#792 Lunala

Lunala

Psychic Ghost

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Shadow Shield

When this Pokémon has full HP, regular damage (not fixed damage!) from moves is halved.

This ability cannot be nullified.

Work in progress ... Essentials
Species Moone Pokémon National Pokédex 792 Introduced in 7
Shape Footprint Lunala Color Purple
Height 4 m Weight 120 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 120 Capture rate 45
Base EXP 306 Growth rate 1.250.000 Base happiness 0
Gender
Genderless

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Lunala: linea evolutiva

Baby Base Fase 1 Fase 2
Cosmog CosmoemLevel up, starting at level 43 SolgaleoLevel up, during the day, starting at level 53
LunalaLevel up, during the night, starting at level 53

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Lunala: dove catturarlo

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Lunala: comments


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Lunala: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Lunala: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
137
98.4 478
Attacco
113
84.4 325
Difesa
89
71.1 277
Attacco Speciale
137 (3)
95.8 373
Difesa Speciale
107
89.8 313
Velocità
97
81.5 293
Media
113
97.4

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Lunala: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Lunala: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Moongeist Beam100100%5

Cannot be disrupted by abilities.

Moongeist Beam100100%5

Cannot be disrupted by abilities.

Cosmic Power20

Raises the user's Defense and Special Defense by one stage.

Hypnosis60%20

Puts the target to sleep.

Teleport20

Immediately ends wild battles. No effect otherwise.

Confusion50100%25

Has a 10% chance to confuse the target.

7Night Shade*100%15

Inflicts damage equal to the user's level.

13Confuse Ray100%10

Confuses the target.

19Air Slash7595%15

Has a 30% chance to make the target flinch.

23Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Moonlight5

Heals the user by half its max HP. Affected by weather.

37Night Daze8595%10

Has a 40% chance to lower the target's accuracy by one stage.

43Magic Coat15+4

Reflects back the first effect move used on the user this turn.

47Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

59Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

61Phantom Force90100%10

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

67Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

73Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cosmog ma non da Lunala. Learned when a Pokémon reaches a certain level.
Splash40

Does nothing.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Heat Wave9590%10

Has a 10% chance to burn the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Magic Room10

Negates held items for five turns.

Shock Wave6020

Never misses.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Trick100%10

User and target swap items.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

61Will-O-Wisp85%15

Burns the target.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Moongeist Beam100100%5

Cannot be disrupted by abilities.

Moongeist Beam100100%5

Cannot be disrupted by abilities.

Cosmic Power20

Raises the user's Defense and Special Defense by one stage.

Hypnosis60%20

Puts the target to sleep.

Teleport20

Immediately ends wild battles. No effect otherwise.

Confusion50100%25

Has a 10% chance to confuse the target.

7Night Shade*100%15

Inflicts damage equal to the user's level.

13Confuse Ray100%10

Confuses the target.

19Air Slash7595%15

Has a 30% chance to make the target flinch.

23Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Moonlight5

Heals the user by half its max HP. Affected by weather.

37Night Daze8595%10

Has a 40% chance to lower the target's accuracy by one stage.

43Magic Coat15+4

Reflects back the first effect move used on the user this turn.

47Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

59Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

61Phantom Force90100%10

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

67Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

73Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Cosmog ma non da Lunala. Learned when a Pokémon reaches a certain level.
Splash40

Does nothing.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

61Will-O-Wisp85%15

Burns the target.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

73Thunder Wave90%20

Paralyzes the target.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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