#701 Hawlucha

Hawlucha

Fighting Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Limber

This Pokémon cannot be paralyzed.

If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

Unburden

When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost.

This includes when the Pokémon drops its item because of Knock Off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

Abilities nascosta » ottenibile in diversi modi

Mold Breaker

This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target.

For example, this Pokémon's moves ignore abilities that would fully negate them, such as Water Absorb; abilities that would prevent any of their effects, such as Clear Body, Shell Armor, or Sticky Hold; and abilities that grant any general protective benefit, such as Simple, Snow Cloak, or Thick Fat. If an ability could either hinder or help this Pokémon's moves, e.g. Dry Skin or Unaware, the ability is ignored either way.

Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, Cursed Body only affects potential future uses of the move, while Liquid Ooze and Shadow Tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example Color Change or Forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from Drizzle. This ability cannot ignore Multitype at all.

An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with Limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's Spikes are not affected by this ability after they have been placed.

When this Pokémon enters battle, all participating trainers are notified that it has this ability.

This ability functions identically to Teravolt and Turboblaze.

Work in progress ... Essentials
Species Wrestling Pokémon National Pokédex 701 Introduced in 6
Shape Footprint Hawlucha Color Green
Height 0.8 m Weight 21.5 kg

Breeding & Training
Egg groups Human-Like Hatch counter 20 Capture rate 100
Base EXP 175 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Hawlucha: linea evolutiva

Baby Base Fase 1 Fase 2
Hawlucha

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Hawlucha: dove catturarlo

X
Walking in tall grass or a cave
  • Route 10
Walking in yellow flowers
  • Route 10
Y
Walking in tall grass or a cave
  • Route 10
Walking in yellow flowers
  • Route 10

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Hawlucha: comments


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Hawlucha: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Grazie alle sue ali riesce a controllare con la massima precisione i movimenti in aria e attacca dall’alto, in posizione di vantaggio rispetto ai nemici.
Omega Ruby
Nonostante le piccole dimensioni, è in grado di tenere testa a Pokémon ben più grandi come Machamp o Hariyama.
Y
Grazie alle sue ali riesce a controllare con la massima precisione i movimenti in aria e attacca dall’alto, in posizione di vantaggio rispetto ai nemici.
X
Nonostante le piccole dimensioni, è in grado di tenere testa a Pokémon ben più grandi come Machamp o Hariyama.

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Hawlucha: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
78
70.1 360
Attacco
92 (2)
67.4 283
Difesa
75
57 249
Attacco Speciale
74
57.5 247
Difesa Speciale
63
41 225
Velocità
118
94.7 335
Media
83
70.3

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Hawlucha: Pokémon compatibili

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Hawlucha: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Detect5+4

Prevents any moves from hitting the user this turn.

Tackle40100%35

Inflicts regular damage with no additional effect.

Hone Claws15

Raises the user's Attack and accuracy by one stage.

4Karate Chop50100%25

Has an increased chance for a critical hit.

8Wing Attack60100%35

Inflicts regular damage with no additional effect.

12Roost10

Heals the user by half its max HP.

16Aerial Ace6020

Never misses.

20Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

24Fling*100%10

Throws held item at the target; power depends on the item.

28Flying Press10095%10

Deals both Fighting and Flying-type damage.

32Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

36Endeavor*100%5

Lowers the target's HP to equal the user's.

40Feather Dance100%15

Lowers the target's Attack by two stages.

44High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

48Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

55Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

60Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Entrainment100%15

Copies the user's ability onto the target.

Feint30100%10+2

Hits through Protect and Detect.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mud Sport15

Halves all Electric-type damage.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Dual Chop4090%15

Hits twice in one turn.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Laser Focus30

Guarantees a critical hit with the user's next move.

Last Resort140100%5

Can only be used after all of the user's other moves have been used.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Detect5+4

Prevents any moves from hitting the user this turn.

Tackle40100%35

Inflicts regular damage with no additional effect.

Hone Claws15

Raises the user's Attack and accuracy by one stage.

4Karate Chop50100%25

Has an increased chance for a critical hit.

8Wing Attack60100%35

Inflicts regular damage with no additional effect.

12Roost10

Heals the user by half its max HP.

16Aerial Ace6020

Never misses.

20Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

24Fling*100%10

Throws held item at the target; power depends on the item.

28Flying Press10095%10

Deals both Fighting and Flying-type damage.

32Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

36Endeavor*100%5

Lowers the target's HP to equal the user's.

40Feather Dance100%15

Lowers the target's Attack by two stages.

44High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

48Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

55Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

60Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Entrainment100%15

Copies the user's ability onto the target.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mud Sport15

Halves all Electric-type damage.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Detect5+4

Prevents any moves from hitting the user this turn.

Tackle40100%35

Inflicts regular damage with no additional effect.

Hone Claws15

Raises the user's Attack and accuracy by one stage.

4Karate Chop50100%25

Has an increased chance for a critical hit.

8Wing Attack60100%35

Inflicts regular damage with no additional effect.

12Roost10

Heals the user by half its max HP.

16Aerial Ace6020

Never misses.

20Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

24Fling*100%10

Throws held item at the target; power depends on the item.

28Flying Press10095%10

Deals both Fighting and Flying-type damage.

32Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

36Endeavor*100%5

Lowers the target's HP to equal the user's.

40Feather Dance100%15

Lowers the target's Attack by two stages.

44High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

48Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

55Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

60Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Entrainment100%15

Copies the user's ability onto the target.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mud Sport15

Halves all Electric-type damage.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Dual Chop4090%15

Hits twice in one turn.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Last Resort140100%5

Can only be used after all of the user's other moves have been used.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Detect5+4

Prevents any moves from hitting the user this turn.

Tackle40100%35

Inflicts regular damage with no additional effect.

Hone Claws15

Raises the user's Attack and accuracy by one stage.

4Karate Chop50100%25

Has an increased chance for a critical hit.

8Wing Attack60100%35

Inflicts regular damage with no additional effect.

12Roost10

Heals the user by half its max HP.

16Aerial Ace6020

Never misses.

20Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

24Fling*100%10

Throws held item at the target; power depends on the item.

28Flying Press10095%10

Deals both Fighting and Flying-type damage.

32Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

36Endeavor*100%5

Lowers the target's HP to equal the user's.

40Feather Dance100%15

Lowers the target's Attack by two stages.

44High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

48Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

55Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

60Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Entrainment100%15

Copies the user's ability onto the target.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mud Sport15

Halves all Electric-type damage.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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