#4 Charmander

Charmander

Fire

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Blaze

When this Pokémon has 1/3 or less of its HP remaining, its Fire-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Solar Power

During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.

Work in progress ... Essentials
Species Lizard Pokémon National Pokédex 4 Introduced in 1
Shape Footprint Charmander Color Red
Height 0.6 m Weight 8.5 kg

Breeding & Training
Egg groups Monster; Dragon Hatch counter 20 Capture rate 45
Base EXP 62 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Charmander: linea evolutiva

Baby Base Fase 1 Fase 2
Charmander CharmeleonLevel up, starting at level 16 CharizardLevel up, starting at level 36

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Charmander: dove catturarlo

X
Receive as a gift
  • Lumiose City
Y
Receive as a gift
  • Lumiose City
HeartGold
Receive as a gift
  • Pallet Town
SoulSilver
Receive as a gift
  • Pallet Town
FireRed
Receive as a gift
  • Pallet Town
LeafGreen
Receive as a gift
  • Pallet Town
Yellow
Receive as a gift
  • Route 24
Red
Receive as a gift
  • Pallet Town
Blue
Receive as a gift
  • Pallet Town

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Charmander: comments


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Charmander: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
La fiamma sulla punta della coda indica il suo stato emotivo. Se la fiamma ondeggia significa che Charmander si sta divertendo. Quando il Pokémon si infuria, la fiamma arde violentemente.
Y
Dalla nascita una fiamma gli arde sulla punta della coda. Se si spegnesse, per lui sarebbe la fine.
X
La fiamma che Charmander ha sulla coda indica la sua forza vitale. Se è in forma, la fiamma è vivace.
Black 2, White 2
La fiamma sulla punta della coda indica la sua vitalità. Se sta bene, la fiamma è più ardente.
Black, White
La fiamma sulla punta della coda indica la sua vitalità. Se sta bene, la fiamma è più ardente.
SoulSilver
La fiamma che CHARMANDER ha sulla coda indica la sua forza vitale. Se è in forma, la fiamma è vivace.
HeartGold
La fiamma che ha sulla coda dimostra tutta la sua forza. Se è fiacco, la fiamma è fioca.
Platinum
La fiamma sulla punta della coda indica la sua vitalità. Se sta bene, la fiamma è più ardente.
Diamond, Pearl
La fiamma sulla punta della coda indica la sua vitalità. Se sta bene, la fiamma è più ardente.
LeafGreen
Ama i luoghi caldi. Si dice che quando piove gli esca vapore dalla punta della coda.
FireRed
Dalla nascita una fiamma gli arde sulla punta della coda. Se si spegnesse, per lui sarebbe la fine.
Emerald
La fiamma sulla punta della coda indica il suo stato emotivo. Quando CHARMANDER si diverte, la fiamma ondeggia. Quando si infuria, la fiamma arde violentemente.
Ruby, Sapphire
La fiamma sulla punta della coda indica il suo stato emotivo. Se la fiamma ondeggia significa che CHARMANDER si sta divertendo. Quando il POKéMON si infuria, la fiamma arde violentemente.

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Charmander: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
39
7.2 282
Attacco
52
19.6 203
Difesa
43
14.3 185
Attacco Speciale
60
41.5 219
Difesa Speciale
50
22.7 199
Velocità
65 (1)
47.8 229
Media
51
17.5

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Charmander: verso

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Charmander: Pokémon compatibili

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Charmander: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

34Slash70100%20

Has an increased chance for a critical hit.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

46Inferno10050%5

Has a 100% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

34Slash70100%20

Has an increased chance for a critical hit.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

46Inferno10050%5

Has a 100% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

34Slash70100%20

Has an increased chance for a critical hit.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

46Inferno10050%5

Has a 100% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

34Slash70100%20

Has an increased chance for a critical hit.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

46Inferno10050%5

Has a 100% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

34Slash70100%20

Has an increased chance for a critical hit.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

46Inferno10050%5

Has a 100% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Fire Punch75100%15

Has a 10% chance to burn the target.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

34Slash70100%20

Has an increased chance for a critical hit.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

46Inferno10050%5

Has a 100% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Slash70100%20

Has an increased chance for a critical hit.

