#467 Magmortar

Magmortar

Fire

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Flame Body

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being burned.

Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or Magma Armor.

Abilities nascosta » ottenibile in diversi modi

Vital Spirit

This Pokémon cannot be asleep.

This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.

This ability functions identically to Insomnia in battle.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Work in progress ... Essentials
Species Blast Pokémon National Pokédex 467 Introduced in 4
Shape Footprint Magmortar Color Red
Height 1.6 m Weight 68 kg

Breeding & Training
Egg groups Human-Like Hatch counter 25 Capture rate 30
Base EXP 243 Growth rate 1.000.000 Base happiness 70
Gender
75%
25%

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Magmortar: linea evolutiva

Baby Base Fase 1 Fase 2
Magby MagmarLevel up, starting at level 30 MagmortarTrade, while holding a Magmarizer

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Magmortar: dove catturarlo

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Magmortar: comments


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Magmortar: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Spara palle di fuoco di oltre 2000 °C dagli arti superiori. L’aria che espira è incandescente.
Omega Ruby
Spara palle di fuoco di oltre 2000 °C dagli arti superiori. Vive nei crateri dei vulcani.
Y
Spara palle di fuoco di oltre 2000 °C dagli arti superiori. L’aria che espira è incandescente.
X
Spara palle di fuoco di oltre 2000 °C dagli arti superiori. Vive nei crateri dei vulcani.
Black 2, White 2
Spara palle di fuoco di oltre 2000°C e il suo corpo assume una tinta bianca a causa del calore intenso.
Black, White
Spara palle di fuoco di oltre 2000°C e il corpo assume una tinta bianca a causa del calore intenso.
HeartGold, SoulSilver
Spara palle di fuoco di oltre 2000ºC dagli arti superiori. L’aria che espira è incandescente.
Platinum
Spara palle di fuoco di oltre 2000 °C e il corpo assume una tinta bianca a causa del calore intenso.
Diamond, Pearl
Spara palle di fuoco di oltre 2000°C dagli arti superiori. Vive nei crateri dei vulcani.

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Magmortar: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
75
65.5 354
Attacco
95
69.8 289
Difesa
67
46 233
Attacco Speciale
125 (3)
91.6 349
Difesa Speciale
95
79.5 289
Velocità
83
66 265
Media
90
83.2

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Magmortar: verso

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Magmortar: Pokémon compatibili

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Magmortar: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

5Ember40100%25

Has a 10% chance to burn the target.

8Smokescreen100%20

Lowers the target's accuracy by one stage.

12Feint Attack6020

Never misses.

15Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

19Clear Smog5015

Removes all of the target's stat modifiers.

22Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

26Confuse Ray100%10

Confuses the target.

29Fire Punch75100%15

Has a 10% chance to burn the target.

36Lava Plume80100%15

Has a 30% chance to burn the target.

42Sunny Day5

Changes the weather to sunny for five turns.

49Flamethrower90100%15

Has a 10% chance to burn the target.

55Fire Blast11085%5

Has a 10% chance to burn the target.

62Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Belch12090%10

Can only be used after the user has eaten a berry.

Belly Drum10

User pays half its max HP to max out its Attack.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Dual Chop4090%15

Hits twice in one turn.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Heat Wave9590%10

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Magby ma non da Magmortar. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

5Ember40100%25

Has a 10% chance to burn the target.

8Smokescreen100%20

Lowers the target's accuracy by one stage.

12Feint Attack6020

Never misses.

15Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

19Clear Smog5015

Removes all of the target's stat modifiers.

22Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

26Confuse Ray100%10

Confuses the target.

29Fire Punch75100%15

Has a 10% chance to burn the target.

36Lava Plume80100%15

Has a 30% chance to burn the target.

42Sunny Day5

Changes the weather to sunny for five turns.

49Flamethrower90100%15

Has a 10% chance to burn the target.

55Fire Blast11085%5

Has a 10% chance to burn the target.

62Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Belch12090%10

Can only be used after the user has eaten a berry.

Belly Drum10

User pays half its max HP to max out its Attack.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

5Ember40100%25

Has a 10% chance to burn the target.

