#34 Nidoking

Nidoking

Poison Ground

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Poison Point

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being poisoned.

Rivalry

This Pokémon inflicts 1.25× as much regular damage against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.

If either Pokémon is genderless, damage is unaffected.

Abilities nascosta » ottenibile in diversi modi

Sheer Force

This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects.

An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Thunder Shock's paralysis is an extra effect, but Thunder Wave's is not, nor are Knock Off's item removal and Air Cutter's increased critical hit rate.

Moves that lower the user's stats are unaffected.

Work in progress ... Essentials
Species Drill Pokémon National Pokédex 34 Introduced in 1
Shape Footprint Nidoking Color Purple
Height 1.4 m Weight 62 kg

Breeding & Training
Egg groups Monster; Field Hatch counter 20 Capture rate 45
Base EXP 227 Growth rate 1.059.860 Base happiness 70
Gender
100%

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Nidoking: linea evolutiva

Baby Base Fase 1 Fase 2
Nidoran♂ NidorinoLevel up, starting at level 16 NidokingUse a Moon Stone

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Nidoking: dove catturarlo

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Nidoking: comments


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Nidoking: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
La possente coda di Nidoking è dotata di un enorme potere distruttivo. Con un solo colpo riesce ad abbattere un pilone metallico. Quando si scatena non c’è modo di fermare la sua furia.
Y
Con un solo colpo della potente coda può abbattere un palo del telefono come se fosse un fiammifero.
X
Lo si riconosce dalla pelle durissima e dal corno particolarmente allungato, che contiene sostanze velenose.
Black 2, White 2
Con un solo colpo della potente coda può abbattere un palo del telefono come se fosse un fiammifero.
Black, White
Con un solo colpo della potente coda può abbattere un palo del telefono come se fosse un fiammifero.
SoulSilver
Ha una coda spessa e potente. Se avvolge un nemico, può facilmente sopraffarlo senza via di scampo.
HeartGold
In lotta fa girare la coda. Se il nemico tentenna, lo carica con il suo fisico possente.
Platinum
Con un solo colpo della potente coda può abbattere un palo del telefono come se fosse un fiammifero.
Diamond, Pearl
Con un solo colpo della potente coda può abbattere un palo del telefono come se fosse un fiammifero.
LeafGreen
In lotta usa la potente coda per colpire e stritolare la preda, poi le rompe le ossa.
FireRed
Lo si riconosce dalla pelle durissima e dal corno particolarmente allungato, che contiene sostanze velenose.
Emerald
La possente coda di NIDOKING ha un potere tale da abbattere un pilone metallico con un solo colpo. Quando si scatena non c’è modo di fermare la sua furia.
Ruby, Sapphire
La possente coda di NIDOKING è dotata di un enorme potere distruttivo. Con un solo colpo riesce ad abbattere un pilone metallico. Quando si scatena non c’è modo di fermare la sua furia.

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Nidoking: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
81
76.6 366
Attacco
102 (3)
78 303
Difesa
77
59.6 253
Attacco Speciale
85
67.2 269
Difesa Speciale
75
57.4 249
Velocità
85
68.2 269
Media
84
72.6

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Nidoking: verso

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Nidoking: Pokémon compatibili

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Nidoking: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Megahorn12085%10

Inflicts regular damage with no additional effect.

Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Chip Away70100%20

Ignores the target's stat modifiers.

35Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Drill Run8095%10

Has an increased chance for a critical hit.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Smart Strike7010

Never misses.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Megahorn12085%10

Inflicts regular damage with no additional effect.

Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Chip Away70100%20

Ignores the target's stat modifiers.

35Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Smart Strike7010

Never misses.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Megahorn12085%10

Inflicts regular damage with no additional effect.

Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Chip Away70100%20

Ignores the target's stat modifiers.

35Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Drill Run8095%10

Has an increased chance for a critical hit.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Megahorn12085%10

Inflicts regular damage with no additional effect.

Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Chip Away70100%20

Ignores the target's stat modifiers.

35Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Chip Away70100%20

Ignores the target's stat modifiers.

35Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Drill Run8095%10

Has an increased chance for a critical hit.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fire Punch75100%15

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Chip Away70100%20

Ignores the target's stat modifiers.

35Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

72Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

72Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Fury Attack1585%20

Hits 2-5 times in one turn.

