#44 Gloom

Gloom

Grass Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Abilities nascosta » ottenibile in diversi modi

Stench

This Pokémon's damaging moves have a 10% chance to make the target flinch with each hit if they do not already cause flinching as a secondary effect.

This ability does not stack with a held item.

Overworld: The wild encounter rate is halved while this Pokémon is first in the party.

Work in progress ... Essentials
Species Weed Pokémon National Pokédex 44 Introduced in 1
Shape Footprint Gloom Color Blue
Height 0.8 m Weight 8.6 kg

Breeding & Training
Egg groups Grass Hatch counter 20 Capture rate 120
Base EXP 138 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Gloom: linea evolutiva

Baby Base Fase 1 Fase 2
Oddish GloomLevel up, starting at level 21 VileplumeUse a Leaf Stone
BellossomUse a Sun Stone

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Gloom: dove catturarlo

HeartGold
Walking in tall grass or a cave
  • Route 47
  • Route 48
  • Route 5
SoulSilver
Walking in tall grass or a cave
  • Route 47
  • Route 48
  • Route 5
Platinum
Walking in tall grass or a cave
  • Route 224
  • Sea Route 230
Diamond
Walking in tall grass or a cave
  • Route 224
  • Route 229
  • Sea Route 230
Pearl
Walking in tall grass or a cave
  • Route 224
  • Route 229
  • Sea Route 230
FireRed
Walking in tall grass or a cave
  • Berry Forest
  • Bond Bridge
  • Cape Brink
  • Route 12
  • Route 13
  • Route 14
  • Route 15
  • Water Path
Emerald
Walking in tall grass or a cave
  • Route 121
  • Route 123
  • Safari Zone, NW/mach bike area
  • Safari Zone, NE/acro bike area
  • Safari Zone, SW
  • Safari Zone, SE
Ruby
Walking in tall grass or a cave
  • Route 121
  • Route 123
  • Safari Zone, NW/mach bike area
  • Safari Zone, NE/acro bike area
  • Safari Zone, SW
  • Safari Zone, SE
Sapphire
Walking in tall grass or a cave
  • Route 121
  • Route 123
  • Safari Zone, NW/mach bike area
  • Safari Zone, NE/acro bike area
  • Safari Zone, SW
  • Safari Zone, SE
Crystal
Walking in tall grass or a cave
  • Route 24
Gold
Walking in tall grass or a cave
  • Route 5
Silver
Walking in tall grass or a cave
  • Route 5
Yellow
Walking in tall grass or a cave
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
  • Route 12
  • Route 13
  • Route 14
  • Route 15
Red
Walking in tall grass or a cave
  • Route 12
  • Route 13
  • Route 14
  • Route 15

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Gloom: comments


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Gloom: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Dalla bocca di Gloom fuoriesce una resina maleodorante e disgustosa. Evidentemente adora questo fetido olezzo, poiché lo annusa avidamente producendo poi altra resina.
Omega Ruby
Gloom rilascia un odore fetido dal pistillo del suo fiore. Quando è in pericolo, l’olezzo peggiora. Quando invece si sente tranquillo e sicuro, non emana questa sostanza maleodorante.
Y
Il fluido che fuoriesce dalla sua bocca è così puzzolente che si sente anche a 2 km di distanza.
X
Puzza da levare il fiato! Tuttavia circa una persona su mille adora annusarne il fetido lezzo.
Black 2, White 2
Il fluido che fuoriesce dalla sua bocca è così puzzolente che si sente anche a 2 km di distanza.
Black, White
Il fluido che fuoriesce dalla sua bocca è così puzzolente che si sente anche a 2 km di distanza.
HeartGold
Ciò che sembra bava è in realtà dolce miele. È molto viscoso: si attacca appena lo si sfiora.
SoulSilver
Secerne un miele viscoso, simile a bava. È dolce, ma ha un odore insopportabile se ci si avvicina.
Platinum
Il fluido che fuoriesce dalla sua bocca è così puzzolente che si sente anche a 2 km di distanza.
Diamond, Pearl
Il fluido che fuoriesce dalla sua bocca è così puzzolente che si sente anche a 2 km di distanza.
FireRed
I pistilli emanano un puzzo orribile, capace di fare svenire chi si trova in un raggio di due chilometri.
LeafGreen
Il fluido che gli esce dalla bocca non è bava. È un nettare usato per attirare le prede.
Emerald
La disgustosa resina che esce dalla bocca di GLOOM può far perdere la memoria a chi l’annusa. Tuttavia, pare che alcuni apprezzino questo fetido olezzo.
Sapphire
Dalla bocca di GLOOM fuoriesce una resina maleodorante e disgustosa. Evidentemente adora questo fetido olezzo, poiché lo annusa avidamente producendo poi altra resina.
Ruby
GLOOM rilascia un odore fetido dai pistilli dei suoi fiori. Quando è in pericolo, l’olezzo peggiora. Quando invece si sente tranquillo e sicuro, non emana questa sostanza maleodorante.

