#269 Dustox

Dustox

Bug Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Shield Dust

This Pokémon is immune to the extra effects of moves used against it.

An extra effect is a move's chance, listed as an "effect chance", to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Thunder Shock's paralysis is an extra effect, but Thunder Wave's is not, nor are Knock Off's item removal and Air Cutter's increased critical hit rate.

Abilities nascosta » ottenibile in diversi modi

Compound Eyes

This Pokémon's moves have 1.3× their accuracy.

This ability has no effect on the one-hit KO moves (Fissure, Guillotine, Horn Drill, and Sheer Cold).

Overworld: If the first Pokémon in the party has this ability, the chance of a wild Pokémon holding a particular item is raised from 50%, 5%, or 1% to 60%, 20%, or 5%, respectively.

Work in progress ... Essentials
Species Poison Moth Pokémon National Pokédex 269 Introduced in 3
Shape Footprint Dustox Color Green
Height 1.2 m Weight 31.6 kg

Breeding & Training
Egg groups Bug Hatch counter 15 Capture rate 45
Base EXP 173 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Dustox: linea evolutiva

Baby Base Fase 1 Fase 2
Wurmple SilcoonLevel up, starting at level 7 BeautiflyLevel up, starting at level 10
CascoonLevel up, starting at level 7 DustoxLevel up, starting at level 10

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Dustox: dove catturarlo

Platinum
Walking in tall grass or a cave
  • Eterna Forest
  • Route 205, east, towards Eterna City
  • Route 224
  • Route 229
Pearl
Walking in tall grass or a cave
  • Eterna Forest
  • Sea Route 230

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Dustox: comments


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Dustox: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Dustox è istintivamente attratto dalla luce. Nugoli di questi Pokémon sono attirati dalla luce intensa delle città, dove causano danni ingenti strappando le foglie delle piante di cui si nutrono lungo le strade urbane.
Alpha Sapphire
Quando agita le ali, Dustox sparge una polvere sottile tutt’intorno. In realtà si tratta di un potente veleno capace di mettere al tappeto anche un campione di lotta libera. Per cercare il cibo usa le antenne come un radar.
X
Pokémon notturno. Attirato dalla luce dei lampioni, divora le foglie degli alberi lungo i viali.
Y
Se attaccato, sbatte con forza le ali e sparge una polvere tossica. Lo si vede in giro dopo il tramonto.
Black 2, White 2
Rilascia una polvere tossica dalle ali. Di notte divora le foglie degli alberi lungo i viali.
Black, White
Rilascia una polvere tossica dalle ali. Di notte divora le foglie degli alberi lungo i viali.
HeartGold, SoulSilver
Respinge l’attacco del nemico spargendo una polvere velenosa potente. È un Pokémon notturno.
Platinum
Rilascia una polvere tossica dalle ali. Di notte divora le foglie degli alberi lungo i viali.
Diamond
Pokémon notturno. Attirato dalla luce dei lampioni, divora le foglie degli alberi lungo i viali.
Pearl
Se attaccato, sbatte con forza le ali e sparge una polvere tossica. Lo si vede in giro dopo il tramonto.
FireRed, LeafGreen
Quando avverte il pericolo, libera un’orribile polvere tossica. È attirato dalla luce dei lampioni.
Emerald
POKéMON notturno, DUSTOX vola su campi e monti attirato dalla luce dei lampioni. Dalle ali rilascia una polvere altamente tossica.
Ruby
DUSTOX è istintivamente attratto dalla luce. Nuvoli di questi POKéMON sono attirati dalla luce intensa delle città, dove causano danni ingenti strappando le foglie delle piante di cui si nutrono lungo le strade urbane.
Sapphire
Quando agita le ali, DUSTOX sparge una polvere sottile tutt’intorno. In realtà si tratta di un potente veleno capace di mettere al tappeto anche un campione di lotta libera. Per cercare il cibo usa le antenne come un radar.

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Dustox: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
50
17 199
Difesa
70
50.5 239
Attacco Speciale
50
27.2 199
Difesa Speciale
90 (3)
75.2 279
Velocità
65
47.8 229
Media
64
34

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Dustox: verso

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Dustox: Pokémon compatibili

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Dustox: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

12Confusion50100%25

Has a 10% chance to confuse the target.

15Poison Powder75%35

Poisons the target.

17Moonlight5

Heals the user by half its max HP. Affected by weather.

20Venoshock65100%10

Inflicts double damage if the target is Poisoned.

22Psybeam65100%20

Has a 10% chance to confuse the target.

25Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

27Light Screen30

Reduces damage from special attacks by 50% for five turns.

30Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

32Toxic90%10

Badly poisons the target, inflicting more damage every turn.

35Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

37Protect10+4

Prevents any moves from hitting the user this turn.

40Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
0Harden30

Raises the user's Defense by one stage.

Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Electroweb5595%15

Lowers the target's Speed by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Laser Focus30

Guarantees a critical hit with the user's next move.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Cascoon ma non da Dustox. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

12Confusion50100%25

Has a 10% chance to confuse the target.

15Poison Powder75%35

Poisons the target.

17Moonlight5

Heals the user by half its max HP. Affected by weather.

20Venoshock65100%10

Inflicts double damage if the target is Poisoned.

22Psybeam65100%20

Has a 10% chance to confuse the target.

25Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

27Light Screen30

Reduces damage from special attacks by 50% for five turns.

30Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

32Toxic90%10

Badly poisons the target, inflicting more damage every turn.

35Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

37Protect10+4

Prevents any moves from hitting the user this turn.

40Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
0Harden30

Raises the user's Defense by one stage.

Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

10Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

12Confusion50100%25

Has a 10% chance to confuse the target.

15Poison Powder75%35

Poisons the target.

17Moonlight5

Heals the user by half its max HP. Affected by weather.

20Venoshock65100%10

Inflicts double damage if the target is Poisoned.

22Psybeam65100%20

Has a 10% chance to confuse the target.

25Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

27Light Screen30

Reduces damage from special attacks by 50% for five turns.

30Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

32Toxic90%10

Badly poisons the target, inflicting more damage every turn.

35Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

37Protect10+4

Prevents any moves from hitting the user this turn.

40Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Electroweb5595%15

Lowers the target's Speed by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Cascoon ma non da Dustox. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

41Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

45Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

41Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

45Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Electroweb5595%15

Lowers the target's Speed by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Roost10

Heals the user by half its max HP.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Cascoon ma non da Dustox. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

41Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

45Quiver Dance20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

41Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

String Shot95%40

Lowers the target's Speed by two stages.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Cascoon ma non da Dustox. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

41Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

15Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Cascoon ma non da Dustox. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

41Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

10Confusion50100%25

Has a 10% chance to confuse the target.

13Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Moonlight5

Heals the user by half its max HP. Affected by weather.

24Psybeam65100%20

Has a 10% chance to confuse the target.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

34Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Toxic90%10

Badly poisons the target, inflicting more damage every turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wurmple ma non da Dustox. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

5Poison Sting15100%35

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cascoon ma non da Dustox. Learned when a Pokémon reaches a certain level.
Harden30

Raises the user's Defense by one stage.

7Harden30

Raises the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H5Flash100%20

Lowers the target's accuracy by one stage.

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