#430 Honchkrow

Honchkrow

Dark Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Insomnia

This Pokémon cannot be asleep.

This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.

This ability functions identically to Vital Spirit in battle.

Super Luck

This Pokémon's moves have critical hit rates one stage higher than normal.

Abilities nascosta » ottenibile in diversi modi

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon.

This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or Spikes.

If this Pokémon knocks out a Pokémon with Mummy, the former's ability will change without taking effect.

Work in progress ... Essentials
Species Big Boss Pokémon National Pokédex 430 Introduced in 4
Shape Footprint Honchkrow Color Black
Height 0.9 m Weight 27.3 kg

Breeding & Training
Egg groups Flying Hatch counter 20 Capture rate 30
Base EXP 177 Growth rate 1.059.860 Base happiness 35
Gender
50%
50%

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Honchkrow: linea evolutiva

Baby Base Fase 1 Fase 2
Murkrow HonchkrowUse a Dusk Stone

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Honchkrow: dove catturarlo

Black
Walking in rustling grass
  • Abundant Shrine

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Honchkrow: comments


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Honchkrow: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Diventa attivo di notte e lo si vede spesso in compagnia di numerosi Murkrow.
Omega Ruby
Se emette un verso profondo, molti Murkrow accorrono all’istante. È detto “Evocatore della notte”.
Y
Diventa attivo di notte e lo si vede spesso in compagnia di numerosi Murkrow.
X
Se emette un verso profondo, molti Murkrow accorrono all’istante. È detto “Evocatore della notte”.
Black 2, White 2
Se emette un verso profondo, molti Murkrow accorrono all'istante. È detto “Evocatore della notte”.
Black, White
Se emette un verso profondo, molti Murkrow accorrono all'istante. È detto “Evocatore della notte”.
HeartGold, SoulSilver
Ha un carattere spietato. Pare che non perdoni il minimo errore commesso dai MURKROW suoi seguaci.
Platinum
Se emette un verso profondo, molti MURKROW accorrono all’istante. È detto “Evocatore della notte”.
Diamond
Diventa attivo di notte e lo si vede spesso in compagnia di numerosi MURKROW.
Pearl
Si fa portare il cibo dai suoi amici MURKROW, mentre lui passa il tempo a lisciarsi le penne nel nido.

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Honchkrow: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
100
90.3 404
Attacco
125 (2)
90.5 349
Difesa
52
26.3 203
Attacco Speciale
105
83.7 309
Difesa Speciale
52
26.6 203
Velocità
71
56.3 241
Media
84
72.6

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Honchkrow: verso

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Honchkrow: Pokémon compatibili

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Honchkrow: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Night Slash70100%15

Has an increased chance for a critical hit.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Foul Play95100%15

Calculates damage with the target's attacking stat.

55Night Slash70100%15

Has an increased chance for a critical hit.

65Quash100%15

Makes the target act last this turn.

75Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

61Torment100%15

Prevents the target from using the same move twice in a row.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

Roost10

Heals the user by half its max HP.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Heat Wave9590%10

Has a 10% chance to burn the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

60Quash100%15

Makes the target act last this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Night Slash70100%15

Has an increased chance for a critical hit.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Foul Play95100%15

Calculates damage with the target's attacking stat.

55Night Slash70100%15

Has an increased chance for a critical hit.

65Quash100%15

Makes the target act last this turn.

75Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

61Torment100%15

Prevents the target from using the same move twice in a row.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Roost10

Heals the user by half its max HP.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

60Quash100%15

Makes the target act last this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Night Slash70100%15

Has an increased chance for a critical hit.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Foul Play95100%15

Calculates damage with the target's attacking stat.

55Night Slash70100%15

Has an increased chance for a critical hit.

65Quash100%15

Makes the target act last this turn.

75Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

61Torment100%15

Prevents the target from using the same move twice in a row.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Roost10

Heals the user by half its max HP.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Foul Play95100%15

Calculates damage with the target's attacking stat.

Heat Wave9590%10

Has a 10% chance to burn the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Night Slash70100%15

Has an increased chance for a critical hit.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Foul Play95100%15

Calculates damage with the target's attacking stat.