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Gloom: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
65
36.4 229
Difesa
70
50.5 239
Attacco Speciale
85 (2)
67.2 269
Difesa Speciale
75
57.4 249
Velocità
40
17.2 179
Media
65
35.4

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Gloom: verso

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Gloom: Pokémon compatibili

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Gloom: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

14Stun Spore75%30

Paralyzes the target.

15Sleep Powder75%15

Puts the target to sleep.

19Mega Drain40100%15

Drains half the damage inflicted to heal the user.

24Lucky Chant30

Prevents the target from scoring critical hits for five turns.

29Moonlight5

Heals the user by half its max HP. Affected by weather.

34Giga Drain75100%10

Drains half the damage inflicted to heal the user.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

44Natural Gift*100%15

Power and type depend on the held berry.

49Petal Blizzard90100%15

Inflicts regular damage.

54Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

59Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Oddish ma non da Gloom. Learned when a Pokémon reaches a certain level.
43Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

Strength Sap100%10

Heals the user by the target's current Attack stat and lowers the target's Attack by one stage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Teeter Dance100%20

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

14Stun Spore75%30

Paralyzes the target.

15Sleep Powder75%15

Puts the target to sleep.

19Mega Drain40100%15

Drains half the damage inflicted to heal the user.

24Lucky Chant30

Prevents the target from scoring critical hits for five turns.

29Moonlight5

Heals the user by half its max HP. Affected by weather.

34Giga Drain75100%10

Drains half the damage inflicted to heal the user.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

44Natural Gift*100%15

Power and type depend on the held berry.

49Petal Blizzard90100%15

Inflicts regular damage.

54Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

59Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Oddish ma non da Gloom. Learned when a Pokémon reaches a certain level.
43Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Teeter Dance100%20

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

14Stun Spore75%30

Paralyzes the target.

15Sleep Powder75%15

Puts the target to sleep.

19Mega Drain40100%15

Drains half the damage inflicted to heal the user.

24Lucky Chant30

Prevents the target from scoring critical hits for five turns.

29Moonlight5

Heals the user by half its max HP. Affected by weather.

34Giga Drain75100%10

Drains half the damage inflicted to heal the user.

39Toxic90%10

Badly poisons the target, inflicting more damage every turn.

44Natural Gift*100%15

Power and type depend on the held berry.

49Petal Blizzard90100%15

Inflicts regular damage.

54Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

59Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Oddish ma non da Gloom. Learned when a Pokémon reaches a certain level.
43Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Teeter Dance100%20

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

15Stun Spore75%30

Paralyzes the target.

17Sleep Powder75%15

Puts the target to sleep.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Lucky Chant30

Prevents the target from scoring critical hits for five turns.

35Natural Gift*100%15

Power and type depend on the held berry.

41Moonlight5

Heals the user by half its max HP. Affected by weather.

47Giga Drain75100%10

Drains half the damage inflicted to heal the user.

50Petal Blizzard90100%15

Inflicts regular damage.

53Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

56Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Teeter Dance100%20

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

15Stun Spore75%30

Paralyzes the target.

17Sleep Powder75%15

Puts the target to sleep.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Lucky Chant30

Prevents the target from scoring critical hits for five turns.

35Natural Gift*100%15

Power and type depend on the held berry.

41Moonlight5

Heals the user by half its max HP. Affected by weather.

47Giga Drain75100%10

Drains half the damage inflicted to heal the user.

53Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Teeter Dance100%20

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

15Stun Spore75%30

Paralyzes the target.

17Sleep Powder75%15

Puts the target to sleep.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Lucky Chant30

Prevents the target from scoring critical hits for five turns.

35Natural Gift*100%15

Power and type depend on the held berry.

41Moonlight5

Heals the user by half its max HP. Affected by weather.

47Giga Drain75100%10

Drains half the damage inflicted to heal the user.

53Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Teeter Dance100%20

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

15Stun Spore75%30

Paralyzes the target.

