#102 Exeggcute

Exeggcute

Grass Psychic

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Abilities nascosta » ottenibile in diversi modi

Harvest

After each turn, if the last item this Pokémon consumed was a Berry and it is not currently holding an item, it has a 50% chance of regaining that Berry, or a 100% chance during strong sunlight.

Work in progress ... Essentials
Species Egg Pokémon National Pokédex 102 Introduced in 1
Shape Footprint Exeggcute Color Pink
Height 0.4 m Weight 2.5 kg

Breeding & Training
Egg groups Grass Hatch counter 20 Capture rate 90
Base EXP 65 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

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Exeggcute: linea evolutiva

Baby Base Fase 1 Fase 2
Exeggcute ExeggutorUse a Leaf Stone

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Exeggcute: dove catturarlo

X
Walking in tall grass or a cave
  • Azure Bay
  • Route 12
Walking in yellow flowers
  • Route 12
Y
Walking in tall grass or a cave
  • Azure Bay
  • Route 12
Walking in yellow flowers
  • Route 12
FireRed
Walking in tall grass or a cave
  • Berry Forest
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
LeafGreen
Walking in tall grass or a cave
  • Berry Forest
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
Yellow
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
Red
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
Blue
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west

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Exeggcute: comments


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Exeggcute: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Questo Pokémon è costituito da un nucleo compatto formato da sei uova, che girano vorticosamente attraendosi a vicenda. Quando i gusci iniziano a rompersi, Exeggcute è prossimo all’evoluzione.
Y
Nonostante sia formato da uova, si è scoperto che la sua struttura è più simile a quella dei semi.
X
Queste sei uova comunicano per telepatia. Si riuniscono subito anche se vengono divise.
Black 2, White 2
Queste sei uova comunicano per telepatia. Si riuniscono subito anche se vengono divise.
Black, White
Queste sei uova comunicano per telepatia. Si riuniscono subito anche se vengono divise.
HeartGold
Ha un guscio molto resistente. Anche se si rompe, sopravvive senza perdere il contenuto.
SoulSilver
L’EXEGGCUTE ha un richiamo telepatico unico che usa per formare gruppi di sei individui con i propri simili.
Platinum
Queste sei uova comunicano per telepatia. Si riuniscono subito anche se vengono divise.
Diamond, Pearl
Queste sei uova comunicano per telepatia. Si riuniscono subito anche se vengono divise.
LeafGreen
Molto simili alle uova, se disturbati si raggruppano in fretta attaccando all’unisono.
FireRed
Nonostante sia formato da uova, si è scoperto che la sua struttura è più simile a quella dei semi.
Emerald
EXEGGCUTE consiste di un nucleo formato da sei uova che si attirano girando velocemente. Quando i gusci si crepano, il POKéMON è prossimo all’evoluzione.
Ruby, Sapphire
Questo POKéMON consiste di un nucleo compatto formato da sei uova, che girano vorticosamente attraendosi a vicenda. Quando i gusci iniziano a rompersi, EXEGGCUTE è prossimo all’evoluzione.

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Exeggcute: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
40
8.5 179
Difesa
80 (1)
63.6 259
Attacco Speciale
60
41.5 219
Difesa Speciale
45
15.5 189
Velocità
40
17.2 179
Media
54
23.7

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Exeggcute: verso

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Exeggcute: Pokémon compatibili

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Exeggcute: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Extrasensory80100%20

Has a 10% chance to make the target flinch.

50Bestow15

Gives the user's held item to the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Block5

Prevents the target from leaving battle.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Skill Swap10

User and target swap abilities.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Skill Swap10

User and target swap abilities.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

64Explosion250100%5

User faints.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Extrasensory80100%20

Has a 10% chance to make the target flinch.

50Bestow15

Gives the user's held item to the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Block5

Prevents the target from leaving battle.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Skill Swap10

User and target swap abilities.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

64Explosion250100%5

User faints.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Extrasensory80100%20

Has a 10% chance to make the target flinch.

50Bestow15

Gives the user's held item to the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Block5

Prevents the target from leaving battle.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Skill Swap10

User and target swap abilities.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Skill Swap10

User and target swap abilities.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

64Explosion250100%5

User faints.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Extrasensory80100%20

Has a 10% chance to make the target flinch.

50Bestow15

Gives the user's held item to the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Block5

Prevents the target from leaving battle.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Skill Swap10

User and target swap abilities.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

64Explosion250100%5

User faints.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Extrasensory80100%20

Has a 10% chance to make the target flinch.

53Bestow15

Gives the user's held item to the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Block5

Prevents the target from leaving battle.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Skill Swap10

User and target swap abilities.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Skill Swap10

User and target swap abilities.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Telekinesis15

Moves have 100% accuracy against the target for three turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

64Explosion250100%5

User faints.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

53Bestow15

Gives the user's held item to the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Block5

Prevents the target from leaving battle.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Skill Swap10

User and target swap abilities.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Telekinesis15

Moves have 100% accuracy against the target for three turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

64Explosion250100%5

User faints.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Psych Up10

Discards the user's stat changes and copies the target's.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Nature Power20

Uses a move which depends upon the terrain.

Psych Up10

Discards the user's stat changes and copies the target's.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

11Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Bullet Seed25100%30

Hits 2-5 times in one turn.

19Stun Spore75%30

Paralyzes the target.

21Poison Powder75%35

Poisons the target.

23Sleep Powder75%15

Puts the target to sleep.

27Confusion50100%25

Has a 10% chance to confuse the target.

33Worry Seed100%10

Changes the target's ability to Insomnia.

37Natural Gift*100%15

Power and type depend on the held berry.

43Solar Beam120100%10

Requires a turn to charge before attacking.

47Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Nature Power20

Uses a move which depends upon the terrain.

Psych Up10

Discards the user's stat changes and copies the target's.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Confusion50100%25

Has a 10% chance to confuse the target.

25Stun Spore75%30

Paralyzes the target.

31Poison Powder75%35

Poisons the target.

37Sleep Powder75%15

Puts the target to sleep.

43Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Psych Up10

Discards the user's stat changes and copies the target's.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Explosion250100%5

User faints.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Confusion50100%25

Has a 10% chance to confuse the target.

25Stun Spore75%30

Paralyzes the target.

31Poison Powder75%35

Poisons the target.

37Sleep Powder75%15

Puts the target to sleep.

43Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Mimic10

Copies the target's last used move.

Nightmare100%15

Target loses 1/4 its max HP every turn as long as it's asleep.

Self-Destruct200100%5

User faints.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Confusion50100%25

Has a 10% chance to confuse the target.

25Stun Spore75%30

Paralyzes the target.

31Poison Powder75%35

Poisons the target.

37Sleep Powder75%15

Puts the target to sleep.

43Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Confusion50100%25

Has a 10% chance to confuse the target.

25Stun Spore75%30

Paralyzes the target.

31Poison Powder75%35

Poisons the target.

37Sleep Powder75%15

Puts the target to sleep.

43Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Psych Up10

Discards the user's stat changes and copies the target's.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Explosion250100%5

User faints.

Mimic10

Copies the target's last used move.

Psych Up10

Discards the user's stat changes and copies the target's.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Confusion50100%25

Has a 10% chance to confuse the target.

25Stun Spore75%30

Paralyzes the target.

31Poison Powder75%35

Poisons the target.

37Sleep Powder75%15

Puts the target to sleep.

43Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Psych Up10

Discards the user's stat changes and copies the target's.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Skill Swap10

User and target swap abilities.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Confusion50100%25

Has a 10% chance to confuse the target.

25Stun Spore75%30

Paralyzes the target.

31Poison Powder75%35

Poisons the target.

37Sleep Powder75%15

Puts the target to sleep.

43Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Psych Up10

Discards the user's stat changes and copies the target's.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

50Nightmare100%15

Target loses 1/4 its max HP every turn as long as it's asleep.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Hypnosis60%20

Puts the target to sleep.

7Reflect20

Reduces damage from physical attacks by half.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Confusion50100%25

Has a 10% chance to confuse the target.

25Stun Spore75%30

Paralyzes the target.

31Poison Powder75%35

Poisons the target.

37Sleep Powder75%15

Puts the target to sleep.

43Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Moonlight5

Heals the user by half its max HP. Affected by weather.

Reflect20

Reduces damage from physical attacks by half.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Psych Up10

Discards the user's stat changes and copies the target's.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

50Nightmare100%15

Target loses 1/4 its max HP every turn as long as it's asleep.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Hypnosis60%20

Puts the target to sleep.

25Reflect20

Reduces damage from physical attacks by half.

28Leech Seed90%10

Seeds the target, stealing HP from it every turn.

32Stun Spore75%30

Paralyzes the target.

37Poison Powder75%35

Poisons the target.

42Solar Beam120100%10

Requires a turn to charge before attacking.

48Sleep Powder75%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Teleport20

Immediately ends wild battles. No effect otherwise.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

36Self-Destruct200100%5

User faints.

37Egg Bomb10075%10

Inflicts regular damage with no additional effect.

44Rest10

User sleeps for two turns, completely healing itself.

46Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

47Explosion250100%5

User faints.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Barrage1585%20

Hits 2-5 times in one turn.

Hypnosis60%20

Puts the target to sleep.

25Reflect20

Reduces damage from physical attacks by half.

28Leech Seed90%10

Seeds the target, stealing HP from it every turn.

32Stun Spore75%30

Paralyzes the target.

37Poison Powder75%35

Poisons the target.

42Solar Beam120100%10

Requires a turn to charge before attacking.

48Sleep Powder75%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Teleport20

Immediately ends wild battles. No effect otherwise.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

36Self-Destruct200100%5

User faints.

37Egg Bomb10075%10

Inflicts regular damage with no additional effect.

44Rest10

User sleeps for two turns, completely healing itself.

46Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

47Explosion250100%5

User faints.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

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