Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed, poisoned, or put to sleep, chosen at random.
Nothing is done to compensate if the move's user is immune to one of these ailments; there is simply a lower chance that the move's user will be affected.
This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from Fire-type moves, but whenever a Water move hits it, it heals for 1/4 its maximum HP instead.
While this Pokémon is in battle, Self Destruct and Explosion will fail and Aftermath will not take effect.
Work in progress ... Essentials | ||||||
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Species | Mushroom Pokémon | National Pokédex | 47 | Introduced in | 1 | |
Shape | Footprint | Color | Red | |||
Height | 1 m | Weight | 29.5 kg |
Breeding & Training | ||||||
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Egg groups | Bug; Grass | Hatch counter | 20 | Capture rate | 75 | |
Base EXP | 142 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Paras | ParasectLevel up, starting at level 24 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire I Parasect agiscono in gruppo e sono noti per la loro abilità di infestare gli alberi traendo nutrimento da tronchi e radici. Quando muore un albero infestato, ne cercano subito un altro. |
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X Parasect è controllato da un fungo ancora più grosso del suo corpo. Diffonde spore velenose. |
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Y Più cresce il fungo che ha sul dorso, più forti diventano le spore che sparge. |
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Black 2, White 2 Parasect è controllato da un fungo ancora più grosso del suo corpo. Diffonde spore velenose. |
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Black, White Parasect è controllato da un fungo ancora più grosso del suo corpo. Diffonde spore velenose. |
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SoulSilver Più cresce il fungo che ha sul dorso, più forti diventano le spore che sparge. |
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HeartGold Più cresce il fungo sulla sua schiena, più potenti sono le spore che dissemina. |
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Platinum PARASECT è controllato da un fungo ancora più grosso del suo corpo. Diffonde spore velenose. |
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Pearl Agisce in base alla volontà del fungo, cresciuto più del suo corpo da coleottero. Ama i posti umidi. |
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Diamond PARASECT è controllato da un fungo ancora più grosso del suo corpo. Diffonde spore velenose. |
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FireRed Diffonde spore tossiche, che in Cina si utilizzano come erba medicinale. |
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LeafGreen Una coppia ospite-parassita dove il secondo sovrasta l’organismo ospitante. Ama gli ambienti umidi. |
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Emerald PARASECT è noto per la sua abilità di infestare e di trarre nutrimento dalle radici di grandi alberi. Quando l’albero muore, ne cerca subito un altro. |
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Ruby, Sapphire PARASECT è noto per la sua abilità di infestare vasti gruppi di alberi traendo nutrimento da tronchi e radici. Quando muore un albero infestato, il POKéMON ne cerca subito un altro. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 38.4 | 324 | ||||
Attacco | 69.8 | 289 | ||||
Difesa | 63.6 | 259 | ||||
Attacco Speciale | 41.5 | 219 | ||||
Difesa Speciale | 63.9 | 259 | ||||
Velocità | 8 | 159 | ||||
Media | 37.9 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
59 | Rage Powder | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
66 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fell Stinger | 50 | 100% | 25 | Raises the user's Attack by two stages if it KOs the target. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Rototiller | — | — | 10 | Raises the Attack and Special Attack of all Grass Pokémon in battle. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
59 | Rage Powder | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
66 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fell Stinger | 50 | 100% | 25 | Raises the user's Attack by two stages if it KOs the target. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Rototiller | — | — | 10 | Raises the Attack and Special Attack of all Grass Pokémon in battle. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
59 | Rage Powder | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
66 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fell Stinger | 50 | 100% | 25 | Raises the user's Attack by two stages if it KOs the target. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Rototiller | — | — | 10 | Raises the Attack and Special Attack of all Grass Pokémon in battle. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
76 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
59 | Rage Powder | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
66 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fell Stinger | 50 | 100% | 25 | Raises the user's Attack by two stages if it KOs the target. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Rototiller | — | — | 10 | Raises the Attack and Special Attack of all Grass Pokémon in battle. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
76 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black 2 & White 2 | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
59 | Rage Powder | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
66 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
76 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
17 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
22 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
29 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
37 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
44 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
59 | Rage Powder | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
66 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
76 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
Pokémon version HeartGold & SoulSilver | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
17 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
30 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
39 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
47 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
55 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Platinum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
17 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
30 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
39 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
47 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
55 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Diamond & Pearl | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
6 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
11 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
17 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
30 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
39 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
47 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
55 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version FireRed & LeafGreen | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
7 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
19 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
27 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
43 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
51 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
59 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version XD | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
7 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
19 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
27 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
43 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
51 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
59 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Colosseum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
7 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
19 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
27 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
43 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
51 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
59 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Emerald | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
7 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
19 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
27 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
43 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
51 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
59 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
— | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Ruby & Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
7 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
19 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
27 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
43 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
51 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
59 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Crystal | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
7 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
19 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
28 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
37 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
46 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
55 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
08 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |||
13 | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
34 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
35 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
49 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
Pokémon version Gold & Silver | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Poison Powder | — | 75% | 35 | Poisons the target. | |||
7 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |||
19 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
28 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
37 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
46 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
55 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Paras ma non da Parasect. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | ||||
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
08 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |||
13 | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
34 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
35 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
49 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
Pokémon version Yellow | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
13 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
20 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
30 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
39 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
48 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
08 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
09 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
10 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
20 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
21 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Mimic | — | — | 10 | Copies the target's last used move. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |||
34 | Bide | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | ||
40 | Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
50 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
Pokémon version Red & Blue | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
— | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
13 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |||
20 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
30 | Spore | — | 100% | 15 | Puts the target to sleep. | |||
39 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
48 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
08 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
09 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
10 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
20 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
21 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Mimic | — | — | 10 | Copies the target's last used move. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |||
34 | Bide | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | ||
40 | Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
50 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. |