17Sleep Powder75%15

Puts the target to sleep.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Lucky Chant30

Prevents the target from scoring critical hits for five turns.

35Natural Gift*100%15

Power and type depend on the held berry.

41Moonlight5

Heals the user by half its max HP. Affected by weather.

47Giga Drain75100%10

Drains half the damage inflicted to heal the user.

53Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Teeter Dance100%20

Confuses the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

15Stun Spore75%30

Paralyzes the target.

17Sleep Powder75%15

Puts the target to sleep.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Lucky Chant30

Prevents the target from scoring critical hits for five turns.

35Natural Gift*100%15

Power and type depend on the held berry.

41Moonlight5

Heals the user by half its max HP. Affected by weather.

47Giga Drain75100%10

Drains half the damage inflicted to heal the user.

53Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

5Sweet Scent100%20

Lowers the target's evasion by one stage.

9Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Poison Powder75%35

Poisons the target.

15Stun Spore75%30

Paralyzes the target.

17Sleep Powder75%15

Puts the target to sleep.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Lucky Chant30

Prevents the target from scoring critical hits for five turns.

35Natural Gift*100%15

Power and type depend on the held berry.

41Moonlight5

Heals the user by half its max HP. Affected by weather.

47Giga Drain75100%10

Drains half the damage inflicted to heal the user.

53Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Poison Powder75%35

Poisons the target.

7Sweet Scent100%20

Lowers the target's evasion by one stage.

14Poison Powder75%35

Poisons the target.

16Stun Spore75%30

Paralyzes the target.

18Sleep Powder75%15

Puts the target to sleep.

24Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

35Moonlight5

Heals the user by half its max HP. Affected by weather.

44Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Poison Powder75%35

Poisons the target.

7Sweet Scent100%20

Lowers the target's evasion by one stage.

14Poison Powder75%35

Poisons the target.

16Stun Spore75%30

Paralyzes the target.

18Sleep Powder75%15

Puts the target to sleep.

24Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

35Moonlight5

Heals the user by half its max HP. Affected by weather.

44Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Poison Powder75%35

Poisons the target.

7Sweet Scent100%20

Lowers the target's evasion by one stage.

14Poison Powder75%35

Poisons the target.

16Stun Spore75%30

Paralyzes the target.

18Sleep Powder75%15

Puts the target to sleep.

24Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

35Moonlight5

Heals the user by half its max HP. Affected by weather.

44Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Poison Powder75%35

Poisons the target.

7Sweet Scent100%20

Lowers the target's evasion by one stage.

14Poison Powder75%35

Poisons the target.

16Stun Spore75%30

Paralyzes the target.

18Sleep Powder75%15

Puts the target to sleep.

24Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

35Moonlight5

Heals the user by half its max HP. Affected by weather.

44Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Poison Powder75%35

Poisons the target.

7Sweet Scent100%20

Lowers the target's evasion by one stage.

14Poison Powder75%35

Poisons the target.

16Stun Spore75%30

Paralyzes the target.

18Sleep Powder75%15

Puts the target to sleep.

24Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

35Moonlight5

Heals the user by half its max HP. Affected by weather.

44Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Poison Powder75%35

Poisons the target.

7Sweet Scent100%20

Lowers the target's evasion by one stage.

14Poison Powder75%35

Poisons the target.

16Stun Spore75%30

Paralyzes the target.

18Sleep Powder75%15

Puts the target to sleep.

24Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

35Moonlight5

Heals the user by half its max HP. Affected by weather.

44Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Poison Powder75%35

Poisons the target.

7Sweet Scent100%20

Lowers the target's evasion by one stage.

14Poison Powder75%35

Poisons the target.

16Stun Spore75%30

Paralyzes the target.

18Sleep Powder75%15

Puts the target to sleep.

24Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

35Moonlight5

Heals the user by half its max HP. Affected by weather.

44Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Oddish ma non da Gloom. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Razor Leaf5595%25

Has an increased chance for a critical hit.

Swords Dance20

Raises the user's Attack by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Poison Powder75%35

Poisons the target.

Stun Spore75%30

Paralyzes the target.

15Poison Powder75%35

Poisons the target.

17Stun Spore75%30

Paralyzes the target.

19Sleep Powder75%15

Puts the target to sleep.

28Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

38Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

52Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Poison Powder75%35

Poisons the target.

Stun Spore75%30

Paralyzes the target.

15Poison Powder75%35

Poisons the target.

17Stun Spore75%30

Paralyzes the target.

19Sleep Powder75%15

Puts the target to sleep.

28Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

38Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

52Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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