#569 Garbodor

Garbodor

Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Stench

This Pokémon's damaging moves have a 10% chance to make the target flinch with each hit if they do not already cause flinching as a secondary effect.

This ability does not stack with a held item.

Overworld: The wild encounter rate is halved while this Pokémon is first in the party.

Weak Armor

Whenever a physical move hits this Pokémon, its Speed rises one stage and its Defense falls one stage.

This ability triggers on every hit of a multiple-hit move.

Abilities nascosta » ottenibile in diversi modi

Aftermath

When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum HP in damage.

Work in progress ... Essentials
Species Trash Heap Pokémon National Pokédex 569 Introduced in 5
Shape Footprint Garbodor Color Green
Height 1.9 m Weight 107.3 kg

Breeding & Training
Egg groups Mineral Hatch counter 20 Capture rate 60
Base EXP 166 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Garbodor: linea evolutiva

Baby Base Fase 1 Fase 2
Trubbish GarbodorLevel up, starting at level 36

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Garbodor: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Route 9
Walking in dark grass
  • Route 9
White 2
Walking in tall grass or a cave
  • Route 9
Walking in dark grass
  • Route 9
Black
Walking in tall grass or a cave
  • Route 9
Walking in dark grass
  • Route 9
White
Walking in tall grass or a cave
  • Route 9
Walking in dark grass
  • Route 9

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Garbodor: comments


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Garbodor: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Assorbe la spazzatura nel suo corpo per creare dei liquidi velenosi e dei gas tossici sempre nuovi.
Omega Ruby
Serra l’avversario con l’arto sinistro e gli dà il colpo di grazia esalando dalla bocca un fetido gas velenoso.
Y
Assorbe la spazzatura nel suo corpo per creare dei liquidi velenosi e dei gas tossici sempre nuovi.
X
Serra l’avversario con l’arto sinistro e gli dà il colpo di grazia esalando dalla bocca un fetido gas velenoso.
Black 2, White 2
Assorbe la spazzatura nel suo corpo per creare dei liquidi velenosi e dei gas tossici sempre nuovi.
White
Assorbe la spazzatura e la ingloba nel suo corpo. Spruzza veleno dalle estremità dell'arto destro.
Black
Serra l'avversario con l'arto sinistro e gli dà il colpo di grazia esalando dalla bocca un fetido gas velenoso.

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Garbodor: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
80
74 364
Attacco
95 (2)
69.8 289
Difesa
82
66.2 263
Attacco Speciale
60
41.5 219
Difesa Speciale
82
67.5 263
Velocità
75
58.8 249
Media
79
55.6

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Garbodor: verso

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Garbodor: Pokémon compatibili

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Garbodor: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

Recycle10

User recovers the item it last used up.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

3Recycle10

User recovers the item it last used up.

7Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

12Acid Spray40100%20

Lowers the target's Special Defense by two stages.

14Double Slap1585%10

Hits 2-5 times in one turn.

18Sludge65100%20

Has a 30% chance to poison the target.

23Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

23Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

25Body Slam85100%15

Has a 30% chance to paralyze the target.

29Sludge Bomb90100%10

Has a 30% chance to poison the target.

34Clear Smog5015

Removes all of the target's stat modifiers.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

46Amnesia20

Raises the user's Special Defense by two stages.

49Belch12090%10

Can only be used after the user has eaten a berry.

54Gunk Shot12080%5

Has a 30% chance to poison the target.

59Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Trubbish ma non da Garbodor. Learned when a Pokémon reaches a certain level.
25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Trubbish ma non da Garbodor. Appears on a newly-hatched Pokémon, if the father had the same move.
Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mud Sport15

Halves all Electric-type damage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Self-Destruct200100%5

User faints.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Recycle10

User recovers the item it last used up.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

Recycle10

User recovers the item it last used up.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

3Recycle10

User recovers the item it last used up.

7Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

12Acid Spray40100%20

Lowers the target's Special Defense by two stages.

14Double Slap1585%10

Hits 2-5 times in one turn.

18Sludge65100%20

Has a 30% chance to poison the target.

23Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

23Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

25Body Slam85100%15

Has a 30% chance to paralyze the target.

29Sludge Bomb90100%10

Has a 30% chance to poison the target.

34Clear Smog5015

Removes all of the target's stat modifiers.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

46Amnesia20

Raises the user's Special Defense by two stages.

