Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.
Work in progress ... Essentials | ||||||
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Species | Dancing Pokémon | National Pokédex | 741 | Introduced in | 7 | |
Shape | Footprint | Color | Red | |||
Height | 0.6 m | Weight | 3.4 kg |
Breeding & Training | ||||||
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Egg groups | Flying | Hatch counter | 20 | Capture rate | 45 | |
Base EXP | 167 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Oricorio |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Nessuna descrizione Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 65.5 | 354 | ||||
Attacco | 42.6 | 239 | ||||
Difesa | 50.5 | 239 | ||||
Attacco Speciale | 77.6 | 295 | ||||
Difesa Speciale | 50.6 | 239 | ||||
Velocità | 77.1 | 285 | ||||
Media | 57 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
6 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
10 | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
13 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
16 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |||
20 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
23 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |||
26 | Teeter Dance | — | 100% | 20 | Confuses the target. | |||
30 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
33 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
36 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
40 | Revelation Dance | 90 | 100% | 15 | Has the same type as the user. | |||
43 | Mirror Move | — | — | 20 | Uses the target's last used move. | |||
46 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
50 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||||
Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | ||||
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Role Play | — | — | 10 | Copies the target's ability. | |||
— | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
04 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
76 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
6 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
10 | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
13 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
16 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |||
20 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
23 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |||
26 | Teeter Dance | — | 100% | 20 | Confuses the target. | |||
30 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
33 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
36 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
40 | Revelation Dance | 90 | 100% | 15 | Has the same type as the user. | |||
43 | Mirror Move | — | — | 20 | Uses the target's last used move. | |||
46 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
50 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||||
Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | ||||
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
04 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
76 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. |