#342 Crawdaunt

Crawdaunt

Water Dark

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Hyper Cutter

This Pokémon's Attack cannot be lowered by other Pokémon.

This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through Heart Swap or Power Swap.

Shell Armor

Moves cannot score critical hits against this Pokémon.

This ability functions identically to Battle Armor.

Abilities nascosta » ottenibile in diversi modi

Adaptability

This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual same-type attack bonus of 1.5×.

Work in progress ... Essentials
Species Rogue Pokémon National Pokédex 342 Introduced in 3
Shape Footprint Crawdaunt Color Red
Height 1.1 m Weight 32.8 kg

Breeding & Training
Egg groups Water 1; Water 3 Hatch counter 15 Capture rate 155
Base EXP 164 Growth rate 1.640.000 Base happiness 70
Gender
50%
50%

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Crawdaunt: linea evolutiva

Baby Base Fase 1 Fase 2
Corphish CrawdauntLevel up, starting at level 30

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Crawdaunt: dove catturarlo

X
Fishing with a Super Rod
  • Parfum Palace
  • Route 3
Y
Fishing with a Super Rod
  • Parfum Palace
  • Route 3
Black 2
Surfing in dark spots
  • Route 3
  • Striaton City
White 2
Surfing in dark spots
  • Route 3
  • Striaton City
Platinum
Fishing with a Super Rod
  • Celestic Town
Diamond
Fishing with a Super Rod
  • Celestic Town
Pearl
Fishing with a Super Rod
  • Celestic Town

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Crawdaunt: comments


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Crawdaunt: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Crawdaunt muta regolarmente la corazza. Subito dopo la muta, la nuova corazza è tenera e delicata. Finché non si è indurita totalmente, il Pokémon vive nascosto nella sua tana sott’acqua per evitare attacchi.
Omega Ruby
Crawdaunt, dalla natura estremamente violenta, sfida sempre a una lotta gli altri esseri viventi, che per questo motivo abbandonano i laghi abitati da questo Pokémon, lasciandoli deserti e desolati.
Y
È un Pokémon molto bellicoso che afferra con le chele chiunque osi entrare nel suo territorio per scaraventarlo fuori.
X
Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno.
Black 2, White 2
È un Pokémon molto bellicoso che afferra con le chele chiunque osi entrare nel suo territorio per scaraventarlo fuori.
Black, White
Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno.
HeartGold, SoulSilver
Predilige la lotta. Il malcapitato che si avvicina alla sua tana verrà malmenato brutalmente.
Platinum
Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno.
Diamond, Pearl
Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno.
FireRed, LeafGreen
POKéMON violento che flagella il nemico con gli artigli affilati. Sembra essere molto difficile da allevare.
Emerald
POKéMON violento che ama la lotta, CRAWDAUNT possiede due chele affilate ricoperte di cicatrici se si tratta di un esemplare con grande esperienza di lotta.
Sapphire
CRAWDAUNT muta regolarmente la corazza. Subito dopo la muta, la nuova corazza è tenera e delicata. Finché non si è indurita totalmente, il POKéMON vive nascosto nella sua tana sott’acqua per evitare attacchi.
Ruby
CRAWDAUNT, dalla natura estremamente violenta, sfida sempre in lotta gli altri esseri viventi, che per questo motivo abbandonano i laghi abitati da questo POKéMON, lasciandoli deserti e desolati.

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Crawdaunt: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
63
44.5 330
Attacco
120 (2)
87.6 339
Difesa
85
68.4 269
Attacco Speciale
90
70.5 279
Difesa Speciale
55
30.1 209
Velocità
55
34.7 209
Media
78
54.2

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Crawdaunt: verso

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Crawdaunt: Pokémon compatibili

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Crawdaunt: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Swift6020

Never misses.

Swift6020

Never misses.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

5Harden30

Raises the user's Defense by one stage.

7Vice Grip55100%30

Inflicts regular damage with no additional effect.

10Leer100%30

Lowers the target's Defense by one stage.

14Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Double Hit3590%10

Hits twice in one turn.

23Knock Off65100%20

Target drops its held item.

26Night Slash70100%15

Has an increased chance for a critical hit.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

36Taunt100%20

For the next few turns, the target can only use damaging moves.

40Swords Dance20

Raises the user's Attack by two stages.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

48Crabhammer10090%10

Has an increased chance for a critical hit.

54Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Chip Away70100%20

Ignores the target's stat modifiers.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Switcheroo100%10

User and target swap items.

Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Swift6020

Never misses.

