#456 Finneon

Finneon

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swift Swim

This Pokémon's Speed is doubled during rain.

This bonus does not count as a stat modifier.

Storm Drain

All other Pokémon's single-target Water-type moves are redirected to this Pokémon, if it is an eligible target. Other Pokémon's Water moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it.

If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. Follow Me takes precedence over this ability.

Abilities nascosta » ottenibile in diversi modi

Water Veil

This Pokémon cannot be burned.

If a Pokémon is burned and acquires this ability, its burn is healed; this includes when regaining a lost ability upon leaving battle.

Work in progress ... Essentials
Species Wing Fish Pokémon National Pokédex 456 Introduced in 4
Shape Footprint Finneon Color Blue
Height 0.4 m Weight 7 kg

Breeding & Training
Egg groups Water 2 Hatch counter 20 Capture rate 190
Base EXP 66 Growth rate 600.000 Base happiness 70
Gender
50%
50%

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Finneon: linea evolutiva

Baby Base Fase 1 Fase 2
Finneon LumineonLevel up, starting at level 31

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Finneon: dove catturarlo

Black 2
Fishing with a Super Rod
  • P2 Laboratory
  • Route 17
  • Route 18
  • Route 4
  • Virbank City
  • Virbank Complex, outer
White 2
Fishing with a Super Rod
  • P2 Laboratory
  • Route 17
  • Route 18
  • Route 4
  • Virbank City
  • Virbank Complex, outer
Black
Fishing with a Super Rod
  • P2 Laboratory
  • Route 17
  • Route 18
White
Fishing with a Super Rod
  • P2 Laboratory
  • Route 17
  • Route 18
Platinum
Fishing with a Good Rod
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Route 205, south, towards Floaroma Town
  • Route 218
  • Route 219
  • Route 221
  • Sea Route 220
  • Valley Windworks
Diamond
Fishing with a Good Rod
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Route 205, south, towards Floaroma Town
  • Route 218
  • Route 219
  • Route 221
  • Sea Route 220
  • Valley Windworks
Pearl
Fishing with a Good Rod
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Route 205, south, towards Floaroma Town
  • Route 218
  • Route 219
  • Route 221
  • Sea Route 220
  • Valley Windworks

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Finneon: comments


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Finneon: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Dopo una lunga esposizione al sole, i motivi sulle sue pinne brillano vividamente al calar dell’oscurità.
Omega Ruby
La linea che contorna il suo corpo immagazzina la luce solare. Di notte si illumina di una luce splendente.
Y
Dopo una lunga esposizione al sole, i motivi sulle sue pinne brillano vividamente al calar dell’oscurità.
X
La linea che contorna il suo corpo immagazzina la luce solare. Di notte si illumina di una luce splendente.
Black 2, White 2
La linea che contorna il suo corpo immagazzina la luce solare. Di notte si illumina di una luce splendente.
Black, White
La linea che contorna il suo corpo immagazzina la luce solare. Di notte si illumina di una luce splendente.
HeartGold, SoulSilver
Nuota battendo le due pinne caudali come fossero ali di BEAUTIFLY. Di notte i disegni sulle pinne brillano.
Platinum
La linea che contorna il suo corpo immagazzina la luce solare. Di notte si illumina di una luce splendente.
Diamond
Dopo una lunga esposizione al sole, i motivi sulle sue pinne brillano vividamente al calar dell’oscurità.
Pearl
Il modo in cui agita le sue due pinne nuotando gli è valso il soprannome di “BEAUTIFLY dei mari”.

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Finneon: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
49
19.1 302
Attacco
49
15 197
Difesa
56
30.9 211
Attacco Speciale
49
23.7 197
Difesa Speciale
61
40 221
Velocità
66 (1)
50.3 231
Media
55
25.4

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Finneon: verso

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Finneon: Pokémon compatibili

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Finneon: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

54Soak100%20

Changes the target's type to Water.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Charm100%20

Lowers the target's Attack by two stages.

Confuse Ray100%10

Confuses the target.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

96Nature Power20

Uses a move which depends upon the terrain.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

54Soak100%20

Changes the target's type to Water.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

96Nature Power20

Uses a move which depends upon the terrain.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

54Soak100%20

Changes the target's type to Water.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

54Soak100%20

Changes the target's type to Water.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

54Soak100%20

Changes the target's type to Water.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

54Soak100%20

Changes the target's type to Water.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

10Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

13Rain Dance5

Changes the weather to rain for five turns.

17Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

26Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

29Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

33Aqua Ring20

Restores 1/16 of the user's max HP each turn.

38Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

42U-turn70100%20

User must switch out after attacking.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Psybeam65100%20

Has a 10% chance to confuse the target.

Splash40

Does nothing.

Sweet Kiss75%10

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

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