#32 Nidoran♂

Nidoran♂

Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Poison Point

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being poisoned.

Rivalry

This Pokémon inflicts 1.25× as much regular damage against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.

If either Pokémon is genderless, damage is unaffected.

Abilities nascosta » ottenibile in diversi modi

Hustle

This Pokémon's physical moves do 1.5× as much regular damage, but have 0.8× their usual accuracy.

Special moves are unaffected. Moves that do set damage, such as Seismic Toss, have their accuracy affected, but not their damage.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Work in progress ... Essentials
Species Poison Pin Pokémon National Pokédex 32 Introduced in 1
Shape Footprint Nidoran♂ Color Purple
Height 0.5 m Weight 9 kg

Breeding & Training
Egg groups Monster; Field Hatch counter 20 Capture rate 235
Base EXP 55 Growth rate 1.059.860 Base happiness 70
Gender
100%

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Nidoran♂: linea evolutiva

Baby Base Fase 1 Fase 2
Nidoran♂ NidorinoLevel up, starting at level 16 NidokingUse a Moon Stone

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Nidoran♂: dove catturarlo

HeartGold
Walking in tall grass or a cave
  • Route 35
  • Route 36
SoulSilver
Walking in tall grass or a cave
  • Route 35
  • Route 36
Platinum
Walking in tall grass or a cave
  • Route 201
Diamond
Walking in tall grass or a cave
  • Route 201
Pearl
Walking in tall grass or a cave
  • Route 201
FireRed
Walking in tall grass or a cave
  • Route 3
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
LeafGreen
Walking in tall grass or a cave
  • Route 3
  • Safari Zone, Area 1, east
  • Safari Zone, Area 3, west
Crystal
Walking in tall grass or a cave
  • National Park
  • Route 35
Gold
Walking in tall grass or a cave
  • Route 35
  • Route 36
Silver
Walking in tall grass or a cave
  • Route 35
  • Route 36
Yellow
Walking in tall grass or a cave
  • Route 10
  • Route 2, south, towards Viridian City
  • Route 22
  • Route 9
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
Red
Walking in tall grass or a cave
  • Route 22
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
Blue
Walking in tall grass or a cave
  • Route 22
  • Safari Zone, Area 1, east
  • Safari Zone, Area 3, west

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Nidoran♂: comments


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Nidoran♂: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Nidoran? ha sviluppato dei muscoli per muovere liberamente le orecchie in qualsiasi direzione. Così, questo Pokémon è in grado di percepire anche il più flebile fruscio.
X
Esamina l’ambiente circostante tendendo le orecchie fuori dall’erba. Si protegge con il corno velenoso.
Y
Solleva le orecchie come ali per captare rumori in lontananza. Quando è adirato, estende i baffi velenosi.
Black 2, White 2
Esamina l'ambiente circostante tendendo le orecchie fuori dall'erba. Si protegge con il corno velenoso.
Black, White
Esamina l'ambiente circostante tendendo le orecchie fuori dall'erba. Si protegge con il corno velenoso.
HeartGold
Pur piccolo, il corno è colmo di veleno. Carica, poi infilza con il corno iniettando il veleno.
SoulSilver
Rizza le orecchie per esaminare l’ambiente circostante. Al primo segnale di pericolo attacca per primo.
Platinum
Esamina l’ambiente circostante tendendo le orecchie fuori dall’erba. Si protegge con il corno velenoso.
Diamond, Pearl
Esamina l’ambiente circostante tendendo le orecchie fuori dall’erba. Si protegge con il corno velenoso.
LeafGreen
Per captare il pericolo aguzza le orecchie. Più grande è il corno, più potente il suo veleno.
FireRed
Solleva le orecchie come ali per captare rumori in lontananza. Quando è adirato, estende i baffi velenosi.
Emerald
NIDORAN maschio ha sviluppato dei muscoli per muovere le orecchie in qualsiasi direzione. In questo modo, riesce a percepire anche il più flebile fruscio.
Ruby, Sapphire
NIDORAN maschio ha sviluppato dei muscoli per muovere liberamente le orecchie in qualsiasi direzione. Così, questo POKéMON è in grado di percepire anche il più flebile fruscio.

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Nidoran♂: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
46
18.1 296
Attacco
57 (1)
26.6 213
Difesa
40
10.6 179
Attacco Speciale
40
14.5 179
Difesa Speciale
40
10.1 179
Velocità
50
29.7 199
Media
45
7.3

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Nidoran♂: verso

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Nidoran♂: Pokémon compatibili

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Nidoran♂: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drill Run8095%10

Has an increased chance for a critical hit.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Smart Strike7010

Never misses.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Smart Strike7010

Never misses.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drill Run8095%10

Has an increased chance for a critical hit.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drill Run8095%10

Has an increased chance for a critical hit.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Chip Away70100%20

Ignores the target's stat modifiers.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Helping Hand20+5

Ally's next move inflicts half more damage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Focus Energy30

Increases the user's chance to score a critical hit.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

19Fury Attack1585%20

Hits 2-5 times in one turn.

21Horn Attack65100%25

Inflicts regular damage with no additional effect.

25Helping Hand20+5

Ally's next move inflicts half more damage.

31Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

33Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

37Poison Jab80100%20

Has a 30% chance to poison the target.

43Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

8Focus Energy30

Increases the user's chance to score a critical hit.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

20Horn Attack65100%25

Inflicts regular damage with no additional effect.

23Helping Hand20+5

Ally's next move inflicts half more damage.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

47Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

8Horn Attack65100%25

Inflicts regular damage with no additional effect.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

23Focus Energy30

Increases the user's chance to score a critical hit.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Thunderbolt90100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

8Horn Attack65100%25

Inflicts regular damage with no additional effect.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

23Focus Energy30

Increases the user's chance to score a critical hit.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Confusion50100%25

Has a 10% chance to confuse the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

8Horn Attack65100%25

Inflicts regular damage with no additional effect.

12Double Kick30100%30

Hits twice in one turn.

17Poison Sting15100%35

Has a 30% chance to poison the target.

23Focus Energy30

Increases the user's chance to score a critical hit.

30Fury Attack1585%20

Hits 2-5 times in one turn.

38Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Horn Drill*30%5

Causes a one-hit KO.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

8Horn Attack65100%25

Inflicts regular damage with no additional effect.

14Poison Sting15100%35

Has a 30% chance to poison the target.

21Focus Energy30

Increases the user's chance to score a critical hit.

29Fury Attack1585%20

Hits 2-5 times in one turn.

36Horn Drill*30%5

Causes a one-hit KO.

43Double Kick30100%30

Hits twice in one turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Horn Drill*30%5

Causes a one-hit KO.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

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