#588 Karrablast

Karrablast

Bug

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swarm

When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.

Shed Skin

After each turn, this Pokémon has a 33% of being cured of any major status ailment.

Abilities nascosta » ottenibile in diversi modi

No Guard

Moves used by or against this Pokémon never miss.

One-hit KO moves are unaffected. Moves affected by this ability can hit Pokémon during the preparation turn of moves like Dig or Fly.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.

Work in progress ... Essentials
Species Clamping Pokémon National Pokédex 588 Introduced in 5
Shape Footprint Karrablast Color Blue
Height 0.5 m Weight 5.9 kg

Breeding & Training
Egg groups Bug Hatch counter 15 Capture rate 200
Base EXP 63 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Karrablast: linea evolutiva

Baby Base Fase 1 Fase 2
Karrablast EscavalierTrade, in exchange for shelmet

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Karrablast: dove catturarlo

X
Walking in tall grass or a cave
  • Route 14
Walking in yellow flowers
  • Route 19
Walking in purple flowers
  • Route 19
Walking on rough terrain
  • Route 14
  • Route 19
Y
Walking in tall grass or a cave
  • Route 14
Walking in yellow flowers
  • Route 19
Walking in purple flowers
  • Route 19
Walking on rough terrain
  • Route 14
  • Route 19
Black 2
Walking in tall grass or a cave
  • Icirrus City
  • Moor of Icirrus
  • Route 11
  • Route 6
  • Route 8
Walking in dark grass
  • Route 11
  • Route 6
White 2
Walking in tall grass or a cave
  • Icirrus City
  • Moor of Icirrus
  • Route 11
  • Route 6
  • Route 8
Walking in dark grass
  • Route 11
  • Route 6
Black
Walking in tall grass or a cave
  • Route 11
  • Route 6
Walking in dark grass
  • Route 11
  • Route 6
White
Walking in tall grass or a cave
  • Route 11
  • Route 6
Walking in dark grass
  • Route 11
  • Route 6

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Karrablast: comments


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Karrablast: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Per qualche motivo, si evolve a contatto dell’energia elettrica che si crea quando attacca Shelmet.
Omega Ruby
Pokémon misterioso che si evolve ricevendo uno stimolo elettrico se si trova in presenza di Shelmet.
Y
Per qualche motivo, si evolve a contatto dell’energia elettrica che si crea quando attacca Shelmet.
X
Pokémon misterioso che si evolve ricevendo uno stimolo elettrico se si trova in presenza di Shelmet.
Black 2, White 2
Per qualche motivo, si evolve a contatto dell'energia elettrica che si crea quando attacca Shelmet.
Black
Pokémon misterioso che si evolve ricevendo uno stimolo elettrico, se si trova in presenza di Shelmet.
White
Se avverte un pericolo respinge il nemico spruzzando un liquido acido dalla bocca. Prende di mira Shelmet.

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Karrablast: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
75 (1)
48.9 249
Difesa
45
16.7 189
Attacco Speciale
40
14.5 179
Difesa Speciale
45
15.5 189
Velocità
60
41.3 219
Media
52
19.4

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Karrablast: verso

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Karrablast: Pokémon compatibili

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Karrablast: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

4Leer100%30

Lowers the target's Defense by one stage.

8Endure10+4

Prevents the user's HP from lowering below 1 this turn.

13Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16Fury Attack1585%20

Hits 2-5 times in one turn.

20Headbutt70100%15

Has a 30% chance to make the target flinch.

25False Swipe40100%40

Cannot lower the target's HP below 1.

28Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Slash70100%20

Has an increased chance for a critical hit.

37Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

40Scary Face100%10

Lowers the target's Speed by two stages.

44X-Scissor80100%15

Inflicts regular damage with no additional effect.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

52Swords Dance20

Raises the user's Attack by two stages.

56Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Drill Run8095%10

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Knock Off65100%20

Target drops its held item.

