#542 Leavanny

Leavanny

Bug Grass

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swarm

When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Abilities nascosta » ottenibile in diversi modi

Overcoat

This Pokémon does not take damage from weather.

Work in progress ... Essentials
Species Nurturing Pokémon National Pokédex 542 Introduced in 5
Shape Footprint Leavanny Color Yellow
Height 1.2 m Weight 20.5 kg

Breeding & Training
Egg groups Bug Hatch counter 15 Capture rate 45
Base EXP 225 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Leavanny: linea evolutiva

Baby Base Fase 1 Fase 2
Sewaddle SwadloonLevel up, starting at level 20 LeavannyLevel up, with at least 220 happiness

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Leavanny: dove catturarlo

Black 2
Walking in rustling grass
  • Lostlorn Forest
  • Route 12
  • Route 6
White 2
Walking in rustling grass
  • Lostlorn Forest
  • Route 12
  • Route 6
Black
Walking in rustling grass
  • Lostlorn Forest
  • Route 6
White
Walking in rustling grass
  • Lostlorn Forest
  • Route 6

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Leavanny: comments


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Leavanny: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Quando incontra un giovane Pokémon gli fa un vestito di foglie che cuce con il filo appiccicoso prodotto dalla bocca.
Alpha Sapphire
Sfrutta il calore dell’humus per covare le sue uova e fabbrica coperte di foglie per avvolgere Sewaddle.
X
Quando incontra un giovane Pokémon gli fa un vestito di foglie che cuce con il filo appiccicoso prodotto dalla bocca.
Y
Sfrutta il calore dell’humus per covare le sue uova e fabbrica coperte di foglie per avvolgere Sewaddle.
Black 2, White 2
Quando incontra un giovane Pokémon gli fa un vestito di foglie che cuce con il filo appiccicoso prodotto dalla bocca.
Black
Ha l'abitudine di cucire vestiti di foglie per i piccoli Pokémon che incontra, usando le lame sugli arti e filo viscoso.
White
Sfrutta il calore dell'humus per covare le sue uova e fabbrica coperte di foglie per avvolgere Sewaddle.

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Leavanny: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
75
65.5 354
Attacco
103 (3)
78.2 305
Difesa
80
63.6 259
Attacco Speciale
70
54.2 239
Difesa Speciale
80
63.9 259
Velocità
92
76.5 283
Media
83
70.3

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Leavanny: verso

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Leavanny: Pokémon compatibili

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Leavanny: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Slash70100%20

Has an increased chance for a critical hit.

Slash70100%20

Has an increased chance for a critical hit.

False Swipe40100%40

Cannot lower the target's HP below 1.

Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Razor Leaf5595%25

Has an increased chance for a critical hit.

8Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

22Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

29Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

32Helping Hand20+5

Ally's next move inflicts half more damage.

36Leaf Blade90100%15

Has an increased chance for a critical hit.

39X-Scissor80100%15

Inflicts regular damage with no additional effect.

43Entrainment100%15

Copies the user's ability onto the target.

46Swords Dance20

Raises the user's Attack by two stages.

50Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Sewaddle ma non da Leavanny. Learned when a Pokémon reaches a certain level.
29Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

36Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Swadloon ma non da Leavanny. Learned when a Pokémon reaches a certain level.
0Protect10+4

Prevents any moves from hitting the user this turn.

Protect10+4

Prevents any moves from hitting the user this turn.

Grass Whistle55%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sewaddle ma non da Leavanny. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Camouflage20

User's type changes to match the terrain.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mind Reader5

Ensures that the user's next move will hit the target.

Razor Wind80100%10

Requires a turn to charge before attacking.

Screech85%40

Lowers the target's Defense by two stages.

Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Electroweb5595%15

Lowers the target's Speed by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Laser Focus30

Guarantees a critical hit with the user's next move.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Slash70100%20

Has an increased chance for a critical hit.

Slash70100%20

Has an increased chance for a critical hit.

False Swipe40100%40

Cannot lower the target's HP below 1.

Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Razor Leaf5595%25

Has an increased chance for a critical hit.

8Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

22Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

29Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

32Helping Hand20+5

Ally's next move inflicts half more damage.

36Leaf Blade90100%15

Has an increased chance for a critical hit.

39X-Scissor80100%15

Inflicts regular damage with no additional effect.

43Entrainment100%15

Copies the user's ability onto the target.

46Swords Dance20

Raises the user's Attack by two stages.

50Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Sewaddle ma non da Leavanny. Learned when a Pokémon reaches a certain level.
29Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

36Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Swadloon ma non da Leavanny. Learned when a Pokémon reaches a certain level.
0Protect10+4

Prevents any moves from hitting the user this turn.

Protect10+4

Prevents any moves from hitting the user this turn.

Grass Whistle55%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sewaddle ma non da Leavanny. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Camouflage20

User's type changes to match the terrain.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mind Reader5

Ensures that the user's next move will hit the target.

Razor Wind80100%10

Requires a turn to charge before attacking.