Swift6020

Never misses.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

5Harden30

Raises the user's Defense by one stage.

7Vice Grip55100%30

Inflicts regular damage with no additional effect.

10Leer100%30

Lowers the target's Defense by one stage.

14Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Double Hit3590%10

Hits twice in one turn.

23Knock Off65100%20

Target drops its held item.

26Night Slash70100%15

Has an increased chance for a critical hit.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

36Taunt100%20

For the next few turns, the target can only use damaging moves.

40Swords Dance20

Raises the user's Attack by two stages.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

48Crabhammer10090%10

Has an increased chance for a critical hit.

54Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Chip Away70100%20

Ignores the target's stat modifiers.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Switcheroo100%10

User and target swap items.

Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

5Harden30

Raises the user's Defense by one stage.

7Vice Grip55100%30

Inflicts regular damage with no additional effect.

10Leer100%30

Lowers the target's Defense by one stage.

14Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Double Hit3590%10

Hits twice in one turn.

23Knock Off65100%20

Target drops its held item.

26Night Slash70100%15

Has an increased chance for a critical hit.

30Swift6020

Never misses.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

36Taunt100%20

For the next few turns, the target can only use damaging moves.

40Swords Dance20

Raises the user's Attack by two stages.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

48Crabhammer10090%10

Has an increased chance for a critical hit.

54Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Chip Away70100%20

Ignores the target's stat modifiers.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Switcheroo100%10

User and target swap items.

Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Guillotine*30%5

Causes a one-hit KO.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

30Swift6020

Never misses.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Night Slash70100%15

Has an increased chance for a critical hit.

44Crabhammer10090%10

Has an increased chance for a critical hit.

52Swords Dance20

Raises the user's Attack by two stages.

57Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

65Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Chip Away70100%20

Ignores the target's stat modifiers.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Switcheroo100%10

User and target swap items.

Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

30Swift6020

Never misses.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Night Slash70100%15

Has an increased chance for a critical hit.

44Crabhammer10090%10

Has an increased chance for a critical hit.

52Swords Dance20

Raises the user's Attack by two stages.

57Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

65Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Chip Away70100%20

Ignores the target's stat modifiers.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dark Pulse80100%15

Has a 20% chance to make the target flinch.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

30Swift6020

Never misses.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Night Slash70100%15

Has an increased chance for a critical hit.

44Crabhammer10090%10

Has an increased chance for a critical hit.

52Swords Dance20

Raises the user's Attack by two stages.

57Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

65Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Chip Away70100%20

Ignores the target's stat modifiers.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

30Swift6020

Never misses.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Night Slash70100%15

Has an increased chance for a critical hit.

44Crabhammer10090%10

Has an increased chance for a critical hit.

52Swords Dance20

Raises the user's Attack by two stages.

57Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

65Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

72Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

30Swift6020

Never misses.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Night Slash70100%15

Has an increased chance for a critical hit.

44Crabhammer10090%10

Has an increased chance for a critical hit.

52Swords Dance20

Raises the user's Attack by two stages.

57Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

65Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

72Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

30Swift6020

Never misses.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Night Slash70100%15

Has an increased chance for a critical hit.

44Crabhammer10090%10

Has an increased chance for a critical hit.

52Swords Dance20

Raises the user's Attack by two stages.

57Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

65Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

72Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

19Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Protect10+4

Prevents any moves from hitting the user this turn.

25Knock Off65100%20

Target drops its held item.

33Taunt100%20

For the next few turns, the target can only use damaging moves.

38Crabhammer10090%10

Has an increased chance for a critical hit.

43Swords Dance20

Raises the user's Attack by two stages.

51Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

56Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Mud Sport15

Halves all Electric-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Crabhammer10090%10

Has an increased chance for a critical hit.

44Swords Dance20

Raises the user's Attack by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Crabhammer10090%10

Has an increased chance for a critical hit.

44Swords Dance20

Raises the user's Attack by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Crabhammer10090%10

Has an increased chance for a critical hit.

44Swords Dance20

Raises the user's Attack by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Mud Sport15

Halves all Electric-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Harden30

Raises the user's Defense by one stage.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

10Vice Grip55100%30

Inflicts regular damage with no additional effect.

13Leer100%30

Lowers the target's Defense by one stage.

20Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

23Protect10+4

Prevents any moves from hitting the user this turn.

26Knock Off65100%20

Target drops its held item.

34Taunt100%20

For the next few turns, the target can only use damaging moves.

39Crabhammer10090%10

Has an increased chance for a critical hit.

44Swords Dance20

Raises the user's Attack by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Mud Sport15

Halves all Electric-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

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