#207 Gligar

Gligar

Ground Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Hyper Cutter

This Pokémon's Attack cannot be lowered by other Pokémon.

This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through Heart Swap or Power Swap.

Sand Veil

During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type.

The evasion bonus does not count as a stat modifier.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Abilities nascosta » ottenibile in diversi modi

Immunity

This Pokémon cannot be poisoned. This includes bad poison.

If a Pokémon is poisoned and acquires this ability, its poison is healed; this includes when regaining a lost ability upon leaving battle.

Work in progress ... Essentials
Species Fly Scorpion Pokémon National Pokédex 207 Introduced in 2
Shape Footprint Gligar Color Purple
Height 1.1 m Weight 64.8 kg

Breeding & Training
Egg groups Bug Hatch counter 20 Capture rate 60
Base EXP 86 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Gligar: linea evolutiva

Baby Base Fase 1 Fase 2
Gligar GliscorLevel up, during the night, while holding a Razor Fang

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Gligar: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Route 11
  • Route 15
  • Route 23
Walking in dark grass
  • Route 11
  • Route 15
  • Route 23
White 2
Walking in tall grass or a cave
  • Route 11
  • Route 15
  • Route 23
Walking in dark grass
  • Route 11
  • Route 15
  • Route 23
Black
Walking in tall grass or a cave
  • Route 11
  • Route 15
Walking in dark grass
  • Route 11
  • Route 15
White
Walking in tall grass or a cave
  • Route 11
  • Route 15
Walking in dark grass
  • Route 11
  • Route 15
HeartGold
Walking in tall grass or a cave
  • Route 45
Platinum
Walking in tall grass or a cave
  • Route 206
Diamond
Walking in tall grass or a cave
  • Route 206
  • Route 207
  • Route 214
  • Route 215
  • Route 227
  • Stark Mountain
Pearl
Walking in tall grass or a cave
  • Route 206
  • Route 207
  • Route 214
  • Route 215
  • Route 227
  • Stark Mountain
Emerald
Walking in tall grass or a cave
  • Safari Zone, expansion south
Crystal
Walking in tall grass or a cave
  • Route 45
Gold
Walking in tall grass or a cave
  • Route 45

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Gligar: comments


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Gligar: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Gligar fende l’aria impercettibilmente come se stesse scivolando. Questo Pokémon si aggrappa al viso del nemico usando le zampe posteriori artigliate e le possenti chele sulle zampe anteriori, poi avvelena la preda con il suo aculeo.
X
Di solito sta attaccato agli scogli. Attacca la preda spalancando le ali e planando.
Y
Vola in picchiata sulla testa del nemico, lo atterra e gli inietta il suo veleno.
Black 2, White 2
D'un tratto salta addosso alla preda e, approfittando del suo smarrimento, la infilza con l'aculeo che ha sulla coda.
Black, White
Vola planando nell'aria. Sorprende i nemici aggrappandosi al loro volto, poi inietta il suo veleno.
SoulSilver
Di solito sta attaccato agli scogli. Attacca la preda spalancando le ali e planando.
HeartGold
Vola in picchiata sulla testa del nemico, lo atterra e gli inietta il suo veleno.
Platinum
Vola planando nell’aria. Sorprende i nemici aggrappandosi al loro volto, poi inietta il suo veleno.
Diamond, Pearl
Si fa trasportare dai venti con le ali spalancate e colpisce la preda dall’alto mirando al volto.
LeafGreen
Atterrisce il nemico volando direttamente verso il suo volto, per poi afferrarlo e iniettargli il suo veleno.
FireRed
Di solito sta attaccato agli scogli. Attacca la preda spalancando le ali e planando.
Emerald
GLIGAR scivola nell’aria senza far rumore. Si aggrappa al viso del nemico con gli artigli posteriori e le chele anteriori, poi l’avvelena con il suo aculeo.
Ruby, Sapphire
GLIGAR fende l’aria impercettibilmente come se stesse scivolando. Questo POKéMON si aggrappa al viso del nemico usando le zampe posteriori artigliate e le possenti chele sulle zampe anteriori, poi avvelena la preda con il suo aculeo.