34Flamethrower90100%15

Has a 10% chance to burn the target.

37Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Slash70100%20

Has an increased chance for a critical hit.

34Flamethrower90100%15

Has a 10% chance to burn the target.

37Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Dragon Rage*100%10

Inflicts 40 points of damage.

19Scary Face100%10

Lowers the target's Speed by two stages.

25Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

28Slash70100%20

Has an increased chance for a critical hit.

34Flamethrower90100%15

Has a 10% chance to burn the target.

37Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

13Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

19Smokescreen100%20

Lowers the target's accuracy by one stage.

25Scary Face100%10

Lowers the target's Speed by two stages.

31Flamethrower90100%15

Has a 10% chance to burn the target.

37Slash70100%20

Has an increased chance for a critical hit.

43Dragon Rage*100%10

Inflicts 40 points of damage.

49Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

13Smokescreen100%20

Lowers the target's accuracy by one stage.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

25Scary Face100%10

Lowers the target's Speed by two stages.

31Flamethrower90100%15

Has a 10% chance to burn the target.

37Slash70100%20

Has an increased chance for a critical hit.

43Dragon Rage*100%10

Inflicts 40 points of damage.

49Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

13Smokescreen100%20

Lowers the target's accuracy by one stage.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

25Scary Face100%10

Lowers the target's Speed by two stages.

31Flamethrower90100%15

Has a 10% chance to burn the target.

37Slash70100%20

Has an increased chance for a critical hit.

43Dragon Rage*100%10

Inflicts 40 points of damage.

49Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

13Smokescreen100%20

Lowers the target's accuracy by one stage.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

25Scary Face100%10

Lowers the target's Speed by two stages.

31Flamethrower90100%15

Has a 10% chance to burn the target.

37Slash70100%20

Has an increased chance for a critical hit.

43Dragon Rage*100%10

Inflicts 40 points of damage.

49Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

13Smokescreen100%20

Lowers the target's accuracy by one stage.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

25Scary Face100%10

Lowers the target's Speed by two stages.

31Flamethrower90100%15

Has a 10% chance to burn the target.

37Slash70100%20

Has an increased chance for a critical hit.

43Dragon Rage*100%10

Inflicts 40 points of damage.

49Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

13Smokescreen100%20

Lowers the target's accuracy by one stage.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

25Scary Face100%10

Lowers the target's Speed by two stages.

31Flamethrower90100%15

Has a 10% chance to burn the target.

37Slash70100%20

Has an increased chance for a critical hit.

43Dragon Rage*100%10

Inflicts 40 points of damage.

49Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Flamethrower90100%15

Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Dragon Breath60100%20

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Swift6020

Never misses.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Fire Punch75100%15

Has a 10% chance to burn the target.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

13Smokescreen100%20

Lowers the target's accuracy by one stage.

19Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

25Scary Face100%10

Lowers the target's Speed by two stages.

31Flamethrower90100%15

Has a 10% chance to burn the target.

37Slash70100%20

Has an increased chance for a critical hit.

43Dragon Rage*100%10

Inflicts 40 points of damage.

49Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Belly Drum10

User pays half its max HP to max out its Attack.

Bite60100%25

Has a 30% chance to make the target flinch.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Dragon Breath60100%20

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Swift6020

Never misses.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Fire Punch75100%15

Has a 10% chance to burn the target.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Ember40100%25

Has a 10% chance to burn the target.

15Leer100%30

Lowers the target's Defense by one stage.

22Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

38Flamethrower90100%15

Has a 10% chance to burn the target.

46Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

03Swords Dance20

Raises the user's Attack by two stages.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

23Dragon Rage*100%10

Inflicts 40 points of damage.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Ember40100%25

Has a 10% chance to burn the target.

15Leer100%30

Lowers the target's Defense by one stage.

22Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

38Flamethrower90100%15

Has a 10% chance to burn the target.

46Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

03Swords Dance20

Raises the user's Attack by two stages.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

23Dragon Rage*100%10

Inflicts 40 points of damage.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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