#751 Dewpider

Dewpider

Water Bug

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Water Bubble

When this Pokémon is hit by a Fire move, the damage is halved. When this Pokémon uses a Water move, the power is doubled. This Pokémon cannot be burned, and if it becomes burned, the burn is immediately ured.

Abilities nascosta » ottenibile in diversi modi

Water Absorb

Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.

Water moves will ignore this Pokémon's Substitute.

Work in progress ... Essentials
Species Water Bubble Pokémon National Pokédex 751 Introduced in 7
Shape Footprint Dewpider Color Green
Height 0.3 m Weight 4 kg

Breeding & Training
Egg groups Water 1; Bug Hatch counter 15 Capture rate 200
Base EXP 54 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Dewpider: linea evolutiva

Baby Base Fase 1 Fase 2
Dewpider AraquanidLevel up, starting at level 22

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Dewpider: dove catturarlo

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Dewpider: comments


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Dewpider: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Dewpider: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
38
6.6 280
Attacco
40
8.5 179
Difesa
52
26.3 203
Attacco Speciale
40
14.5 179
Difesa Speciale
72 (1)
54.3 243
Velocità
27
5.3 153
Media
44
6.8

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Dewpider: Pokémon compatibili

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Dewpider: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

5Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

8Spider Web10

Prevents the target from leaving battle.

13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

16Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

21Bite60100%25

Has a 30% chance to make the target flinch.

24Aqua Ring20

Restores 1/16 of the user's max HP each turn.

29Leech Life80100%10

Drains half the damage inflicted to heal the user.

32Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Lunge80100%15

Lowers the target's Attack by one stage after inflicting damage.

40Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

45Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

48Entrainment100%15

Copies the user's ability onto the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Power Split10

Averages Attack and Special Attack with the target.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Magic Room10

Negates held items for five turns.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

79Frost Breath6090%10

Always scores a critical hit.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

5Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

8Spider Web10

Prevents the target from leaving battle.

13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

16Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

21Bite60100%25

Has a 30% chance to make the target flinch.

24Aqua Ring20

Restores 1/16 of the user's max HP each turn.

29Leech Life80100%10

Drains half the damage inflicted to heal the user.

32Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Lunge80100%15

Lowers the target's Attack by one stage after inflicting damage.

40Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

45Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

48Entrainment100%15

Copies the user's ability onto the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Power Split10

Averages Attack and Special Attack with the target.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

79Frost Breath6090%10

Always scores a critical hit.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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