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Gligar: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
75
48.9 249
Difesa
105 (1)
85.4 309
Attacco Speciale
35
9.2 169
Difesa Speciale
65
44.2 229
Velocità
85
68.2 269
Media
71
45.1

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Gligar: verso

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Gligar: Pokémon compatibili

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Gligar: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Sand Attack100%15

Lowers the target's accuracy by one stage.

7Harden30

Raises the user's Defense by one stage.

10Knock Off65100%20

Target drops its held item.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

16Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

19Feint Attack6020

Never misses.

22Acrobatics55100%15

Has double power if the user has no held item.

27Slash70100%20

Has an increased chance for a critical hit.

30U-turn70100%20

User must switch out after attacking.

35Screech85%40

Lowers the target's Defense by two stages.

40X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

50Swords Dance20

Raises the user's Attack by two stages.

55Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Power Trick10

User swaps Attack and Defense.

Razor Wind80100%10

Requires a turn to charge before attacking.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Sand Attack100%15

Lowers the target's accuracy by one stage.

7Harden30

Raises the user's Defense by one stage.

10Knock Off65100%20

Target drops its held item.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

16Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

19Feint Attack6020

Never misses.

22Acrobatics55100%15

Has double power if the user has no held item.

27Slash70100%20

Has an increased chance for a critical hit.

30U-turn70100%20

User must switch out after attacking.

35Screech85%40

Lowers the target's Defense by two stages.

40X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

50Swords Dance20

Raises the user's Attack by two stages.

55Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Power Trick10

User swaps Attack and Defense.

Razor Wind80100%10

Requires a turn to charge before attacking.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Sand Attack100%15

Lowers the target's accuracy by one stage.

7Harden30

Raises the user's Defense by one stage.

10Knock Off65100%20

Target drops its held item.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

16Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

19Feint Attack6020

Never misses.

22Acrobatics55100%15

Has double power if the user has no held item.

27Slash70100%20

Has an increased chance for a critical hit.

30U-turn70100%20

User must switch out after attacking.

35Screech85%40

Lowers the target's Defense by two stages.

40X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

50Swords Dance20

Raises the user's Attack by two stages.

55Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Power Trick10

User swaps Attack and Defense.

Razor Wind80100%10

Requires a turn to charge before attacking.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Sand Attack100%15

Lowers the target's accuracy by one stage.

7Harden30

Raises the user's Defense by one stage.

10Knock Off65100%20

Target drops its held item.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

16Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

19Feint Attack6020

Never misses.

22Acrobatics55100%15

Has double power if the user has no held item.

27Slash70100%20

Has an increased chance for a critical hit.

30U-turn70100%20

User must switch out after attacking.

35Screech85%40

Lowers the target's Defense by two stages.

40X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

50Swords Dance20

Raises the user's Attack by two stages.

55Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Power Trick10

User swaps Attack and Defense.

Razor Wind80100%10

Requires a turn to charge before attacking.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Sand Attack100%15

Lowers the target's accuracy by one stage.

7Harden30

Raises the user's Defense by one stage.

10Knock Off65100%20

Target drops its held item.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

16Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

19Feint Attack6020

Never misses.

22Acrobatics55100%15

Has double power if the user has no held item.

27Slash70100%20

Has an increased chance for a critical hit.

30U-turn70100%20

User must switch out after attacking.

35Screech85%40

Lowers the target's Defense by two stages.

40X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

50Swords Dance20

Raises the user's Attack by two stages.

55Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Power Trick10

User swaps Attack and Defense.

Razor Wind80100%10

Requires a turn to charge before attacking.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Dark Pulse80100%15

Has a 20% chance to make the target flinch.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Roost10

Heals the user by half its max HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Harden30

Raises the user's Defense by one stage.

12Knock Off65100%20

Target drops its held item.

16Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

20Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

23Feint Attack6020

Never misses.