23Horn Attack65100%25

Inflicts regular damage with no additional effect.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Poison Jab80100%20

Has a 30% chance to poison the target.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

72Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

22Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Megahorn12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

22Horn Attack65100%25

Inflicts regular damage with no additional effect.

26Helping Hand20+5

Ally's next move inflicts half more damage.

34Fury Attack1585%20

Hits 2-5 times in one turn.

43Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

53Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

22Horn Attack65100%25

Inflicts regular damage with no additional effect.

26Helping Hand20+5

Ally's next move inflicts half more damage.

34Fury Attack1585%20

Hits 2-5 times in one turn.

43Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

53Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

22Horn Attack65100%25

Inflicts regular damage with no additional effect.

26Helping Hand20+5

Ally's next move inflicts half more damage.

34Fury Attack1585%20

Hits 2-5 times in one turn.

43Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

53Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

22Horn Attack65100%25

Inflicts regular damage with no additional effect.

26Helping Hand20+5

Ally's next move inflicts half more damage.

34Fury Attack1585%20

Hits 2-5 times in one turn.

43Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

53Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

22Horn Attack65100%25

Inflicts regular damage with no additional effect.

26Helping Hand20+5

Ally's next move inflicts half more damage.

34Fury Attack1585%20

Hits 2-5 times in one turn.

43Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

53Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

23Focus Energy30

Increases the user's chance to score a critical hit.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

27Focus Energy30

Increases the user's chance to score a critical hit.

36Fury Attack1585%20

Hits 2-5 times in one turn.

46Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Flamethrower90100%15

Has a 10% chance to burn the target.

Ice Beam90100%10

Has a 10% chance to freeze the target.

Thunderbolt90100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Ice Punch75100%15

Has a 10% chance to freeze the target.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Defense Curl40

Raises user's Defense by one stage.

41Thunder Punch75100%15

Has a 10% chance to paralyze the target.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Fire Punch75100%15

Has a 10% chance to burn the target.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Double Kick30100%30

Hits twice in one turn.

Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

23Focus Energy30

Increases the user's chance to score a critical hit.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

27Focus Energy30

Increases the user's chance to score a critical hit.

36Fury Attack1585%20

Hits 2-5 times in one turn.

46Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♂ ma non da Nidoking. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Ice Punch75100%15

Has a 10% chance to freeze the target.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Defense Curl40

Raises user's Defense by one stage.

41Thunder Punch75100%15

Has a 10% chance to paralyze the target.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Fire Punch75100%15

Has a 10% chance to burn the target.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Poison Sting15100%35

Has a 30% chance to poison the target.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

8Horn Attack65100%25

Inflicts regular damage with no additional effect.

12Double Kick30100%30

Hits twice in one turn.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

23Focus Energy30

Increases the user's chance to score a critical hit.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

27Focus Energy30

Increases the user's chance to score a critical hit.

36Fury Attack1585%20

Hits 2-5 times in one turn.

46Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Horn Drill*30%5

Causes a one-hit KO.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Pay Day40100%20

Scatters money on the ground worth five times the user's level.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Fissure*30%5

Causes a one-hit KO.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

48Rock Slide7590%10

Has a 30% chance to make the target flinch.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Horn Attack65100%25

Inflicts regular damage with no additional effect.

Poison Sting15100%35

Has a 30% chance to poison the target.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

8Horn Attack65100%25

Inflicts regular damage with no additional effect.

14Poison Sting15100%35

Has a 30% chance to poison the target.

23Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidoran♂ ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

21Focus Energy30

Increases the user's chance to score a critical hit.

29Fury Attack1585%20

Hits 2-5 times in one turn.

36Horn Drill*30%5

Causes a one-hit KO.

43Double Kick30100%30

Hits twice in one turn.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nidorino ma non da Nidoking. Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

23Focus Energy30

Increases the user's chance to score a critical hit.

32Fury Attack1585%20

Hits 2-5 times in one turn.

41Horn Drill*30%5

Causes a one-hit KO.

50Double Kick30100%30

Hits twice in one turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Horn Drill*30%5

Causes a one-hit KO.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Pay Day40100%20

Scatters money on the ground worth five times the user's level.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Fissure*30%5

Causes a one-hit KO.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

48Rock Slide7590%10

Has a 30% chance to make the target flinch.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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