8Smokescreen100%20

Lowers the target's accuracy by one stage.

12Feint Attack6020

Never misses.

15Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

19Clear Smog5015

Removes all of the target's stat modifiers.

22Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

26Confuse Ray100%10

Confuses the target.

29Fire Punch75100%15

Has a 10% chance to burn the target.

36Lava Plume80100%15

Has a 30% chance to burn the target.

42Sunny Day5

Changes the weather to sunny for five turns.

49Flamethrower90100%15

Has a 10% chance to burn the target.

55Fire Blast11085%5

Has a 10% chance to burn the target.

62Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Belch12090%10

Can only be used after the user has eaten a berry.

Belly Drum10

User pays half its max HP to max out its Attack.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Dual Chop4090%15

Hits twice in one turn.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Heat Wave9590%10

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Magby ma non da Magmortar. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

5Ember40100%25

Has a 10% chance to burn the target.

8Smokescreen100%20

Lowers the target's accuracy by one stage.

12Feint Attack6020

Never misses.

15Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

19Clear Smog5015

Removes all of the target's stat modifiers.

22Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

26Confuse Ray100%10

Confuses the target.

29Fire Punch75100%15

Has a 10% chance to burn the target.

36Lava Plume80100%15

Has a 30% chance to burn the target.

42Sunny Day5

Changes the weather to sunny for five turns.

49Flamethrower90100%15

Has a 10% chance to burn the target.

55Fire Blast11085%5

Has a 10% chance to burn the target.

62Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Belch12090%10

Can only be used after the user has eaten a berry.

Belly Drum10

User pays half its max HP to max out its Attack.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

5Ember40100%25

Has a 10% chance to burn the target.

8Smokescreen100%20

Lowers the target's accuracy by one stage.

12Feint Attack6020

Never misses.

15Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

19Clear Smog5015

Removes all of the target's stat modifiers.

22Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

26Confuse Ray100%10

Confuses the target.

29Fire Punch75100%15

Has a 10% chance to burn the target.

36Lava Plume80100%15

Has a 30% chance to burn the target.

42Sunny Day5

Changes the weather to sunny for five turns.

49Flamethrower90100%15

Has a 10% chance to burn the target.

55Fire Blast11085%5

Has a 10% chance to burn the target.

62Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Belly Drum10

User pays half its max HP to max out its Attack.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Dual Chop4090%15

Hits twice in one turn.

Fire Punch75100%15

Has a 10% chance to burn the target.

Heat Wave9590%10

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Magby ma non da Magmortar. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

6Ember40100%25

Has a 10% chance to burn the target.

11Smokescreen100%20

Lowers the target's accuracy by one stage.

16Feint Attack6020

Never misses.

21Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Confuse Ray100%10

Confuses the target.

32Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

38Fire Punch75100%15

Has a 10% chance to burn the target.

44Lava Plume80100%15

Has a 30% chance to burn the target.

50Flamethrower90100%15

Has a 10% chance to burn the target.

56Sunny Day5

Changes the weather to sunny for five turns.

62Fire Blast11085%5

Has a 10% chance to burn the target.

68Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Belly Drum10

User pays half its max HP to max out its Attack.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Feint Attack6020

Never misses.

19Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

25Confuse Ray100%10

Confuses the target.

28Fire Punch75100%15

Has a 10% chance to burn the target.

37Lava Plume80100%15

Has a 30% chance to burn the target.

43Flamethrower90100%15

Has a 10% chance to burn the target.

52Sunny Day5

Changes the weather to sunny for five turns.

58Fire Blast11085%5

Has a 10% chance to burn the target.

67Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Belly Drum10

User pays half its max HP to max out its Attack.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Punch75100%15

Has a 10% chance to burn the target.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Heat Wave9590%10

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Magby ma non da Magmortar. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Feint Attack6020

Never misses.

19Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

25Confuse Ray100%10

Confuses the target.

28Fire Punch75100%15

Has a 10% chance to burn the target.

37Lava Plume80100%15

Has a 30% chance to burn the target.

43Flamethrower90100%15

Has a 10% chance to burn the target.

52Sunny Day5

Changes the weather to sunny for five turns.

58Fire Blast11085%5

Has a 10% chance to burn the target.

67Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Punch75100%15

Has a 10% chance to burn the target.

Heat Wave9590%10

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Magby ma non da Magmortar. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Smog3070%20

Has a 40% chance to poison the target.

Leer100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Smokescreen100%20

Lowers the target's accuracy by one stage.

7Ember40100%25

Has a 10% chance to burn the target.

10Smokescreen100%20

Lowers the target's accuracy by one stage.

16Feint Attack6020

Never misses.

19Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

25Confuse Ray100%10

Confuses the target.

28Fire Punch75100%15

Has a 10% chance to burn the target.

37Lava Plume80100%15

Has a 30% chance to burn the target.

43Flamethrower90100%15

Has a 10% chance to burn the target.

52Sunny Day5

Changes the weather to sunny for five turns.

58Fire Blast11085%5

Has a 10% chance to burn the target.

67Hyper Beam15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Magby ma non da Magmortar. Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Cross Chop10080%5

Has an increased chance for a critical hit.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Karate Chop50100%25

Has an increased chance for a critical hit.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

61Will-O-Wisp85%15

Burns the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Magmar ma non da Magmortar. Learned when a Pokémon reaches a certain level.
Ember40100%25

Has a 10% chance to burn the target.

Leer100%30

Lowers the target's Defense by one stage.

Smog3070%20

Has a 40% chance to poison the target.

Fire Punch75100%15

Has a 10% chance to burn the target.

7Leer100%30

Lowers the target's Defense by one stage.

13Smog3070%20

Has a 40% chance to poison the target.

19Fire Punch75100%15

Has a 10% chance to burn the target.

25Smokescreen100%20

Lowers the target's accuracy by one stage.

33Sunny Day5

Changes the weather to sunny for five turns.

41Flamethrower90100%15

Has a 10% chance to burn the target.

49Confuse Ray100%10

Confuses the target.

57Fire Blast11085%5

Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Magby ma non da Magmortar. Learned when a Pokémon reaches a certain level.
Ember40100%25

Has a 10% chance to burn the target.

7Leer100%30

Lowers the target's Defense by one stage.

13Smog3070%20

Has a 40% chance to poison the target.

19Fire Punch75100%15

Has a 10% chance to burn the target.

25Smokescreen100%20

Lowers the target's accuracy by one stage.

31Sunny Day5

Changes the weather to sunny for five turns.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Confuse Ray100%10

Confuses the target.

49Fire Blast11085%5

Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Magmar ma non da Magmortar. Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Magby ma non da Magmortar. Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Imparata da Magmar ma non da Magmortar. Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Imparata da Magby ma non da Magmortar. Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Magmar ma non da Magmortar. Learned when a Pokémon reaches a certain level.
Ember40100%25

Has a 10% chance to burn the target.

Leer100%30

Lowers the target's Defense by one stage.

Smog3070%20

Has a 40% chance to poison the target.

Fire Punch75100%15

Has a 10% chance to burn the target.

7Leer100%30

Lowers the target's Defense by one stage.

13Smog3070%20

Has a 40% chance to poison the target.

19Fire Punch75100%15

Has a 10% chance to burn the target.

25Smokescreen100%20

Lowers the target's accuracy by one stage.

33Sunny Day5

Changes the weather to sunny for five turns.

41Flamethrower90100%15

Has a 10% chance to burn the target.

49Confuse Ray100%10

Confuses the target.

57Fire Blast11085%5

Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Magby ma non da Magmortar. Learned when a Pokémon reaches a certain level.
Ember40100%25

Has a 10% chance to burn the target.

7Leer100%30

Lowers the target's Defense by one stage.

13Smog3070%20

Has a 40% chance to poison the target.

19Fire Punch75100%15

Has a 10% chance to burn the target.

25Smokescreen100%20

Lowers the target's accuracy by one stage.

31Sunny Day5

Changes the weather to sunny for five turns.

37Flamethrower90100%15

Has a 10% chance to burn the target.

43Confuse Ray100%10

Confuses the target.

49Fire Blast11085%5

Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Machine: Imparata da Magmar ma non da Magmortar. Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Imparata da Magby ma non da Magmortar. Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

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