Megahorn12085%10

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Screech85%40

Lowers the target's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Drill Run8095%10

Has an increased chance for a critical hit.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

4Leer100%30

Lowers the target's Defense by one stage.

8Endure10+4

Prevents the user's HP from lowering below 1 this turn.

13Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16Fury Attack1585%20

Hits 2-5 times in one turn.

20Headbutt70100%15

Has a 30% chance to make the target flinch.

25False Swipe40100%40

Cannot lower the target's HP below 1.

28Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Slash70100%20

Has an increased chance for a critical hit.

37Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

40Scary Face100%10

Lowers the target's Speed by two stages.

44X-Scissor80100%15

Inflicts regular damage with no additional effect.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

52Swords Dance20

Raises the user's Attack by two stages.

56Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Drill Run8095%10

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Knock Off65100%20

Target drops its held item.

Megahorn12085%10

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Screech85%40

Lowers the target's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

4Leer100%30

Lowers the target's Defense by one stage.

8Endure10+4

Prevents the user's HP from lowering below 1 this turn.

13Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16Fury Attack1585%20

Hits 2-5 times in one turn.

20Headbutt70100%15

Has a 30% chance to make the target flinch.

25False Swipe40100%40

Cannot lower the target's HP below 1.

28Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Slash70100%20

Has an increased chance for a critical hit.

37Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

40Scary Face100%10

Lowers the target's Speed by two stages.

44X-Scissor80100%15

Inflicts regular damage with no additional effect.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

52Swords Dance20

Raises the user's Attack by two stages.

56Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Drill Run8095%10

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Knock Off65100%20

Target drops its held item.

Megahorn12085%10

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Screech85%40

Lowers the target's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Drill Run8095%10

Has an increased chance for a critical hit.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

4Leer100%30

Lowers the target's Defense by one stage.

8Endure10+4

Prevents the user's HP from lowering below 1 this turn.

13Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16Fury Attack1585%20

Hits 2-5 times in one turn.

20Headbutt70100%15

Has a 30% chance to make the target flinch.

25False Swipe40100%40

Cannot lower the target's HP below 1.

28Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Slash70100%20

Has an increased chance for a critical hit.

37Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

40Scary Face100%10

Lowers the target's Speed by two stages.

44X-Scissor80100%15

Inflicts regular damage with no additional effect.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

52Swords Dance20

Raises the user's Attack by two stages.

56Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Drill Run8095%10

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Knock Off65100%20

Target drops its held item.

Megahorn12085%10

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Screech85%40

Lowers the target's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

4Leer100%30

Lowers the target's Defense by one stage.

8Endure10+4

Prevents the user's HP from lowering below 1 this turn.

13Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16Fury Attack1585%20

Hits 2-5 times in one turn.

20Headbutt70100%15

Has a 30% chance to make the target flinch.

25False Swipe40100%40

Cannot lower the target's HP below 1.

28Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Slash70100%20

Has an increased chance for a critical hit.

37Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

40Scary Face100%10

Lowers the target's Speed by two stages.

44X-Scissor80100%15

Inflicts regular damage with no additional effect.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

52Swords Dance20

Raises the user's Attack by two stages.

56Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Feint Attack6020

Never misses.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Knock Off65100%20

Target drops its held item.

Megahorn12085%10

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Screech85%40

Lowers the target's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

4Leer100%30

Lowers the target's Defense by one stage.

8Endure10+4

Prevents the user's HP from lowering below 1 this turn.

13Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16Fury Attack1585%20

Hits 2-5 times in one turn.

20Headbutt70100%15

Has a 30% chance to make the target flinch.

25False Swipe40100%40

Cannot lower the target's HP below 1.

28Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Slash70100%20

Has an increased chance for a critical hit.

37Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

40Scary Face100%10

Lowers the target's Speed by two stages.

44X-Scissor80100%15

Inflicts regular damage with no additional effect.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

52Swords Dance20

Raises the user's Attack by two stages.

56Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Feint Attack6020

Never misses.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Knock Off65100%20

Target drops its held item.

Megahorn12085%10

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Screech85%40

Lowers the target's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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