#727 Incineroar

Incineroar

Fire Dark

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Blaze

When this Pokémon has 1/3 or less of its HP remaining, its Fire-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.

This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.

This ability has no effect on an opponent that has a Substitute.

Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Work in progress ... Essentials
Species Heel Pokémon National Pokédex 727 Introduced in 7
Shape Footprint Incineroar Color Red
Height 1.8 m Weight 83 kg

Breeding & Training
Egg groups Field Hatch counter 15 Capture rate 45
Base EXP 239 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Incineroar: linea evolutiva

Baby Base Fase 1 Fase 2
Litten TorracatLevel up, starting at level 17 IncineroarLevel up, starting at level 34

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Incineroar: dove catturarlo

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Incineroar: comments


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Incineroar: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Incineroar: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
95
86.3 394
Attacco
115 (3)
85.2 329
Difesa
90
73.5 279
Attacco Speciale
80
62.5 259
Difesa Speciale
90
75.2 279
Velocità
60
41.3 219
Media
88
80.3

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Incineroar: Pokémon compatibili

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Incineroar: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Darkest Lariat85100%10

Ignores the target's stat modifiers.

Darkest Lariat85100%10

Ignores the target's stat modifiers.

Bulk Up20

Raises the user's Attack and Defense by one stage.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Scratch40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Growl100%40

Lowers the target's Attack by one stage.

Lick30100%30

Has a 30% chance to paralyze the target.

4Growl100%40

Lowers the target's Attack by one stage.

8Lick30100%30

Has a 30% chance to paralyze the target.

11Leer100%30

Lowers the target's Defense by one stage.

14Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

16Double Kick30100%30

Hits twice in one turn.

19Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

24Bite60100%25

Has a 30% chance to make the target flinch.

28Swagger85%15

Raises the target's Attack by two stages and confuses the target.

33Fury Swipes1880%15

Hits 2-5 times in one turn.

38Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

44Flamethrower90100%15

Has a 10% chance to burn the target.

49Scary Face100%10

Lowers the target's Speed by two stages.

55Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

60Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

66Cross Chop10080%5

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Litten ma non da Incineroar. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Heat Wave9590%10

Has a 10% chance to burn the target.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Trip20100%10

Power is higher the more the user's stats have been raised, to a maximum of 31×.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Blast Burn15090%5

User foregoes its next turn to recharge.

Covet60100%25

Takes the target's item.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Dual Chop4090%15

Hits twice in one turn.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

60Quash100%15

Makes the target act last this turn.

61Will-O-Wisp85%15

Burns the target.

62Acrobatics55100%15

Has double power if the user has no held item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Darkest Lariat85100%10

Ignores the target's stat modifiers.

Darkest Lariat85100%10

Ignores the target's stat modifiers.

Bulk Up20

Raises the user's Attack and Defense by one stage.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Scratch40100%35

Inflicts regular damage with no additional effect.

Ember40100%25

Has a 10% chance to burn the target.

Growl100%40

Lowers the target's Attack by one stage.

Lick30100%30

Has a 30% chance to paralyze the target.

4Growl100%40

Lowers the target's Attack by one stage.

8Lick30100%30

Has a 30% chance to paralyze the target.

11Leer100%30

Lowers the target's Defense by one stage.

15Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

19Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

24Bite60100%25

Has a 30% chance to make the target flinch.

28Swagger85%15

Raises the target's Attack by two stages and confuses the target.

33Fury Swipes1880%15

Hits 2-5 times in one turn.

38Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

44Flamethrower90100%15

Has a 10% chance to burn the target.

49Scary Face100%10

Lowers the target's Speed by two stages.

55Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

60Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

66Cross Chop10080%5

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Litten ma non da Incineroar. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Heat Wave9590%10

Has a 10% chance to burn the target.

Nasty Plot20

Raises the user's Special Attack by two stages.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Blast Burn15090%5

User foregoes its next turn to recharge.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

60Quash100%15

Makes the target act last this turn.

61Will-O-Wisp85%15

Burns the target.

62Acrobatics55100%15

Has double power if the user has no held item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

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