49
  • Reversal Mountain, unknown area 50
  • Reversal Mountain, unknown area 51
  • Reversal Mountain, unknown area 52
  • Reversal Mountain, unknown area 53
  • Reversal Mountain, unknown area 54
  • Reversal Mountain, unknown area 55
  • Reversal Mountain, unknown area 56
  • Reversal Mountain, unknown area 57
  • Reversal Mountain, unknown area 58
  • Reversal Mountain, unknown area 59
  • Reversal Mountain, unknown area 60
Walking in dark grass
  • Reversal Mountain, unknown area 48
Platinum
Walking in tall grass or a cave
  • Route 227
  • Stark Mountain
Diamond
Walking in tall grass or a cave
  • Route 227
  • Stark Mountain
  • Stark Mountain, entrance
  • Stark Mountain, inside
Pearl
Walking in tall grass or a cave
  • Route 227
  • Stark Mountain
  • Stark Mountain, entrance
  • Stark Mountain, inside

  »» Back to top ««  

Camerupt: comments


  »» Back to top ««  

Camerupt: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Camerupt ha un vulcano all’interno del proprio corpo. Nelle sue vene scorre magma liquido a 10.000 °C. Talvolta le gobbe che ha sulla schiena eruttano, espellendo magma rovente.
Alpha Sapphire
Le gobbe sulla schiena di Camerupt si sono formate dalla trasformazione delle sue ossa. Talvolta emettono magma fuso. Pare che questo Pokémon erutti spesso quando è infuriato.
X
I vulcani sul suo dorso eruttano ogni dieci anni o quando è veramente arrabbiato.
Y
Vive nei crateri dei vulcani. Se è adirato, erutta una pioggia di lava fusa dalle gobbe sul dorso.
Black 2, White 2
I vulcani sul suo dorso eruttano ogni dieci anni, o quando è veramente arrabbiato.
Black, White
Ha dei vulcani sul dorso. Se il magma nel suo corpo aumenta, trema e poi erutta violentemente.
HeartGold, SoulSilver
Vive nei crateri dei vulcani. È noto per l’eruzione gigante delle sue gobbe, che avviene ogni dieci anni.
Platinum
Ha dei vulcani sul dorso. Se il magma nel suo corpo aumenta, trema e poi erutta violentemente.
Diamond, Pearl
Ha dei vulcani sul dorso. Se il magma nel suo corpo aumenta, trema e poi erutta violentemente.
FireRed, LeafGreen
Vive nei crateri dei vulcani. Se è adirato, erutta una pioggia di lava fusa dalle gobbe sul dorso.
Emerald
CAMERUPT vive in un cratere e ha a sua volta dei vulcani sul dorso che eruttano ogni 10 anni. Non si conoscono ancora le cause di questa violenta eruzione.
Ruby
CAMERUPT ha un vulcano all’interno del proprio corpo. Nelle sue vene scorre magma liquido a 10.000 gradi centigradi. Talvolta le gobbe che ha sulla schiena eruttano, espellendo magma rovente.
Sapphire
Le gobbe sulla schiena di CAMERUPT si sono formate dalla trasformazione delle sue ossa. Talvolta emettono magma fuso. Pare che questo POKéMON erutti spesso quando è infuriato.

  »» Back to top ««  

Camerupt: forme

  »» Back to top ««  

Camerupt: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
70
56.5 344
Attacco
100 (1)
74.9 299
Difesa
70
50.5 239
Attacco Speciale
105 (1)
83.7 309
Difesa Speciale
75
57.4 249
Velocità
40
17.2 179
Media
76
51.9

  »» Back to top ««  

Camerupt: verso

  »» Back to top ««  

Camerupt: Pokémon compatibili

  »» Back to top ««  

Camerupt: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Rock Slide7590%10

Has a 30% chance to make the target flinch.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Fissure*30%5

Causes a one-hit KO.

Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

8Ember40100%25

Has a 10% chance to burn the target.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Magnitude*100%30

Power varies randomly from 10 to 150.

15Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

19Amnesia20

Raises the user's Special Defense by two stages.

22Lava Plume80100%15

Has a 30% chance to burn the target.

26Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

29Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

39Yawn10

Target sleeps at the end of the next turn.

