After each turn, this Pokémon has a 33% of being cured of any major status ailment.
Whenever this Pokémon has a major status ailment, it has 1.5× its Defense.
This bonus does not count as a stat modifier.
Work in progress ... Essentials | ||||||
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Species | Dragon Pokémon | National Pokédex | 148 | Introduced in | 1 | |
Shape | ![]() |
Footprint | ![]() |
Color | Blue | |
Height | 4 m | Weight | 16.5 kg |
Breeding & Training | ||||||
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![]() |
Egg groups | Water 1; Dragon | Hatch counter | 40 | Capture rate | 45 |
Base EXP | 147 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Dratini | DragonairLevel up, starting at level 30 | DragoniteLevel up, starting at level 55 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Dragonair accumula un’enorme quantità d’energia all’interno del corpo. Si dice che sia in grado di mutare le condizioni meteorologiche circostanti scaricando energia dai cristalli del collo e della coda. |
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X Pare che le sfere di cristallo diano a questo Pokémon il pieno controllo sulle condizioni atmosferiche. |
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Y Pokémon etereo che emana un’aura mite e ha la capacità di mutare il clima. |
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Black 2, White 2 Se il suo corpo emana un'aura, il tempo cambia all'istante. Si dice che viva nei mari e nei laghi. |
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Black, White Se il suo corpo emana un'aura, il tempo cambia all'istante. Si dice che viva nei mari e nei laghi. |
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HeartGold Dicono che quando un’aura gli circonda il corpo, significa che il tempo cambierà immediatamente. |
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SoulSilver Pare che le sfere di cristallo diano a questo Pokémon il pieno controllo sulle condizioni atmosferiche. |
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Platinum Se il suo corpo emana un’aura, il tempo cambia all’istante. Si dice che viva nei mari e nei laghi. |
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Diamond, Pearl Se il suo corpo emana un’aura, il tempo cambia all’istante. Si dice che viva nei mari e nei laghi. |
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LeafGreen POKéMON etereo che emana un’aura mite e ha la capacità di mutare il clima. |
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FireRed Sembra vivere nel mare e nei laghi. Sebbene non abbia ali, c’è chi l’ha visto volare. |
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Emerald DRAGONAIR accumula moltissima energia nel suo corpo. Si dice che possa mutare le condizioni meteorologiche scaricandola dai cristalli del collo e della coda. |
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Ruby, Sapphire DRAGONAIR accumula un’enorme quantità d’energia all’interno del corpo. Si dice che sia in grado di mutare le condizioni meteorologiche circostanti scaricando energia dai cristalli del collo e della coda. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 43.4 | 326 | ||||
Attacco | 58.3 | 267 | ||||
Difesa | 43 | 229 | ||||
Attacco Speciale | 54.2 | 239 | ||||
Difesa Speciale | 50.6 | 239 | ||||
Velocità | 53.8 | 239 | ||||
Media | 42.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
39 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
47 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
53 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
61 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
67 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
75 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Aqua Jet | ![]() | ![]() | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. |
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Extreme Speed | ![]() | ![]() | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
![]() | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
— | Bind | ![]() | ![]() | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
— | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
59 | Brutal Swing | ![]() | ![]() | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
82 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
94 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
98 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
39 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
47 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
53 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
61 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
67 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
75 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Aqua Jet | ![]() | ![]() | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. |
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Extreme Speed | ![]() | ![]() | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
![]() | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
59 | Brutal Swing | ![]() | ![]() | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
82 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
94 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
98 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
39 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
47 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
53 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
61 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
67 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
75 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Aqua Jet | ![]() | ![]() | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. |
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Extreme Speed | ![]() | ![]() | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
![]() | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
— | Bind | ![]() | ![]() | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
— | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
82 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
94 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
39 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
47 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
53 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
61 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
67 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
75 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Aqua Jet | ![]() | ![]() | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. |
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Extreme Speed | ![]() | ![]() | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
![]() | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
82 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Black 2 & White 2 | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
39 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
47 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
53 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
61 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
67 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
75 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Aqua Jet | ![]() | ![]() | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. |
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Extreme Speed | ![]() | ![]() | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
![]() | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
— | Bind | ![]() | ![]() | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
— | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
82 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
39 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
47 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
53 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
61 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
67 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
75 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Aqua Jet | ![]() | ![]() | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. |
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Extreme Speed | ![]() | ![]() | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
![]() | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
82 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version HeartGold & SoulSilver | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
39 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
53 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
61 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
67 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Extreme Speed | ![]() | ![]() | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
— | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
59 | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Whirlpool | ![]() | ![]() | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Platinum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
39 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
53 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
61 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
67 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
59 | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Diamond & Pearl | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
5 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
11 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
15 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
21 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
25 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
33 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
39 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
53 | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
61 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
67 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
59 | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version FireRed & LeafGreen | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
8 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
15 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
22 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
29 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
56 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
65 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
— | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
— | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
— | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version XD | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
8 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
15 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
22 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
29 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
56 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
65 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
— | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
— | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
— | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Colosseum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
8 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
15 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
22 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
29 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
56 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
65 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Emerald | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
8 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
15 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
22 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
29 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
56 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
65 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
— | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
— | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
— | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
— | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
— | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Ruby & Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
8 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
15 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
22 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
29 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
56 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
65 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
![]() | Dragon Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Crystal | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
8 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
15 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
22 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
29 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
56 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
65 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
— | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
— | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Zap Cannon | ![]() | ![]() | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
16 | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Gold & Silver | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
— | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
8 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
15 | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
22 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
29 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
47 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
56 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
65 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Dratini ma non da Dragonair. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
![]() | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
![]() | Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
![]() | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Zap Cannon | ![]() | ![]() | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
16 | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
24 | Dragon Breath | ![]() | ![]() | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H7 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Pokémon version Yellow | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
10 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
20 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
35 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
45 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
55 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Horn Drill | ![]() | ![]() | * | 30% | 5 | Causes a one-hit KO. | |
08 | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
11 | Bubble Beam | ![]() | ![]() | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
12 | Water Gun | ![]() | ![]() | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
23 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
33 | Reflect | ![]() | ![]() | — | — | 20 | Reduces damage from physical attacks by half. | |
34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
40 | Skull Bash | ![]() | ![]() | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
Pokémon version Red & Blue | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Wrap | ![]() | ![]() | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
— | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
10 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
20 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
35 | Slam | ![]() | ![]() | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
45 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
55 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Horn Drill | ![]() | ![]() | * | 30% | 5 | Causes a one-hit KO. | |
08 | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
11 | Bubble Beam | ![]() | ![]() | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
12 | Water Gun | ![]() | ![]() | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
23 | Dragon Rage | ![]() | ![]() | * | 100% | 10 | Inflicts 40 points of damage. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
33 | Reflect | ![]() | ![]() | — | — | 20 | Reduces damage from physical attacks by half. | |
34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
40 | Skull Bash | ![]() | ![]() | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |