#107 Hitmonchan

Hitmonchan

Fighting

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Keen Eye

This Pokémon cannot have its accuracy lowered.

This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.

Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Iron Fist

Moves flagged as being punch-based have 1.2× their base power for this Pokémon.

Sucker Punch is not flagged as punch-based; its original, Japanese name only means "surprise attack".

Abilities nascosta » ottenibile in diversi modi

Inner Focus

This Pokémon cannot flinch.

Work in progress ... Essentials
Species Punching Pokémon National Pokédex 107 Introduced in 1
Shape Footprint Hitmonchan Color Brown
Height 1.4 m Weight 50.2 kg

Breeding & Training
Egg groups Human-Like Hatch counter 25 Capture rate 45
Base EXP 159 Growth rate 1.000.000 Base happiness 70
Gender
100%

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Hitmonchan: linea evolutiva

Baby Base Fase 1 Fase 2
Tyrogue HitmonleeLevel up, starting at level 20, when
Attack > Defense
HitmonchanLevel up, starting at level 20, when
Attack < Defense
HitmontopLevel up, starting at level 20, when
Attack = Defense

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Hitmonchan: dove catturarlo

FireRed
Receive as a gift
  • Saffron City, Fighting Dojo
LeafGreen
Receive as a gift
  • Saffron City, Fighting Dojo
Yellow
Receive as a gift
  • Saffron City, Fighting Dojo
Red
Receive as a gift
  • Saffron City, Fighting Dojo
Blue
Receive as a gift
  • Saffron City, Fighting Dojo

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Hitmonchan: comments


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Hitmonchan: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Si dice che Hitmonchan abbia l’animo di un pugile destinato a partecipare al campionato mondiale. Questo Pokémon ha uno spirito indomito e non demorde mai di fronte alle avversità.
Y
Questo Pokémon ha lo spirito di un pugile professionista. I suoi pugni sono più rapidi di un treno superveloce.
X
Sferra pugni così potenti da polverizzare persino il cemento. Si riposa dopo 3 minuti di lotta.
Black 2, White 2
Sferra pugni così potenti da polverizzare persino il cemento. Si riposa dopo tre minuti di lotta.
Black, White
Sferra pugni così potenti da polverizzare persino il cemento. Si riposa dopo tre minuti di lotta.
HeartGold
Fende l’aria con i suoi pugni. Tuttavia, deve sempre fare una pausa dopo tre minuti di lotta.
SoulSilver
I suoi pugni fendono l’aria. Hanno una tale velocità che se sfiorano qualcosa causano una scottatura.
Platinum
Sferra pugni così potenti da polverizzare persino il cemento. Si riposa dopo tre minuti di lotta.
Diamond, Pearl
Sferra pugni così potenti da polverizzare persino il cemento. Si riposa dopo tre minuti di lotta.
LeafGreen
Può sferrare serie di pugni così rapide da essere invisibili. Così, il POKéMON sembra immobile.
FireRed
Questo POKéMON ha lo spirito di un pugile professionista. I suoi pugni sono più rapidi di un treno superveloce.
Emerald
Si dice che HITMONCHAN abbia l’animo di un pugile destinato a diventare un campione mondiale. Ha uno spirito indomito e non demorde mai di fronte alle avversità.
Ruby, Sapphire
Si dice che HITMONCHAN abbia l’animo di un pugile destinato a partecipare al campionato mondiale. Questo POKéMON ha uno spirito indomito e non demorde mai di fronte alle avversità.

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Hitmonchan: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
105
79.8 309
Difesa
79
60.8 257
Attacco Speciale
35
9.2 169
Difesa Speciale
110 (2)
91.2 319
Velocità
76
59.8 251
Media
75
50.4

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Hitmonchan: verso

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Hitmonchan: Pokémon compatibili

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Hitmonchan: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Comet Punch1885%15

Hits 2-5 times in one turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Agility30

Raises the user's Speed by two stages.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

36Thunder Punch75100%15

Has a 10% chance to paralyze the target.

36Ice Punch75100%15

Has a 10% chance to freeze the target.

36Fire Punch75100%15

Has a 10% chance to burn the target.

41Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

46Mega Punch8085%20

Inflicts regular damage with no additional effect.

50Detect5+4

Prevents any moves from hitting the user this turn.

56Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

61Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

66Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Laser Focus30

Guarantees a critical hit with the user's next move.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Role Play10

Copies the target's ability.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Tyrogue ma non da Hitmonchan. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Comet Punch1885%15

Hits 2-5 times in one turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Agility30

Raises the user's Speed by two stages.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

36Thunder Punch75100%15

Has a 10% chance to paralyze the target.

36Ice Punch75100%15

Has a 10% chance to freeze the target.

36Fire Punch75100%15

Has a 10% chance to burn the target.

41Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

46Mega Punch8085%20

Inflicts regular damage with no additional effect.

50Detect5+4

Prevents any moves from hitting the user this turn.

56Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

61Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

66Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

36Thunder Punch75100%15

Has a 10% chance to paralyze the target.

36Ice Punch75100%15

Has a 10% chance to freeze the target.

36Fire Punch75100%15

Has a 10% chance to burn the target.

41Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

46Mega Punch8085%20

Inflicts regular damage with no additional effect.

50Detect5+4

Prevents any moves from hitting the user this turn.

56Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

61Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

66Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Role Play10

Copies the target's ability.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Tyrogue ma non da Hitmonchan. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

36Thunder Punch75100%15

Has a 10% chance to paralyze the target.

36Ice Punch75100%15

Has a 10% chance to freeze the target.

36Fire Punch75100%15

Has a 10% chance to burn the target.

41Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

46Mega Punch8085%20

Inflicts regular damage with no additional effect.

50Detect5+4

Prevents any moves from hitting the user this turn.

56Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

61Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

66Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

36Thunder Punch75100%15

Has a 10% chance to paralyze the target.

36Ice Punch75100%15

Has a 10% chance to freeze the target.

36Fire Punch75100%15

Has a 10% chance to burn the target.

41Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

46Mega Punch8085%20

Inflicts regular damage with no additional effect.

51Detect5+4

Prevents any moves from hitting the user this turn.

56Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

61Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

66Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fire Punch75100%15

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Role Play10

Copies the target's ability.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Tyrogue ma non da Hitmonchan. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

36Thunder Punch75100%15

Has a 10% chance to paralyze the target.

36Ice Punch75100%15

Has a 10% chance to freeze the target.

36Fire Punch75100%15

Has a 10% chance to burn the target.

41Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

46Mega Punch8085%20

Inflicts regular damage with no additional effect.

51Detect5+4

Prevents any moves from hitting the user this turn.

56Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

61Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

66Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Thunder Punch75100%15

Has a 10% chance to paralyze the target.

31Ice Punch75100%15

Has a 10% chance to freeze the target.

31Fire Punch75100%15

Has a 10% chance to burn the target.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

41Mega Punch8085%20

Inflicts regular damage with no additional effect.

46Detect5+4

Prevents any moves from hitting the user this turn.

51Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

56Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Punch75100%15

Has a 10% chance to burn the target.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Role Play10

Copies the target's ability.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Tyrogue ma non da Hitmonchan. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Thunder Punch75100%15

Has a 10% chance to paralyze the target.

31Ice Punch75100%15

Has a 10% chance to freeze the target.

31Fire Punch75100%15

Has a 10% chance to burn the target.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

41Mega Punch8085%20

Inflicts regular damage with no additional effect.

46Detect5+4

Prevents any moves from hitting the user this turn.

51Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

56Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Punch75100%15

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Tyrogue ma non da Hitmonchan. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

6Agility30

Raises the user's Speed by two stages.

11Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

16Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

16Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

21Feint30100%10+2

Hits through Protect and Detect.

26Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

31Thunder Punch75100%15

Has a 10% chance to paralyze the target.

31Ice Punch75100%15

Has a 10% chance to freeze the target.

31Fire Punch75100%15

Has a 10% chance to burn the target.

36Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

41Mega Punch8085%20

Inflicts regular damage with no additional effect.

46Detect5+4

Prevents any moves from hitting the user this turn.

51Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

56Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

60Drain Punch75100%10

Drains half the damage inflicted to heal the user.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

7Agility30

Raises the user's Speed by two stages.

13Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

20Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

26Thunder Punch75100%15

Has a 10% chance to paralyze the target.

26Ice Punch75100%15

Has a 10% chance to freeze the target.

26Fire Punch75100%15

Has a 10% chance to burn the target.

32Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

38Mega Punch8085%20

Inflicts regular damage with no additional effect.

44Detect5+4

Prevents any moves from hitting the user this turn.

50Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Metronome10

Randomly selects and uses any move in the game.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

7Agility30

Raises the user's Speed by two stages.

13Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

20Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

26Thunder Punch75100%15

Has a 10% chance to paralyze the target.

26Ice Punch75100%15

Has a 10% chance to freeze the target.

26Fire Punch75100%15

Has a 10% chance to burn the target.

32Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

38Mega Punch8085%20

Inflicts regular damage with no additional effect.

44Detect5+4

Prevents any moves from hitting the user this turn.

50Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

7Agility30

Raises the user's Speed by two stages.

13Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

20Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

26Thunder Punch75100%15

Has a 10% chance to paralyze the target.

26Ice Punch75100%15

Has a 10% chance to freeze the target.

26Fire Punch75100%15

Has a 10% chance to burn the target.

32Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

38Mega Punch8085%20

Inflicts regular damage with no additional effect.

44Detect5+4

Prevents any moves from hitting the user this turn.

50Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

7Agility30

Raises the user's Speed by two stages.

13Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

20Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

26Thunder Punch75100%15

Has a 10% chance to paralyze the target.

26Ice Punch75100%15

Has a 10% chance to freeze the target.

26Fire Punch75100%15

Has a 10% chance to burn the target.

32Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

38Mega Punch8085%20

Inflicts regular damage with no additional effect.

44Detect5+4

Prevents any moves from hitting the user this turn.

50Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Punch75100%15

Has a 10% chance to burn the target.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Metronome10

Randomly selects and uses any move in the game.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Comet Punch1885%15

Hits 2-5 times in one turn.

7Agility30

Raises the user's Speed by two stages.

13Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

20Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

26Thunder Punch75100%15

Has a 10% chance to paralyze the target.

26Ice Punch75100%15

Has a 10% chance to freeze the target.

26Fire Punch75100%15

Has a 10% chance to burn the target.

32Sky Uppercut8590%15

Inflicts regular damage and can hit Bounce and Fly users.

38Mega Punch8085%20

Inflicts regular damage with no additional effect.

44Detect5+4

Prevents any moves from hitting the user this turn.

50Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Comet Punch1885%15

Hits 2-5 times in one turn.

7Agility30

Raises the user's Speed by two stages.

13Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

26Thunder Punch75100%15

Has a 10% chance to paralyze the target.

26Ice Punch75100%15

Has a 10% chance to freeze the target.

26Fire Punch75100%15

Has a 10% chance to burn the target.

32Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

38Mega Punch8085%20

Inflicts regular damage with no additional effect.

44Detect5+4

Prevents any moves from hitting the user this turn.

50Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Ice Punch75100%15

Has a 10% chance to freeze the target.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

41Thunder Punch75100%15

Has a 10% chance to paralyze the target.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Fire Punch75100%15

Has a 10% chance to burn the target.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Comet Punch1885%15

Hits 2-5 times in one turn.

7Agility30

Raises the user's Speed by two stages.

13Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

26Thunder Punch75100%15

Has a 10% chance to paralyze the target.

26Ice Punch75100%15

Has a 10% chance to freeze the target.

26Fire Punch75100%15

Has a 10% chance to burn the target.

32Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

38Mega Punch8085%20

Inflicts regular damage with no additional effect.

44Detect5+4

Prevents any moves from hitting the user this turn.

50Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Tyrogue ma non da Hitmonchan. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrogue ma non da Hitmonchan. Appears on a newly-hatched Pokémon, if the father had the same move.
High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Ice Punch75100%15

Has a 10% chance to freeze the target.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

41Thunder Punch75100%15

Has a 10% chance to paralyze the target.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Fire Punch75100%15

Has a 10% chance to burn the target.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Comet Punch1885%15

Hits 2-5 times in one turn.

Agility30

Raises the user's Speed by two stages.

33Fire Punch75100%15

Has a 10% chance to burn the target.

38Ice Punch75100%15

Has a 10% chance to freeze the target.

43Thunder Punch75100%15

Has a 10% chance to paralyze the target.

48Mega Punch8085%20

Inflicts regular damage with no additional effect.

53Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

35Metronome10

Randomly selects and uses any move in the game.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Comet Punch1885%15

Hits 2-5 times in one turn.

Agility30

Raises the user's Speed by two stages.

33Fire Punch75100%15

Has a 10% chance to burn the target.

38Ice Punch75100%15

Has a 10% chance to freeze the target.

43Thunder Punch75100%15

Has a 10% chance to paralyze the target.

48Mega Punch8085%20

Inflicts regular damage with no additional effect.

53Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

35Metronome10

Randomly selects and uses any move in the game.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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