#458 Mantyke

Mantyke

Water Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swift Swim

This Pokémon's Speed is doubled during rain.

This bonus does not count as a stat modifier.

Water Absorb

Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.

Water moves will ignore this Pokémon's Substitute.

Abilities nascosta » ottenibile in diversi modi

Water Veil

This Pokémon cannot be burned.

If a Pokémon is burned and acquires this ability, its burn is healed; this includes when regaining a lost ability upon leaving battle.

Work in progress ... Essentials
Species Kite Pokémon National Pokédex 458 Introduced in 4
Shape Footprint Mantyke Color Blue
Height 1 m Weight 65 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 25 Capture rate 25
Base EXP 69 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

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Mantyke: linea evolutiva

Baby Base Fase 1 Fase 2
MantykeEither parent must hold Wave Incense MantineLevel up, with remoraid in the party

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Mantyke: dove catturarlo

X
Surfing
  • Azure Bay
  • Route 12
  • Shalour City
Y
Surfing
  • Azure Bay
  • Route 12
  • Shalour City
Black 2
Surfing
  • Route 21
  • Undella Bay
White 2
Surfing
  • Route 21
  • Undella Bay
Black
Surfing
  • Undella Bay
  • Undella Town
White
Surfing
  • Undella Bay
  • Undella Town
Platinum
Surfing
  • Sea Route 223
Diamond
Surfing
  • Sea Route 223
  • Sunyshore City
Pearl
Surfing
  • Sea Route 223
  • Sunyshore City

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Mantyke: comments


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Mantyke: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Il disegno sul suo dorso cambia a seconda della regione. Nuota spesso assieme ai branchi di Remoraid.
Alpha Sapphire
Poiché Mantyke nuota in superficie, si possono ammirare i disegni sulla sua schiena da un’imbarcazione.
X
Il disegno sul suo dorso cambia a seconda della regione. Nuota spesso assieme ai branchi di Remoraid.
Y
Poiché Mantyke nuota in superficie, si possono ammirare i disegni sulla sua schiena da un’imbarcazione.
Black 2, White 2
Il disegno sul suo dorso cambia a seconda della regione. Nuota spesso assieme ai branchi di Remoraid.
Black, White
Vengono organizzate escursioni per vedere questo Pokémon giocare in mezzo alle onde con Remoraid.
HeartGold, SoulSilver
Poiché MANTYKE nuota in superficie, si possono ammirare i disegni sulla sua schiena da un’imbarcazione.
Platinum
Vengono organizzate escursioni per vedere questo Pokémon giocare in in mezzo alle onde con REMORAID.
Pearl
Gli scienziati hanno scoperto che i motivi caratteristici del suo dorso variano da regione a regione.
Diamond
Pokémon amichevole che con le antenne è in grado di avvertire anche minime correnti marine.

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Mantyke: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
45
15.8 294
Attacco
20
1.1 139
Difesa
50
23.1 199
Attacco Speciale
60
41.5 219
Difesa Speciale
120 (1)
94.6 339
Velocità
50
29.7 199
Media
57
28.8

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Mantyke: verso

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Mantyke: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Mantyke: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

3Supersonic55%20

Confuses the target.

7Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

11Confuse Ray100%10

Confuses the target.

14Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

23Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

27Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Agility30

Raises the user's Speed by two stages.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

39Aqua Ring20

Restores 1/16 of the user's max HP each turn.

46Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

62Acrobatics55100%15

Has double power if the user has no held item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

3Supersonic55%20

Confuses the target.

7Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

11Confuse Ray100%10

Confuses the target.

14Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

23Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

27Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Agility30

Raises the user's Speed by two stages.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

39Aqua Ring20

Restores 1/16 of the user's max HP each turn.

46Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

62Acrobatics55100%15

Has double power if the user has no held item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

3Supersonic55%20

Confuses the target.

7Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

11Confuse Ray100%10

Confuses the target.

14Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

23Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

27Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Agility30

Raises the user's Speed by two stages.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

39Aqua Ring20

Restores 1/16 of the user's max HP each turn.

46Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

62Acrobatics55100%15

Has double power if the user has no held item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

3Supersonic55%20

Confuses the target.

7Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

11Confuse Ray100%10

Confuses the target.

14Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

23Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

27Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Agility30

Raises the user's Speed by two stages.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

39Aqua Ring20

Restores 1/16 of the user's max HP each turn.

46Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

62Acrobatics55100%15

Has double power if the user has no held item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

3Supersonic55%20

Confuses the target.

7Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

11Confuse Ray100%10

Confuses the target.

14Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

23Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

27Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Agility30

Raises the user's Speed by two stages.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

39Aqua Ring20

Restores 1/16 of the user's max HP each turn.

46Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

62Acrobatics55100%15

Has double power if the user has no held item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

4Supersonic55%20

Confuses the target.

10Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

13Headbutt70100%15

Has a 30% chance to make the target flinch.

19Agility30

Raises the user's Speed by two stages.

22Wing Attack60100%35

Inflicts regular damage with no additional effect.

28Water Pulse60100%20

Has a 20% chance to confuse the target.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

37Confuse Ray100%10

Confuses the target.

40Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

46Aqua Ring20

Restores 1/16 of the user's max HP each turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

62Acrobatics55100%15

Has double power if the user has no held item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

4Supersonic55%20

Confuses the target.

10Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

13Headbutt70100%15

Has a 30% chance to make the target flinch.

19Agility30

Raises the user's Speed by two stages.

22Wing Attack60100%35

Inflicts regular damage with no additional effect.

28Water Pulse60100%20

Has a 20% chance to confuse the target.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

37Confuse Ray100%10

Confuses the target.

40Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

46Aqua Ring20

Restores 1/16 of the user's max HP each turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

4Supersonic55%20

Confuses the target.

10Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

13Headbutt70100%15

Has a 30% chance to make the target flinch.

19Agility30

Raises the user's Speed by two stages.

22Wing Attack60100%35

Inflicts regular damage with no additional effect.

28Water Pulse60100%20

Has a 20% chance to confuse the target.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

37Confuse Ray100%10

Confuses the target.

40Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

46Aqua Ring20

Restores 1/16 of the user's max HP each turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

4Supersonic55%20

Confuses the target.

10Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

13Headbutt70100%15

Has a 30% chance to make the target flinch.

19Agility30

Raises the user's Speed by two stages.

22Wing Attack60100%35

Inflicts regular damage with no additional effect.

28Water Pulse60100%20

Has a 20% chance to confuse the target.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

37Confuse Ray100%10

Confuses the target.

40Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

46Aqua Ring20

Restores 1/16 of the user's max HP each turn.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport15

Halves all Electric-type damage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Slam8075%20

Inflicts regular damage with no additional effect.

Splash40

Does nothing.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

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