55Night Slash70100%15

Has an increased chance for a critical hit.

65Quash100%15

Makes the target act last this turn.

75Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

61Torment100%15

Prevents the target from using the same move twice in a row.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Roost10

Heals the user by half its max HP.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Foul Play95100%15

Calculates damage with the target's attacking stat.

55Night Slash70100%15

Has an increased chance for a critical hit.

65Quash100%15

Makes the target act last this turn.

75Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

51Tailwind15

For three turns, friendly Pokémon have doubled Speed.

55Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

61Torment100%15

Prevents the target from using the same move twice in a row.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Roost10

Heals the user by half its max HP.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dark Pulse80100%15

Has a 20% chance to make the target flinch.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Heat Wave9590%10

Has a 10% chance to burn the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snatch10+4

Steals the target's move, if it's self-targeted.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Foul Play95100%15

Calculates damage with the target's attacking stat.

55Night Slash70100%15

Has an increased chance for a critical hit.

65Quash100%15

Makes the target act last this turn.

75Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

51Tailwind15

For three turns, friendly Pokémon have doubled Speed.

55Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

61Torment100%15

Prevents the target from using the same move twice in a row.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Roost10

Heals the user by half its max HP.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Night Slash70100%15

Has an increased chance for a critical hit.

55Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

45Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Spite100%10

Lowers the PP of the target's last used move by 4.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Murkrow ma non da Honchkrow. Can be taught at any time by an NPC.
Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

49Snatch10+4

Steals the target's move, if it's self-targeted.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Night Slash70100%15

Has an increased chance for a critical hit.

55Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

45Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Spite100%10

Lowers the PP of the target's last used move by 4.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Murkrow ma non da Honchkrow. Can be taught at any time by an NPC.
Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

49Snatch10+4

Steals the target's move, if it's self-targeted.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Astonish30100%15

Has a 30% chance to make the target flinch.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

25Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Nasty Plot20

Raises the user's Special Attack by two stages.

45Night Slash70100%15

Has an increased chance for a critical hit.

55Dark Pulse80100%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

21Night Shade*100%15

Inflicts damage equal to the user's level.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

35Feint Attack6020

Never misses.

41Mean Look5

Prevents the target from leaving battle.

45Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Murkrow ma non da Honchkrow. Appears on a newly-hatched Pokémon, if the father had the same move.
Confuse Ray100%10

Confuses the target.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Feather Dance100%15

Lowers the target's Attack by two stages.

Feint Attack6020

Never misses.

Mirror Move20

Uses the target's last used move.

Perish Song5

User and target both faint after three turns.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Screech85%40

Lowers the target's Defense by two stages.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

49Snatch10+4

Steals the target's move, if it's self-targeted.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

63Embargo100%15

Target cannot use held items.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

9Astonish30100%15

Has a 30% chance to make the target flinch.

14Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

22Haze30

Resets all Pokémon's stats, accuracy, and evasion.

27Night Shade*100%15

Inflicts damage equal to the user's level.

35Feint Attack6020

Never misses.

40Taunt100%20

For the next few turns, the target can only use damaging moves.

48Mean Look5

Prevents the target from leaving battle.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Murkrow ma non da Honchkrow. Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Nightmare100%15

Target loses 1/4 its max HP every turn as long as it's asleep.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Thunder Wave90%20

Paralyzes the target.

NameTypeClassPowerAccPPPriEffect
Machine: Imparata da Murkrow ma non da Honchkrow. Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Murkrow ma non da Honchkrow. Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

9Astonish30100%15

Has a 30% chance to make the target flinch.

14Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

22Haze30

Resets all Pokémon's stats, accuracy, and evasion.

27Night Shade*100%15

Inflicts damage equal to the user's level.

35Feint Attack6020

Never misses.

40Taunt100%20

For the next few turns, the target can only use damaging moves.

48Mean Look5

Prevents the target from leaving battle.

NameTypeClassPowerAccPPPriEffect
Machine: Imparata da Murkrow ma non da Honchkrow. Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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