Screech85%40

Lowers the target's Defense by two stages.

Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
False Swipe40100%40

Cannot lower the target's HP below 1.

Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Razor Leaf5595%25

Has an increased chance for a critical hit.

8Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

22Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

29Slash70100%20

Has an increased chance for a critical hit.

32Helping Hand20+5

Ally's next move inflicts half more damage.

34Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

36Leaf Blade90100%15

Has an increased chance for a critical hit.

39X-Scissor80100%15

Inflicts regular damage with no additional effect.

43Entrainment100%15

Copies the user's ability onto the target.

46Swords Dance20

Raises the user's Attack by two stages.

50Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Sewaddle ma non da Leavanny. Learned when a Pokémon reaches a certain level.
29Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

36Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Swadloon ma non da Leavanny. Learned when a Pokémon reaches a certain level.
Grass Whistle55%15

Puts the target to sleep.

20Protect10+4

Prevents any moves from hitting the user this turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sewaddle ma non da Leavanny. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Camouflage20

User's type changes to match the terrain.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mind Reader5

Ensures that the user's next move will hit the target.

Razor Wind80100%10

Requires a turn to charge before attacking.

Screech85%40

Lowers the target's Defense by two stages.

Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Electroweb5595%15

Lowers the target's Speed by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
False Swipe40100%40

Cannot lower the target's HP below 1.

Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Razor Leaf5595%25

Has an increased chance for a critical hit.

8Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

22Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

29Slash70100%20

Has an increased chance for a critical hit.

32Helping Hand20+5

Ally's next move inflicts half more damage.

34Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

36Leaf Blade90100%15

Has an increased chance for a critical hit.

39X-Scissor80100%15

Inflicts regular damage with no additional effect.

43Entrainment100%15

Copies the user's ability onto the target.

46Swords Dance20

Raises the user's Attack by two stages.

50Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Sewaddle ma non da Leavanny. Learned when a Pokémon reaches a certain level.
29Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

36Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Swadloon ma non da Leavanny. Learned when a Pokémon reaches a certain level.
Grass Whistle55%15

Puts the target to sleep.

20Protect10+4

Prevents any moves from hitting the user this turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sewaddle ma non da Leavanny. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Camouflage20

User's type changes to match the terrain.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mind Reader5

Ensures that the user's next move will hit the target.

Razor Wind80100%10

Requires a turn to charge before attacking.

Screech85%40

Lowers the target's Defense by two stages.

Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
False Swipe40100%40

Cannot lower the target's HP below 1.

Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Razor Leaf5595%25

Has an increased chance for a critical hit.

8Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

22Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

29Slash70100%20

Has an increased chance for a critical hit.

32Helping Hand20+5

Ally's next move inflicts half more damage.

36Leaf Blade90100%15

Has an increased chance for a critical hit.

39X-Scissor80100%15

Inflicts regular damage with no additional effect.

43Entrainment100%15

Copies the user's ability onto the target.

46Swords Dance20

Raises the user's Attack by two stages.

50Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Sewaddle ma non da Leavanny. Learned when a Pokémon reaches a certain level.
29Endure10+4

Prevents the user's HP from lowering below 1 this turn.

36Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Swadloon ma non da Leavanny. Learned when a Pokémon reaches a certain level.
Grass Whistle55%15

Puts the target to sleep.

20Protect10+4

Prevents any moves from hitting the user this turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sewaddle ma non da Leavanny. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Camouflage20

User's type changes to match the terrain.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mind Reader5

Ensures that the user's next move will hit the target.

Razor Wind80100%10

Requires a turn to charge before attacking.

Screech85%40

Lowers the target's Defense by two stages.

Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Electroweb5595%15

Lowers the target's Speed by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
False Swipe40100%40

Cannot lower the target's HP below 1.

Tackle40100%35

Inflicts regular damage with no additional effect.

String Shot95%40

Lowers the target's Speed by two stages.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Razor Leaf5595%25

Has an increased chance for a critical hit.

8Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

22Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

29Slash70100%20

Has an increased chance for a critical hit.

32Helping Hand20+5

Ally's next move inflicts half more damage.

36Leaf Blade90100%15

Has an increased chance for a critical hit.

39X-Scissor80100%15

Inflicts regular damage with no additional effect.

43Entrainment100%15

Copies the user's ability onto the target.

46Swords Dance20

Raises the user's Attack by two stages.

50Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Sewaddle ma non da Leavanny. Learned when a Pokémon reaches a certain level.
29Endure10+4

Prevents the user's HP from lowering below 1 this turn.

36Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Swadloon ma non da Leavanny. Learned when a Pokémon reaches a certain level.
Grass Whistle55%15

Puts the target to sleep.

20Protect10+4

Prevents any moves from hitting the user this turn.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sewaddle ma non da Leavanny. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Camouflage20

User's type changes to match the terrain.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Mind Reader5

Ensures that the user's next move will hit the target.

Razor Wind80100%10

Requires a turn to charge before attacking.

Screech85%40

Lowers the target's Defense by two stages.

Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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