#84 Doduo

Doduo

Normal Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Run Away

This Pokémon is always successful fleeing from wild battles, even if trapped by a move or ability.

Early Bird

This Pokémon's remaining sleep turn count falls by 2 rather than 1.

If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.

Abilities nascosta » ottenibile in diversi modi

Tangled Feet

When this Pokémon is confused, it has twice its evasion.

Work in progress ... Essentials
Species Twin Bird Pokémon National Pokédex 84 Introduced in 1
Shape Footprint Doduo Color Brown
Height 1.4 m Weight 39.2 kg

Breeding & Training
Egg groups Flying Hatch counter 20 Capture rate 190
Base EXP 62 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Doduo: linea evolutiva

Baby Base Fase 1 Fase 2
Doduo DodrioLevel up, starting at level 31

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Doduo: dove catturarlo

X
Walking in tall grass or a cave
  • Route 5
Walking in purple flowers
  • Route 5
Y
Walking in tall grass or a cave
  • Route 5
Walking in purple flowers
  • Route 5
HeartGold
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 22
  • Route 26
  • Route 27
  • Route 28
SoulSilver
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 22
  • Route 26
  • Route 27
  • Route 28
Platinum
Walking in tall grass or a cave
  • Route 201
Diamond
Walking in tall grass or a cave
  • Route 201
Pearl
Walking in tall grass or a cave
  • Route 201
FireRed
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
  • Safari Zone, Area 1, east
  • Safari Zone, Area 3, west
LeafGreen
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
  • Safari Zone, Area 1, east
  • Safari Zone, Area 3, west
Emerald
Walking in tall grass or a cave
  • Safari Zone, NW/mach bike area
  • Safari Zone, SW
  • Safari Zone, SE
Ruby
Walking in tall grass or a cave
  • Safari Zone, NW/mach bike area
  • Safari Zone, SW
  • Safari Zone, SE
Sapphire
Walking in tall grass or a cave
  • Safari Zone, NW/mach bike area
  • Safari Zone, SW
  • Safari Zone, SE
Crystal
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 22
  • Route 26
  • Route 27
  • Route 28
Gold
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 22
  • Route 26
  • Route 27
  • Route 28
Silver
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 22
  • Route 26
  • Route 27
  • Route 28
Yellow
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
Red
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
  • Safari Zone, Area 1, east
  • Safari Zone, Area 3, west
Blue
Walking in tall grass or a cave
  • Route 16
  • Route 17
  • Route 18
  • Safari Zone, Area 1, east
  • Safari Zone, Area 3, west

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Doduo: comments


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Doduo: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Le due teste di Doduo contengono lo stesso identico cervello. Secondo uno studio scientifico sono stati riportati rari casi di Doduo con cervelli diversi.
Omega Ruby
Le due teste di Doduo non dormono mai nello stesso momento, in modo che una sia sempre vigile per difendersi dai nemici, mentre l’altra può riposare tranquilla.
Y
I suoi due cervelli si comunicano le emozioni grazie ai poteri telepatici.
X
Pokémon a due teste, scoperto a seguito di un’improvvisa mutazione. Può correre a 100 km/h.
Black 2, White 2
I suoi due cervelli si comunicano le emozioni grazie ai poteri telepatici.
Black, White
I suoi due cervelli si comunicano le emozioni grazie ai poteri telepatici.
HeartGold
Alzando e abbassando le due teste alternativamente, si rende più stabile durante la corsa.
SoulSilver
Corre a grandi balzi per le praterie, lasciando orme che arrivano fino a 10 cm di profondità.
Platinum
I suoi due cervelli si comunicano le emozioni grazie ai poteri telepatici.
Diamond, Pearl
I suoi due cervelli si comunicano le emozioni grazie ai poteri telepatici.
FireRed
POKéMON a due teste, scoperto a seguito di un’improvvisa mutazione. Può correre a 100 km/h.
LeafGreen
Uccello incapace di volare, ma eccellente corridore. Lascia orme enormi.
Emerald
Anche mentre mangia o dorme, una delle due teste di DODUO rimane sempre vigile per controllare che non ci siano pericoli. Se si spaventa, può correre a oltre 100 km/h.
Sapphire
Le due teste di DODUO contengono lo stesso identico cervello. Secondo uno studio scientifico sono stati riportati rari casi di POKéMON con cervelli diversi.
Ruby
Le due teste di DODUO non dormono mai nello stesso momento, in modo che una sia sempre vigile per difendersi dai nemici, mentre l’altra può riposare tranquilla.

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Doduo: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
35
4.5 274
Attacco
85 (1)
60.4 269
Difesa
45
16.7 189
Attacco Speciale
35
9.2 169
Difesa Speciale
35
6.2 169
Velocità
75
58.8 249
Media
51
18.2

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Doduo: verso

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Doduo: Pokémon compatibili

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Doduo: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

8Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

12Fury Attack1585%20

Hits 2-5 times in one turn.

15Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

19Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

22Double Hit3590%10

Hits twice in one turn.

26Agility30

Raises the user's Speed by two stages.

29Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

33Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

36Swords Dance20

Raises the user's Attack by two stages.