27Acrobatics55100%15

Has double power if the user has no held item.

31Screech85%40

Lowers the target's Defense by two stages.

34Slash70100%20

Has an increased chance for a critical hit.

38Swords Dance20

Raises the user's Attack by two stages.

42U-turn70100%20

User must switch out after attacking.

45X-Scissor80100%15

Inflicts regular damage with no additional effect.

49Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Power Trick10

User swaps Attack and Defense.

Razor Wind80100%10

Requires a turn to charge before attacking.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Harden30

Raises the user's Defense by one stage.

12Knock Off65100%20

Target drops its held item.

16Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

20Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

23Feint Attack6020

Never misses.

27Screech85%40

Lowers the target's Defense by two stages.

31Slash70100%20

Has an increased chance for a critical hit.

34Swords Dance20

Raises the user's Attack by two stages.

38U-turn70100%20

User must switch out after attacking.

42X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Power Trick10

User swaps Attack and Defense.

Razor Wind80100%10

Requires a turn to charge before attacking.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Harden30

Raises the user's Defense by one stage.

12Knock Off65100%20

Target drops its held item.

16Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

20Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

23Feint Attack6020

Never misses.

27Screech85%40

Lowers the target's Defense by two stages.

31Slash70100%20

Has an increased chance for a critical hit.

34Swords Dance20

Raises the user's Attack by two stages.

38U-turn70100%20

User must switch out after attacking.

42X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Razor Wind80100%10

Requires a turn to charge before attacking.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Harden30

Raises the user's Defense by one stage.

12Knock Off65100%20

Target drops its held item.

16Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

20Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

23Feint Attack6020

Never misses.

27Screech85%40

Lowers the target's Defense by two stages.

31Slash70100%20

Has an increased chance for a critical hit.

34Swords Dance20

Raises the user's Attack by two stages.

38U-turn70100%20

User must switch out after attacking.

42X-Scissor80100%15

Inflicts regular damage with no additional effect.

45Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Cross Poison70100%20

Has an increased chance for a critical hit and a 10% chance to poison the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Razor Wind80100%10

Requires a turn to charge before attacking.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

13Harden30

Raises the user's Defense by one stage.

20Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

28Feint Attack6020

Never misses.

36Slash70100%20

Has an increased chance for a critical hit.

44Screech85%40

Lowers the target's Defense by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Razor Wind80100%10

Requires a turn to charge before attacking.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

13Harden30

Raises the user's Defense by one stage.

20Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

28Feint Attack6020

Never misses.

36Slash70100%20

Has an increased chance for a critical hit.

44Screech85%40

Lowers the target's Defense by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

13Harden30

Raises the user's Defense by one stage.

20Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

28Feint Attack6020

Never misses.

36Slash70100%20

Has an increased chance for a critical hit.

44Screech85%40

Lowers the target's Defense by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

13Harden30

Raises the user's Defense by one stage.

20Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

28Feint Attack6020

Never misses.

36Slash70100%20

Has an increased chance for a critical hit.

44Screech85%40

Lowers the target's Defense by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Razor Wind80100%10

Requires a turn to charge before attacking.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

13Harden30

Raises the user's Defense by one stage.

20Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

28Feint Attack6020

Never misses.

36Slash70100%20

Has an increased chance for a critical hit.

44Screech85%40

Lowers the target's Defense by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Razor Wind80100%10

Requires a turn to charge before attacking.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

13Harden30

Raises the user's Defense by one stage.

20Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

28Feint Attack6020

Never misses.

36Slash70100%20

Has an increased chance for a critical hit.

44Screech85%40

Lowers the target's Defense by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Razor Wind80100%10

Requires a turn to charge before attacking.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Swift6020

Never misses.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

13Harden30

Raises the user's Defense by one stage.

20Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

28Feint Attack6020

Never misses.

36Slash70100%20

Has an increased chance for a critical hit.

44Screech85%40

Lowers the target's Defense by two stages.

52Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Razor Wind80100%10

Requires a turn to charge before attacking.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Swift6020

Never misses.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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