#793 Nihilego

Nihilego

Rock Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Beast Boost

Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

Work in progress ... Essentials
Species Parasite Pokémon National Pokédex 793 Introduced in 7
Shape Footprint Nihilego Color White
Height 1.2 m Weight 55.5 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 120 Capture rate 45
Base EXP 257 Growth rate 1.250.000 Base happiness 0
Gender
Genderless

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Nihilego: linea evolutiva

Baby Base Fase 1 Fase 2
Nihilego

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Nihilego: dove catturarlo

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Nihilego: comments


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Nihilego: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Nihilego: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
109
95 422
Attacco
53
20.4 205
Difesa
47
18.6 193
Attacco Speciale
127
92.6 353
Difesa Speciale
131 (3)
97.3 361
Velocità
103
86.9 305
Media
95
85.6

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Nihilego: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Nihilego: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Power Split10

Averages Attack and Special Attack with the target.

Guard Split10

Averages Defense and Special Defense with the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Pound40100%35

Inflicts regular damage with no additional effect.

7Clear Smog5015

Removes all of the target's stat modifiers.

13Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

19Headbutt70100%15

Has a 30% chance to make the target flinch.

23Venoshock65100%10

Inflicts double damage if the target is Poisoned.

29Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

31Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

37Power Gem80100%20

Inflicts regular damage with no additional effect.

43Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

47Acid Spray40100%20

Lowers the target's Special Defense by two stages.

53Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

59Stealth Rock20

Causes damage when opposing Pokémon switch in.

67Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

73Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Role Play10

Copies the target's ability.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Worry Seed100%10

Changes the target's ability to Insomnia.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

73Thunder Wave90%20

Paralyzes the target.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Power Split10

Averages Attack and Special Attack with the target.

Guard Split10

Averages Defense and Special Defense with the target.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Pound40100%35

Inflicts regular damage with no additional effect.

7Clear Smog5015

Removes all of the target's stat modifiers.

13Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

19Headbutt70100%15

Has a 30% chance to make the target flinch.

23Venoshock65100%10

Inflicts double damage if the target is Poisoned.

29Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

31Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

37Power Gem80100%20

Inflicts regular damage with no additional effect.

43Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

47Acid Spray40100%20

Lowers the target's Special Defense by two stages.

53Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

59Stealth Rock20

Causes damage when opposing Pokémon switch in.

67Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

73Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

73Thunder Wave90%20

Paralyzes the target.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

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