40Jump Kick10095%10

If the user misses, it takes half the damage it would have inflicted in recoil.

43Drill Peck80100%20

Inflicts regular damage with no additional effect.

47Endeavor*100%5

Lowers the target's HP to equal the user's.

50Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Natural Gift*100%15

Power and type depend on the held berry.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

8Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

12Fury Attack1585%20

Hits 2-5 times in one turn.

15Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

19Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

22Double Hit3590%10

Hits twice in one turn.

26Agility30

Raises the user's Speed by two stages.

29Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

33Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

36Swords Dance20

Raises the user's Attack by two stages.

40Jump Kick10095%10

If the user misses, it takes half the damage it would have inflicted in recoil.

43Drill Peck80100%20

Inflicts regular damage with no additional effect.

47Endeavor*100%5

Lowers the target's HP to equal the user's.

50Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Natural Gift*100%15

Power and type depend on the held berry.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

9Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

13Fury Attack1585%20

Hits 2-5 times in one turn.

17Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

21Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

25Double Hit3590%10

Hits twice in one turn.

29Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

33Agility30

Raises the user's Speed by two stages.

37Drill Peck80100%20

Inflicts regular damage with no additional effect.

41Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

45Endeavor*100%5

Lowers the target's HP to equal the user's.

49Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Natural Gift*100%15

Power and type depend on the held berry.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

10Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

14Fury Attack1585%20

Hits 2-5 times in one turn.

19Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

23Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

32Double Hit3590%10

Hits twice in one turn.

37Agility30

Raises the user's Speed by two stages.

41Drill Peck80100%20

Inflicts regular damage with no additional effect.

46Endeavor*100%5

Lowers the target's HP to equal the user's.

50Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Natural Gift*100%15

Power and type depend on the held berry.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

10Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

14Fury Attack1585%20

Hits 2-5 times in one turn.

19Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

23Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

32Double Hit3590%10

Hits twice in one turn.

37Agility30

Raises the user's Speed by two stages.

41Drill Peck80100%20

Inflicts regular damage with no additional effect.

46Endeavor*100%5

Lowers the target's HP to equal the user's.

50Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Natural Gift*100%15

Power and type depend on the held berry.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Roost10

Heals the user by half its max HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

10Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

14Fury Attack1585%20

Hits 2-5 times in one turn.

19Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

23Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

32Double Hit3590%10

Hits twice in one turn.

37Agility30

Raises the user's Speed by two stages.

41Drill Peck80100%20

Inflicts regular damage with no additional effect.

46Endeavor*100%5

Lowers the target's HP to equal the user's.

50Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Natural Gift*100%15

Power and type depend on the held berry.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

10Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

14Fury Attack1585%20

Hits 2-5 times in one turn.

19Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

23Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

32Double Hit3590%10

Hits twice in one turn.

37Agility30

Raises the user's Speed by two stages.

41Drill Peck80100%20

Inflicts regular damage with no additional effect.

46Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

10Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

14Fury Attack1585%20

Hits 2-5 times in one turn.

19Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

23Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

32Double Hit3590%10

Hits twice in one turn.

37Agility30

Raises the user's Speed by two stages.

41Drill Peck80100%20

Inflicts regular damage with no additional effect.

46Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

10Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

14Fury Attack1585%20

Hits 2-5 times in one turn.

19Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

23Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

32Double Hit3590%10

Hits twice in one turn.

37Agility30

Raises the user's Speed by two stages.

41Drill Peck80100%20

Inflicts regular damage with no additional effect.

46Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Move20

Uses the target's last used move.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Attack1585%20

Hits 2-5 times in one turn.

21Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

33Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

37Drill Peck80100%20

Inflicts regular damage with no additional effect.

45Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Attack1585%20

Hits 2-5 times in one turn.

21Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

33Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

37Drill Peck80100%20

Inflicts regular damage with no additional effect.

45Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Attack1585%20

Hits 2-5 times in one turn.

21Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

33Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

37Drill Peck80100%20

Inflicts regular damage with no additional effect.

45Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Attack1585%20

Hits 2-5 times in one turn.

21Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

33Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

37Drill Peck80100%20

Inflicts regular damage with no additional effect.

45Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Attack1585%20

Hits 2-5 times in one turn.

21Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

33Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

37Drill Peck80100%20

Inflicts regular damage with no additional effect.

45Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Attack1585%20

Hits 2-5 times in one turn.

21Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

33Drill Peck80100%20

Inflicts regular damage with no additional effect.

37Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Attack1585%20

Hits 2-5 times in one turn.

21Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

25Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

33Drill Peck80100%20

Inflicts regular damage with no additional effect.

37Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Feint Attack6020

Never misses.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

20Growl100%40

Lowers the target's Attack by one stage.

24Fury Attack1585%20

Hits 2-5 times in one turn.

30Drill Peck80100%20

Inflicts regular damage with no additional effect.

36Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

40Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

44Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

43Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

44Rest10

User sleeps for two turns, completely healing itself.

49Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

20Growl100%40

Lowers the target's Attack by one stage.

24Fury Attack1585%20

Hits 2-5 times in one turn.

30Drill Peck80100%20

Inflicts regular damage with no additional effect.

36Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

40Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

44Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

43Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

44Rest10

User sleeps for two turns, completely healing itself.

49Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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