46Earthquake100100%10

Inflicts regular damage and can hit Dig users.

52Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

59Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
43Flamethrower90100%15

Has a 10% chance to burn the target.

47Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Growth20

Raises the user's Attack and Special Attack by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Heavy Slam*100%10

Power is higher when the user weighs more than the target, up to a maximum of 120.

Howl40

Raises the user's Attack by one stage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Stomp65100%20

Has a 30% chance to make the target flinch.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Rock Slide7590%10

Has a 30% chance to make the target flinch.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Fissure*30%5

Causes a one-hit KO.

Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

8Ember40100%25

Has a 10% chance to burn the target.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Magnitude*100%30

Power varies randomly from 10 to 150.

15Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

19Amnesia20

Raises the user's Special Defense by two stages.

22Lava Plume80100%15

Has a 30% chance to burn the target.

26Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

29Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

39Yawn10

Target sleeps at the end of the next turn.

46Earthquake100100%10

Inflicts regular damage and can hit Dig users.

52Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

59Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
43Flamethrower90100%15

Has a 10% chance to burn the target.

47Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Growth20

Raises the user's Attack and Special Attack by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Stomp65100%20

Has a 30% chance to make the target flinch.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fissure*30%5

Causes a one-hit KO.

Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

5Ember40100%25

Has a 10% chance to burn the target.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Magnitude*100%30

Power varies randomly from 10 to 150.

15Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

19Amnesia20

Raises the user's Special Defense by two stages.

22Lava Plume80100%15

Has a 30% chance to burn the target.

26Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

29Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

39Yawn10

Target sleeps at the end of the next turn.

46Earthquake100100%10

Inflicts regular damage and can hit Dig users.

52Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

59Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
43Flamethrower90100%15

Has a 10% chance to burn the target.

47Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Growth20

Raises the user's Attack and Special Attack by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Stomp65100%20

Has a 30% chance to make the target flinch.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fissure*30%5

Causes a one-hit KO.

Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

5Ember40100%25

Has a 10% chance to burn the target.

8Magnitude*100%30

Power varies randomly from 10 to 150.

12Focus Energy30

Increases the user's chance to score a critical hit.

15Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

19Amnesia20

Raises the user's Special Defense by two stages.

22Lava Plume80100%15

Has a 30% chance to burn the target.

26Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

29Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

39Yawn10

Target sleeps at the end of the next turn.

46Earthquake100100%10

Inflicts regular damage and can hit Dig users.

52Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

59Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
43Flamethrower90100%15

Has a 10% chance to burn the target.

47Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Growth20

Raises the user's Attack and Special Attack by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Stomp65100%20

Has a 30% chance to make the target flinch.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

5Ember40100%25

Has a 10% chance to burn the target.

8Magnitude*100%30

Power varies randomly from 10 to 150.

12Focus Energy30

Increases the user's chance to score a critical hit.

15Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

19Amnesia20

Raises the user's Special Defense by two stages.

22Lava Plume80100%15

Has a 30% chance to burn the target.

26Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

29Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

39Yawn10

Target sleeps at the end of the next turn.

46Earthquake100100%10

Inflicts regular damage and can hit Dig users.

52Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

59Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
43Flamethrower90100%15

Has a 10% chance to burn the target.

47Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Stomp65100%20

Has a 30% chance to make the target flinch.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

5Ember40100%25

Has a 10% chance to burn the target.

11Magnitude*100%30

Power varies randomly from 10 to 150.

15Focus Energy30

Increases the user's chance to score a critical hit.

21Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

31Amnesia20

Raises the user's Special Defense by two stages.

33Lava Plume80100%15

Has a 30% chance to burn the target.

39Rock Slide7590%10

Has a 30% chance to make the target flinch.

49Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

57Earthquake100100%10

Inflicts regular damage and can hit Dig users.

67Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

75Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
51Flamethrower90100%15

Has a 10% chance to burn the target.

55Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Stomp65100%20

Has a 30% chance to make the target flinch.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

5Ember40100%25

Has a 10% chance to burn the target.

11Magnitude*100%30

Power varies randomly from 10 to 150.

15Focus Energy30

Increases the user's chance to score a critical hit.

21Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

25Amnesia20

Raises the user's Special Defense by two stages.

31Lava Plume80100%15

Has a 30% chance to burn the target.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

39Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

49Earthquake100100%10

Inflicts regular damage and can hit Dig users.

57Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

67Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
45Flamethrower90100%15

Has a 10% chance to burn the target.

51Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Stomp65100%20

Has a 30% chance to make the target flinch.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

5Ember40100%25

Has a 10% chance to burn the target.

11Magnitude*100%30

Power varies randomly from 10 to 150.

15Focus Energy30

Increases the user's chance to score a critical hit.

21Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

25Amnesia20

Raises the user's Special Defense by two stages.

31Lava Plume80100%15

Has a 30% chance to burn the target.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

39Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

49Earthquake100100%10

Inflicts regular damage and can hit Dig users.

57Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

67Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
45Flamethrower90100%15

Has a 10% chance to burn the target.

51Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Stomp65100%20

Has a 30% chance to make the target flinch.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

5Ember40100%25

Has a 10% chance to burn the target.

11Magnitude*100%30

Power varies randomly from 10 to 150.

15Focus Energy30

Increases the user's chance to score a critical hit.

21Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

25Amnesia20

Raises the user's Special Defense by two stages.

31Lava Plume80100%15

Has a 30% chance to burn the target.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

39Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

49Earthquake100100%10

Inflicts regular damage and can hit Dig users.

57Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

67Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
45Flamethrower90100%15

Has a 10% chance to burn the target.

51Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Heat Wave9590%10

Has a 10% chance to burn the target.

Howl40

Raises the user's Attack by one stage.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Stomp65100%20

Has a 30% chance to make the target flinch.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

11Ember40100%25

Has a 10% chance to burn the target.

19Magnitude*100%30

Power varies randomly from 10 to 150.

25Focus Energy30

Increases the user's chance to score a critical hit.

29Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

31Amnesia20

Raises the user's Special Defense by two stages.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

37Earthquake100100%10

Inflicts regular damage and can hit Dig users.

45Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
41Flamethrower90100%15

Has a 10% chance to burn the target.

49Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Howl40

Raises the user's Attack by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Stomp65100%20

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Explosion250100%5

User faints.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

11Ember40100%25

Has a 10% chance to burn the target.

19Magnitude*100%30

Power varies randomly from 10 to 150.

25Focus Energy30

Increases the user's chance to score a critical hit.

29Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

31Amnesia20

Raises the user's Special Defense by two stages.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

37Earthquake100100%10

Inflicts regular damage and can hit Dig users.

45Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
41Flamethrower90100%15

Has a 10% chance to burn the target.

49Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Self-Destruct200100%5

User faints.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

11Ember40100%25

Has a 10% chance to burn the target.

19Magnitude*100%30

Power varies randomly from 10 to 150.

25Focus Energy30

Increases the user's chance to score a critical hit.

29Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

31Amnesia20

Raises the user's Special Defense by two stages.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

37Earthquake100100%10

Inflicts regular damage and can hit Dig users.

45Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
41Flamethrower90100%15

Has a 10% chance to burn the target.

49Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

11Ember40100%25

Has a 10% chance to burn the target.

19Magnitude*100%30

Power varies randomly from 10 to 150.

25Focus Energy30

Increases the user's chance to score a critical hit.

29Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

31Amnesia20

Raises the user's Special Defense by two stages.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

37Earthquake100100%10

Inflicts regular damage and can hit Dig users.

45Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
41Flamethrower90100%15

Has a 10% chance to burn the target.

49Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Howl40

Raises the user's Attack by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Stomp65100%20

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Explosion250100%5

User faints.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Magnitude*100%30

Power varies randomly from 10 to 150.

11Ember40100%25

Has a 10% chance to burn the target.

19Magnitude*100%30

Power varies randomly from 10 to 150.

25Focus Energy30

Increases the user's chance to score a critical hit.

29Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

31Amnesia20

Raises the user's Special Defense by two stages.

33Rock Slide7590%10

Has a 30% chance to make the target flinch.

37Earthquake100100%10

Inflicts regular damage and can hit Dig users.

45Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Numel ma non da Camerupt. Learned when a Pokémon reaches a certain level.
41Flamethrower90100%15

Has a 10% chance to burn the target.

49Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Numel ma non da Camerupt. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Howl40

Raises the user's Attack by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Scary Face100%10

Lowers the target's Speed by two stages.

Stomp65100%20

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

La pagina è stata creata in 2,542 secondi.