49Belch12090%10

Can only be used after the user has eaten a berry.

54Gunk Shot12080%5

Has a 30% chance to poison the target.

59Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Trubbish ma non da Garbodor. Learned when a Pokémon reaches a certain level.
25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Trubbish ma non da Garbodor. Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mud Sport15

Halves all Electric-type damage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Self-Destruct200100%5

User faints.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

Recycle10

User recovers the item it last used up.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

3Recycle10

User recovers the item it last used up.

7Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

12Acid Spray40100%20

Lowers the target's Special Defense by two stages.

14Double Slap1585%10

Hits 2-5 times in one turn.

18Sludge65100%20

Has a 30% chance to poison the target.

23Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

23Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

25Body Slam85100%15

Has a 30% chance to paralyze the target.

29Sludge Bomb90100%10

Has a 30% chance to poison the target.

34Clear Smog5015

Removes all of the target's stat modifiers.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

46Amnesia20

Raises the user's Special Defense by two stages.

49Belch12090%10

Can only be used after the user has eaten a berry.

54Gunk Shot12080%5

Has a 30% chance to poison the target.

59Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Trubbish ma non da Garbodor. Learned when a Pokémon reaches a certain level.
25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Trubbish ma non da Garbodor. Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mud Sport15

Halves all Electric-type damage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Self-Destruct200100%5

User faints.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Recycle10

User recovers the item it last used up.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

Recycle10

User recovers the item it last used up.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

3Recycle10

User recovers the item it last used up.

7Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

12Acid Spray40100%20

Lowers the target's Special Defense by two stages.

14Double Slap1585%10

Hits 2-5 times in one turn.

18Sludge65100%20

Has a 30% chance to poison the target.

23Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

23Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

25Body Slam85100%15

Has a 30% chance to paralyze the target.

29Sludge Bomb90100%10

Has a 30% chance to poison the target.

34Clear Smog5015

Removes all of the target's stat modifiers.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

46Amnesia20

Raises the user's Special Defense by two stages.

49Belch12090%10

Can only be used after the user has eaten a berry.

54Gunk Shot12080%5

Has a 30% chance to poison the target.

59Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Trubbish ma non da Garbodor. Learned when a Pokémon reaches a certain level.
25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Trubbish ma non da Garbodor. Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mud Sport15

Halves all Electric-type damage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Self-Destruct200100%5

User faints.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

Recycle10

User recovers the item it last used up.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

3Recycle10

User recovers the item it last used up.

7Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

12Acid Spray40100%20

Lowers the target's Special Defense by two stages.

14Double Slap1585%10

Hits 2-5 times in one turn.

18Sludge65100%20

Has a 30% chance to poison the target.

23Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

23Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

25Body Slam85100%15

Has a 30% chance to paralyze the target.

29Sludge Bomb90100%10

Has a 30% chance to poison the target.

34Clear Smog5015

Removes all of the target's stat modifiers.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

46Amnesia20

Raises the user's Special Defense by two stages.

54Gunk Shot12080%5

Has a 30% chance to poison the target.

59Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Trubbish ma non da Garbodor. Learned when a Pokémon reaches a certain level.
25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Trubbish ma non da Garbodor. Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mud Sport15

Halves all Electric-type damage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Self-Destruct200100%5

User faints.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dark Pulse80100%15

Has a 20% chance to make the target flinch.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Recycle10

User recovers the item it last used up.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

Recycle10

User recovers the item it last used up.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

3Recycle10

User recovers the item it last used up.

7Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

12Acid Spray40100%20

Lowers the target's Special Defense by two stages.

14Double Slap1585%10

Hits 2-5 times in one turn.

18Sludge65100%20

Has a 30% chance to poison the target.

23Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

23Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

25Body Slam85100%15

Has a 30% chance to paralyze the target.

29Sludge Bomb90100%10

Has a 30% chance to poison the target.

34Clear Smog5015

Removes all of the target's stat modifiers.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

46Amnesia20

Raises the user's Special Defense by two stages.

54Gunk Shot12080%5

Has a 30% chance to poison the target.

59Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Trubbish ma non da Garbodor. Learned when a Pokémon reaches a certain level.
25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Trubbish ma non da Garbodor. Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mud Sport15

Halves all Electric-type damage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Self-Destruct200100%5

User faints.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

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